Merge branch 'master' into flag-macros

This commit is contained in:
JohnnyCena123 2025-10-08 15:53:45 +03:00
commit b07918295b
57 changed files with 11204 additions and 2539 deletions

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@ -71,7 +71,7 @@ jobs:
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v2
uses: github/codeql-action/init@v3
with:
languages: ${{ matrix.language }}
# If you wish to specify custom queries, you can do so here or in a config file.
@ -90,7 +90,7 @@ jobs:
cmake --build . --config $BUILD_TYPE
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v2
uses: github/codeql-action/analyze@v3
with:
category: "/language:${{matrix.language}}"
upload: false

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@ -32,6 +32,6 @@ jobs:
set -x
git config user.name "github-actions[bot]"
git config user.email "41898282+github-actions[bot]@users.noreply.github.com"
git add tools/parser
git commit -m "Update raylib_api.* by CI"
git add tools/rlparser
git commit -m "rlparser: update raylib_api.* by CI"
git push

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@ -386,6 +386,8 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
setDesktopPlatform(raylib, options.platform);
},
.emscripten => {
const activate_emsdk_step = emsdk.zemscripten.activateEmsdkStep(b);
raylib.step.dependOn(activate_emsdk_step);
raylib.root_module.addCMacro("PLATFORM_WEB", "");
if (options.opengl_version == .auto) {
raylib.root_module.addCMacro("GRAPHICS_API_OPENGL_ES3", "");

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@ -514,6 +514,7 @@ CORE = \
core/core_basic_window \
core/core_custom_frame_control \
core/core_custom_logging \
core/core_delta_time \
core/core_drop_files \
core/core_high_dpi \
core/core_input_actions \
@ -525,6 +526,7 @@ CORE = \
core/core_input_mouse_wheel \
core/core_input_multitouch \
core/core_input_virtual_controls \
core/core_monitor_change \
core/core_random_sequence \
core/core_random_values \
core/core_render_texture \
@ -545,22 +547,26 @@ SHAPES = \
shapes/shapes_circle_sector_drawing \
shapes/shapes_collision_area \
shapes/shapes_colors_palette \
shapes/shapes_dashed_line \
shapes/shapes_digital_clock \
shapes/shapes_double_pendulum \
shapes/shapes_easings_ball \
shapes/shapes_easings_box \
shapes/shapes_easings_rectangles \
shapes/shapes_following_eyes \
shapes/shapes_kaleidoscope \
shapes/shapes_lines_bezier \
shapes/shapes_logo_raylib \
shapes/shapes_logo_raylib_anim \
shapes/shapes_rectangle_advanced \
shapes/shapes_rectangle_scaling \
shapes/shapes_recursive_tree \
shapes/shapes_ring_drawing \
shapes/shapes_rounded_rectangle_drawing \
shapes/shapes_splines_drawing \
shapes/shapes_top_down_lights \
shapes/shapes_dashed_line
shapes/shapes_triangle_strip \
shapes/shapes_vector_angle
TEXTURES = \
textures/textures_background_scrolling \
@ -634,6 +640,7 @@ MODELS = \
models/models_yaw_pitch_roll
SHADERS = \
shaders/shaders_ascii_rendering \
shaders/shaders_basic_lighting \
shaders/shaders_basic_pbr \
shaders/shaders_custom_uniform \
@ -678,9 +685,9 @@ OTHERS = \
others/easings_testbed \
others/embedded_files_loading \
others/raylib_opengl_interop \
others/raymath_vector_angle \
others/rlgl_compute_shader \
others/rlgl_standalone
others/rlgl_standalone \
others/web_basic_window
#EXAMPLES_LIST_END
# Define processes to execute

