Update rlgl.h

This commit is contained in:
MrScautHD 2024-02-06 19:03:27 +01:00
parent 71f9550c43
commit b25dae7f34

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@ -666,7 +666,7 @@ RLAPI void rlglInit(int width, int height); // Initialize rlgl (buff
RLAPI void rlglClose(void); // De-initialize rlgl (buffers, shaders, textures) RLAPI void rlglClose(void); // De-initialize rlgl (buffers, shaders, textures)
RLAPI void rlLoadExtensions(void *loader); // Load OpenGL extensions (loader function required) RLAPI void rlLoadExtensions(void *loader); // Load OpenGL extensions (loader function required)
RLAPI int rlGetVersion(void); // Get current OpenGL version RLAPI int rlGetVersion(void); // Get current OpenGL version
RLAPI int rlGetProcAddress(const char* procname); // Get current Proc address RLAPI int rlGetProcAddress(const char* procname); // Get current Proc address
RLAPI void rlSetFramebufferWidth(int width); // Set current framebuffer width RLAPI void rlSetFramebufferWidth(int width); // Set current framebuffer width
RLAPI int rlGetFramebufferWidth(void); // Get default framebuffer width RLAPI int rlGetFramebufferWidth(void); // Get default framebuffer width
RLAPI void rlSetFramebufferHeight(int height); // Set current framebuffer height RLAPI void rlSetFramebufferHeight(int height); // Set current framebuffer height