Added DrawFPSEx()

This commit is contained in:
OkiStuff 2021-03-24 09:44:47 -04:00
parent 9047025ab7
commit b0b1012749

View File

@ -813,13 +813,20 @@ void UnloadFont(Font font)
}
}
// Shows current FPS on top-left corner
// Draws current FPS
// NOTE: Uses default font
void DrawFPS(int posX, int posY)
{
DrawText(TextFormat("%2i FPS", GetFPS()), posX, posY, 20, LIME);
}
// Draws current FPS
// NOTE: Uses default font
void DrawFPSEx(int posX, int posY, Color tint)
{
DrawText(TextFormat("%2i FPS", GetFPS()), posX, posY, 20, tint);
}
// Draw text (using default font)
// NOTE: fontSize work like in any drawing program but if fontSize is lower than font-base-size, then font-base-size is used
// NOTE: chars spacing is proportional to fontSize