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@ -514,6 +514,7 @@ CORE = \
core/core_basic_window \
core/core_custom_frame_control \
core/core_custom_logging \
core/core_delta_time \
core/core_drop_files \
core/core_high_dpi \
core/core_input_actions \
@ -525,6 +526,7 @@ CORE = \
core/core_input_mouse_wheel \
core/core_input_multitouch \
core/core_input_virtual_controls \
core/core_monitor_change \
core/core_random_sequence \
core/core_random_values \
core/core_render_texture \
@ -545,22 +547,26 @@ SHAPES = \
shapes/shapes_circle_sector_drawing \
shapes/shapes_collision_area \
shapes/shapes_colors_palette \
shapes/shapes_dashed_line \
shapes/shapes_digital_clock \
shapes/shapes_double_pendulum \
shapes/shapes_easings_ball \
shapes/shapes_easings_box \
shapes/shapes_easings_rectangles \
shapes/shapes_following_eyes \
shapes/shapes_kaleidoscope \
shapes/shapes_lines_bezier \
shapes/shapes_logo_raylib \
shapes/shapes_logo_raylib_anim \
shapes/shapes_rectangle_advanced \
shapes/shapes_rectangle_scaling \
shapes/shapes_recursive_tree \
shapes/shapes_ring_drawing \
shapes/shapes_rounded_rectangle_drawing \
shapes/shapes_splines_drawing \
shapes/shapes_top_down_lights \
shapes/shapes_dashed_line
shapes/shapes_triangle_strip \
shapes/shapes_vector_angle
TEXTURES = \
textures/textures_background_scrolling \
@ -634,6 +640,7 @@ MODELS = \
models/models_yaw_pitch_roll
SHADERS = \
shaders/shaders_ascii_rendering \
shaders/shaders_basic_lighting \
shaders/shaders_basic_pbr \
shaders/shaders_custom_uniform \
@ -731,6 +738,9 @@ core/core_custom_frame_control: core/core_custom_frame_control.c
core/core_custom_logging: core/core_custom_logging.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
core/core_delta_time: core/core_delta_time.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
core/core_drop_files: core/core_drop_files.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@ -766,6 +776,9 @@ core/core_input_multitouch: core/core_input_multitouch.c
core/core_input_virtual_controls: core/core_input_virtual_controls.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
core/core_monitor_change: core/core_monitor_change.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
core/core_random_sequence: core/core_random_sequence.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@ -822,6 +835,9 @@ shapes/shapes_collision_area: shapes/shapes_collision_area.c
shapes/shapes_colors_palette: shapes/shapes_colors_palette.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_dashed_line: shapes/shapes_dashed_line.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_digital_clock: shapes/shapes_digital_clock.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@ -840,6 +856,9 @@ shapes/shapes_easings_rectangles: shapes/shapes_easings_rectangles.c
shapes/shapes_following_eyes: shapes/shapes_following_eyes.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_kaleidoscope: shapes/shapes_kaleidoscope.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_lines_bezier: shapes/shapes_lines_bezier.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@ -855,6 +874,9 @@ shapes/shapes_rectangle_advanced: shapes/shapes_rectangle_advanced.c
shapes/shapes_rectangle_scaling: shapes/shapes_rectangle_scaling.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_recursive_tree: shapes/shapes_recursive_tree.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_ring_drawing: shapes/shapes_ring_drawing.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@ -867,6 +889,12 @@ shapes/shapes_splines_drawing: shapes/shapes_splines_drawing.c
shapes/shapes_top_down_lights: shapes/shapes_top_down_lights.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_triangle_strip: shapes/shapes_triangle_strip.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_vector_angle: shapes/shapes_vector_angle.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
# Compile TEXTURES examples
textures/textures_background_scrolling: textures/textures_background_scrolling.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
@ -1158,6 +1186,12 @@ models/models_yaw_pitch_roll: models/models_yaw_pitch_roll.c
--preload-file models/resources/models/obj/plane_diffuse.png@resources/models/obj/plane_diffuse.png
# Compile SHADERS examples
shaders/shaders_ascii_rendering: shaders/shaders_ascii_rendering.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/fudesumi.png@resources/fudesumi.png \
--preload-file shaders/resources/raysan.png@resources/raysan.png \
--preload-file shaders/resources/shaders/glsl100/ascii.fs@resources/shaders/glsl100/ascii.fs
shaders/shaders_basic_lighting: shaders/shaders_basic_lighting.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/lighting.vs@resources/shaders/glsl100/lighting.vs \

