This commit is contained in:
Thibault Leclercq 2023-10-14 00:59:37 +02:00
parent 362e67e53d
commit b3aaa4a687

View File

@ -1539,7 +1539,7 @@ void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, i
unsigned int instancesVboId = 0;
Shader shader = material.shaderInstanced;
if (shader.id == rlGetShaderInstancedIdDefault() && shader.id != rlGetShaderIdDefault()) {
if (shader.id == rlGetShaderInstancedIdDefault() && material.shader.id != rlGetShaderIdDefault()) {
shader = material.shader;
}