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@ -17,15 +17,16 @@ You may find it easier to use than other toolchains, especially when it comes to
- `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
## EXAMPLES COLLECTION [TOTAL: 166]
## EXAMPLES COLLECTION [TOTAL: 175]
### category: core [38]
### category: core [40]
Examples using raylib[core](../src/rcore.c) platform functionality like window creation, inputs, drawing modes and system functionality.
| example | image | difficulty<br>level | version<br>created | last version<br>updated | original<br>developer |
|-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------|
| [core_basic_window](core/core_basic_window.c) | <img src="core/core_basic_window.png" alt="core_basic_window" width="80"> | ⭐☆☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_delta_time](core/core_delta_time.c) | <img src="core/core_delta_time.png" alt="core_delta_time" width="80"> | ⭐☆☆☆ | 5.5 | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
| [core_input_keys](core/core_input_keys.c) | <img src="core/core_input_keys.png" alt="core_input_keys" width="80"> | ⭐☆☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_mouse](core/core_input_mouse.c) | <img src="core/core_input_mouse.png" alt="core_input_mouse" width="80"> | ⭐☆☆☆ | 1.0 | 5.5 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_mouse_wheel](core/core_input_mouse_wheel.c) | <img src="core/core_input_mouse_wheel.png" alt="core_input_mouse_wheel" width="80"> | ⭐☆☆☆ | 1.1 | 1.3 | [Ramon Santamaria](https://github.com/raysan5) |
@ -48,6 +49,7 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
| [core_window_flags](core/core_window_flags.c) | <img src="core/core_window_flags.png" alt="core_window_flags" width="80"> | ⭐⭐⭐☆ | 3.5 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_window_letterbox](core/core_window_letterbox.c) | <img src="core/core_window_letterbox.png" alt="core_window_letterbox" width="80"> | ⭐⭐☆☆ | 2.5 | 4.0 | [Anata](https://github.com/anatagawa) |
| [core_window_should_close](core/core_window_should_close.c) | <img src="core/core_window_should_close.png" alt="core_window_should_close" width="80"> | ⭐☆☆☆ | 4.2 | 4.2 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_monitor_change](core/core_monitor_change.c) | <img src="core/core_monitor_change.png" alt="core_monitor_change" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Maicon Santana](https://github.com/maiconpintoabreu) |
| [core_custom_logging](core/core_custom_logging.c) | <img src="core/core_custom_logging.png" alt="core_custom_logging" width="80"> | ⭐⭐⭐☆ | 2.5 | 2.5 | [Pablo Marcos Oltra](https://github.com/pamarcos) |
| [core_drop_files](core/core_drop_files.c) | <img src="core/core_drop_files.png" alt="core_drop_files" width="80"> | ⭐⭐☆☆ | 1.3 | 4.2 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_random_values](core/core_random_values.c) | <img src="core/core_random_values.png" alt="core_random_values" width="80"> | ⭐☆☆☆ | 1.1 | 1.1 | [Ramon Santamaria](https://github.com/raysan5) |
@ -64,7 +66,7 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
| [core_undo_redo](core/core_undo_redo.c) | <img src="core/core_undo_redo.png" alt="core_undo_redo" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.6 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_actions](core/core_input_actions.c) | <img src="core/core_input_actions.png" alt="core_input_actions" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Jett](https://github.com/JettMonstersGoBoom) |
### category: shapes [21]
### category: shapes [26]
Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.
@ -83,6 +85,7 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
| [shapes_easings_ball](shapes/shapes_easings_ball.c) | <img src="shapes/shapes_easings_ball.png" alt="shapes_easings_ball" width="80"> | ⭐⭐☆☆ | 2.5 | 2.5 | [Ramon Santamaria](https://github.com/raysan5) |
| [shapes_easings_box](shapes/shapes_easings_box.c) | <img src="shapes/shapes_easings_box.png" alt="shapes_easings_box" width="80"> | ⭐⭐☆☆ | 2.5 | 2.5 | [Ramon Santamaria](https://github.com/raysan5) |
| [shapes_easings_rectangles](shapes/shapes_easings_rectangles.c) | <img src="shapes/shapes_easings_rectangles.png" alt="shapes_easings_rectangles" width="80"> | ⭐⭐⭐☆ | 2.0 | 2.5 | [Ramon Santamaria](https://github.com/raysan5) |
| [shapes_recursive_tree](shapes/shapes_recursive_tree.c) | <img src="shapes/shapes_recursive_tree.png" alt="shapes_recursive_tree" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
| [shapes_ring_drawing](shapes/shapes_ring_drawing.c) | <img src="shapes/shapes_ring_drawing.png" alt="shapes_ring_drawing" width="80"> | ⭐⭐⭐☆ | 2.5 | 2.5 | [Vlad Adrian](https://github.com/demizdor) |
| [shapes_circle_sector_drawing](shapes/shapes_circle_sector_drawing.c) | <img src="shapes/shapes_circle_sector_drawing.png" alt="shapes_circle_sector_drawing" width="80"> | ⭐⭐⭐☆ | 2.5 | 2.5 | [Vlad Adrian](https://github.com/demizdor) |
| [shapes_rounded_rectangle_drawing](shapes/shapes_rounded_rectangle_drawing.c) | <img src="shapes/shapes_rounded_rectangle_drawing.png" alt="shapes_rounded_rectangle_drawing" width="80"> | ⭐⭐⭐☆ | 2.5 | 2.5 | [Vlad Adrian](https://github.com/demizdor) |
@ -92,6 +95,9 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
| [shapes_digital_clock](shapes/shapes_digital_clock.c) | <img src="shapes/shapes_digital_clock.png" alt="shapes_digital_clock" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 5.6 | [Hamza RAHAL](https://github.com/hmz-rhl) |
| [shapes_double_pendulum](shapes/shapes_double_pendulum.c) | <img src="shapes/shapes_double_pendulum.png" alt="shapes_double_pendulum" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [JoeCheong](https://github.com/Joecheong2006) |
| [shapes_dashed_line](shapes/shapes_dashed_line.c) | <img src="shapes/shapes_dashed_line.png" alt="shapes_dashed_line" width="80"> | ⭐☆☆☆ | 5.5 | 5.5 | [Luís Almeida](https://github.com/luis605) |
| [shapes_triangle_strip](shapes/shapes_triangle_strip.c) | <img src="shapes/shapes_triangle_strip.png" alt="shapes_triangle_strip" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
| [shapes_vector_angle](shapes/shapes_vector_angle.c) | <img src="shapes/shapes_vector_angle.png" alt="shapes_vector_angle" width="80"> | ⭐⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
| [shapes_kaleidoscope](shapes/shapes_kaleidoscope.c) | <img src="shapes/shapes_kaleidoscope.png" alt="shapes_kaleidoscope" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
### category: textures [26]
@ -179,12 +185,13 @@ Examples using raylib models functionality, including models loading/generation
| [models_basic_voxel](models/models_basic_voxel.c) | <img src="models/models_basic_voxel.png" alt="models_basic_voxel" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [Tim Little](https://github.com/timlittle) |
| [models_geometry_textures_cube](models/models_geometry_textures_cube.c) | <img src="models/models_geometry_textures_cube.png" alt="models_geometry_textures_cube" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
### category: shaders [29]
### category: shaders [30]
Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib [rlgl](../src/rlgl.c) module.
| example | image | difficulty<br>level | version<br>created | last version<br>updated | original<br>developer |
|-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------|
| [shaders_ascii_rendering](shaders/shaders_ascii_rendering.c) | <img src="shaders/shaders_ascii_rendering.png" alt="shaders_ascii_rendering" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Maicon Santana](https://github.com/maiconpintoabreu) |
| [shaders_basic_lighting](shaders/shaders_basic_lighting.c) | <img src="shaders/shaders_basic_lighting.png" alt="shaders_basic_lighting" width="80"> | ⭐⭐⭐⭐️ | 3.0 | 4.2 | [Chris Camacho](https://github.com/chriscamacho) |
| [shaders_model_shader](shaders/shaders_model_shader.c) | <img src="shaders/shaders_model_shader.png" alt="shaders_model_shader" width="80"> | ⭐⭐☆☆ | 1.3 | 3.7 | [Ramon Santamaria](https://github.com/raysan5) |
| [shaders_shapes_textures](shaders/shaders_shapes_textures.c) | <img src="shaders/shaders_shapes_textures.png" alt="shaders_shapes_textures" width="80"> | ⭐⭐☆☆ | 1.7 | 3.7 | [Ramon Santamaria](https://github.com/raysan5) |
@ -241,7 +248,7 @@ Examples showing raylib misc functionality that does not fit in other categories
| [easings_testbed](others/easings_testbed.c) | <img src="others/easings_testbed.png" alt="easings_testbed" width="80"> | ⭐⭐⭐☆ | 2.5 | 3.0 | [Juan Miguel López](https://github.com/flashback-fx) |
| [raylib_opengl_interop](others/raylib_opengl_interop.c) | <img src="others/raylib_opengl_interop.png" alt="raylib_opengl_interop" width="80"> | ⭐⭐⭐⭐️ | 3.8 | 4.0 | [Stephan Soller](https://github.com/arkanis) |
| [embedded_files_loading](others/embedded_files_loading.c) | <img src="others/embedded_files_loading.png" alt="embedded_files_loading" width="80"> | ⭐⭐☆☆ | 3.0 | 3.5 | [Kristian Holmgren](https://github.com/defutura) |
| [raymath_vector_angle](others/raymath_vector_angle.c) | <img src="others/raymath_vector_angle.png" alt="raymath_vector_angle" width="80"> | ⭐⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
| [web_basic_window](others/web_basic_window.c) | <img src="others/web_basic_window.png" alt="web_basic_window" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
Some example missing? As always, contributions are welcome, feel free to send new examples!
Here is an[examples template](examples_template.c) with instructions to start with!

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@ -4,14 +4,14 @@
*
* Example complexity rating: [] 1/4
*
* Example originally created with raylib 5.5
* Example originally created with raylib 5.5, last time updated with raylib 5.6-dev
*
* Example contributed by Robin (@RobinsAviary) and reviewed by Ramon Santamaria (@raysan5)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2025-2025 Robin (@RobinsAviary)
* Copyright (c) 2025 Robin (@RobinsAviary)
*
********************************************************************************************/

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@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2025-2025 Maicon Santana (@maiconpintoabreu)
* Copyright (c) 2025 Maicon Santana (@maiconpintoabreu)
*
********************************************************************************************/

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@ -8,6 +8,7 @@
# WARNING: List is not ordered by example name but by the display order on web
#
core;core_basic_window;★☆☆☆;1.0;1.0;2013;2025;"Ramon Santamaria";@raysan5
core;core_delta_time;★☆☆☆;5.5;5.6-dev;2025;2025;"Robin";@RobinsAviary
core;core_input_keys;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5
core;core_input_mouse;★☆☆☆;1.0;5.5;2014;2025;"Ramon Santamaria";@raysan5
core;core_input_mouse_wheel;★☆☆☆;1.1;1.3;2014;2025;"Ramon Santamaria";@raysan5
@ -30,6 +31,7 @@ core;core_world_screen;★★☆☆;1.3;1.4;2015;2025;"Ramon Santamaria";@raysan
core;core_window_flags;★★★☆;3.5;3.5;2020;2025;"Ramon Santamaria";@raysan5
core;core_window_letterbox;★★☆☆;2.5;4.0;2019;2025;"Anata";@anatagawa
core;core_window_should_close;★☆☆☆;4.2;4.2;2013;2025;"Ramon Santamaria";@raysan5
core;core_monitor_change;★☆☆☆;5.5;5.6;2025;2025;"Maicon Santana";@maiconpintoabreu
core;core_custom_logging;★★★☆;2.5;2.5;2018;2025;"Pablo Marcos Oltra";@pamarcos
core;core_drop_files;★★☆☆;1.3;4.2;2015;2025;"Ramon Santamaria";@raysan5
core;core_random_values;★☆☆☆;1.1;1.1;2014;2025;"Ramon Santamaria";@raysan5
@ -58,6 +60,7 @@ shapes;shapes_following_eyes;★★☆☆;2.5;2.5;2013;2025;"Ramon Santamaria";@
shapes;shapes_easings_ball;★★☆☆;2.5;2.5;2014;2025;"Ramon Santamaria";@raysan5
shapes;shapes_easings_box;★★☆☆;2.5;2.5;2014;2025;"Ramon Santamaria";@raysan5
shapes;shapes_easings_rectangles;★★★☆;2.0;2.5;2014;2025;"Ramon Santamaria";@raysan5
shapes;shapes_recursive_tree;★★★☆;5.6-dev;5.6-dev;2025;2025;"Jopestpe";@jopestpe
shapes;shapes_ring_drawing;★★★☆;2.5;2.5;2018;2025;"Vlad Adrian";@demizdor
shapes;shapes_circle_sector_drawing;★★★☆;2.5;2.5;2018;2025;"Vlad Adrian";@demizdor
shapes;shapes_rounded_rectangle_drawing;★★★☆;2.5;2.5;2018;2025;"Vlad Adrian";@demizdor
@ -67,6 +70,8 @@ shapes;shapes_splines_drawing;★★★☆;5.0;5.0;2023;2025;"Ramon Santamaria";
shapes;shapes_digital_clock;★★★★;5.5;5.6;2025;2025;"Hamza RAHAL";@hmz-rhl
shapes;shapes_double_pendulum;★★☆☆;5.5;5.5;2025;2025;"JoeCheong";@Joecheong2006
shapes;shapes_dashed_line;★☆☆☆;5.5;5.5;2025;2025;"Luís Almeida";@luis605
shapes;shapes_triangle_strip;★★☆☆;5.6-dev;5.6-dev;2025;2025;"Jopestpe";@jopestpe
shapes;shapes_vector_angle;★★☆☆;1.0;5.0;2023;2025;"Ramon Santamaria";@raysan5
textures;textures_logo_raylib;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5
textures;textures_srcrec_dstrec;★★★☆;1.3;1.3;2015;2025;"Ramon Santamaria";@raysan5
textures;textures_image_drawing;★★☆☆;1.4;1.4;2016;2025;"Ramon Santamaria";@raysan5
@ -132,6 +137,7 @@ models;models_bone_socket;★★★★;4.5;4.5;2024;2025;"iP";@ipzaur
models;models_tesseract_view;★★☆☆;5.6-dev;5.6-dev;2024;2025;"Timothy van der Valk";@arceryz
models;models_basic_voxel;★★☆☆;5.5;5.5;2025;2025;"Tim Little";@timlittle
models;models_geometry_textures_cube;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Jopestpe";@jopestpe
shaders;shaders_ascii_rendering;★★☆☆;5.5;5.6;2025;2025;"Maicon Santana";@maiconpintoabreu
shaders;shaders_basic_lighting;★★★★;3.0;4.2;2019;2025;"Chris Camacho";@chriscamacho
shaders;shaders_model_shader;★★☆☆;1.3;3.7;2014;2025;"Ramon Santamaria";@raysan5
shaders;shaders_shapes_textures;★★☆☆;1.7;3.7;2015;2025;"Ramon Santamaria";@raysan5
@ -174,4 +180,5 @@ others;rlgl_compute_shader;★★★★;4.0;4.0;2021;2025;"Teddy Astie";@tsnake4
others;easings_testbed;★★★☆;2.5;3.0;2019;2025;"Juan Miguel López";@flashback-fx
others;raylib_opengl_interop;★★★★;3.8;4.0;2021;2025;"Stephan Soller";@arkanis
others;embedded_files_loading;★★☆☆;3.0;3.5;2020;2025;"Kristian Holmgren";@defutura
others;raymath_vector_angle;★★☆☆;1.0;5.0;2023;2025;"Ramon Santamaria";@raysan5
others;web_basic_window;★☆☆☆;5.6-dev;5.6-dev;2014;2025;"Ramon Santamaria";@raysan5
shapes;shapes_kaleidoscope;★★☆☆;5.5;5.6;2025;2025;"Hugo ARNAL";@hugoarnal

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@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2025-2025 Jopestpe (@jopestpe)
* Copyright (c) 2025 Jopestpe (@jopestpe)
*
********************************************************************************************/

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@ -1,15 +1,18 @@
/*******************************************************************************************
*
* raylib [others] example - Basic window (adapted for HTML5 platform)
* raylib [others] example - basic window
*
* This example is prepared to compile for PLATFORM_WEB and PLATFORM_DESKTOP
* As you will notice, code structure is slightly different to the other examples...
* To compile it for PLATFORM_WEB just uncomment #define PLATFORM_WEB at beginning
* This example has been adapted to compile for PLATFORM_WEB and PLATFORM_DESKTOP
* As you will notice, code structure is slightly different to the other examples
*
* This example has been created using raylib 1.3 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
* Example complexity rating: [] 1/4
*
* Copyright (c) 2015 Ramon Santamaria (@raysan5)
* Example originally created with raylib 1.3, last time updated with raylib 5.5
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2015-2025 Ramon Santamaria (@raysan5)
*
********************************************************************************************/

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@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2025-2025 Maicon Santana (@maiconpintoabreu)
* Copyright (c) 2025 Maicon Santana (@maiconpintoabreu)
*
********************************************************************************************/

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@ -4,9 +4,9 @@
*
* Example complexity rating: [] 1/4
*
* Example originally created with raylib 2.5, last time updated with raylib 5.6
* Example originally created with raylib 2.5, last time updated with raylib 2.5
*
* Example contributed by Jopestpe (@jopestpe)
* Example contributed by Ramon Santamaria (@raysan5), reviewed by Jopestpe (@jopestpe)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software

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@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2025-2025 Zero (@zerohorsepower)
* Copyright (c) 2025 Zero (@zerohorsepower)
*
********************************************************************************************/

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@ -1,10 +1,10 @@
/*******************************************************************************************
*
* raylib [shapes] example - dashed line drawing
* raylib [shapes] example - dashed line
*
* Example complexity rating: [] 1/4
*
* Example originally created with raylib 2.5, last time updated with raylib 2.5
* Example originally created with raylib 5.5, last time updated with raylib 5.5
*
* Example contributed by Luís Almeida (@luis605)
*
@ -16,8 +16,6 @@
********************************************************************************************/
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
#include "raygui.h" // Required for GUI controls
//------------------------------------------------------------------------------------
// Program main entry point
@ -29,7 +27,7 @@ int main(void)
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - interactive dashed line");
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - dashed line");
// Line Properties
Vector2 lineStartPosition = { 20.0f, 50.0f };
@ -42,6 +40,7 @@ int main(void)
int colorIndex = 0;
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
@ -50,8 +49,6 @@ int main(void)
//----------------------------------------------------------------------------------
lineEndPosition = GetMousePosition(); // Line endpoint follows the mouse
// --- Keyboard Controls ---
// Change Dash Length (UP/DOWN arrows)
if (IsKeyDown(KEY_UP)) dashLength += 1.0f;
if (IsKeyDown(KEY_DOWN) && dashLength > 1.0f) dashLength -= 1.0f;
@ -61,11 +58,7 @@ int main(void)
if (IsKeyDown(KEY_LEFT) && blankLength > 1.0f) blankLength -= 1.0f;
// Cycle through colors ('C' key)
if (IsKeyPressed(KEY_C))
{
colorIndex = (colorIndex + 1) % (sizeof(lineColors)/sizeof(Color));
}
if (IsKeyPressed(KEY_C)) colorIndex = (colorIndex + 1)%(sizeof(lineColors)/sizeof(Color));
//----------------------------------------------------------------------------------
// Draw

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@ -0,0 +1,92 @@
/*******************************************************************************************
*
* raylib [shapes] example - kaleidoscope
*
* Example complexity rating: [] 2/4
*
* Example originally created with raylib 5.5, last time updated with raylib 5.6
*
* Example contributed by Hugo ARNAL (@hugoarnal) and reviewed by Ramon Santamaria (@raysan5)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2025 Hugo ARNAL (@hugoarnal)
*
********************************************************************************************/
#include "raylib.h"
#include "raymath.h"
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - kaleidoscope");
int symmetry = 6;
float angle = 360.0f/(float)symmetry;
float thickness = 3.0f;
Vector2 prevMousePos = { 0 };
SetTargetFPS(60);
ClearBackground(BLACK);
Vector2 offset = { (float)screenWidth/2.0f, (float)screenHeight/2.0f };
Camera2D camera = { 0 };
camera.target = (Vector2){ 0 };
camera.offset = offset;
camera.rotation = 0.0f;
camera.zoom = 1.0f;
Vector2 scaleVector = { 1.0f, -1.0f };
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
Vector2 mousePos = GetMousePosition();
Vector2 lineStart = Vector2Subtract(mousePos, offset);
Vector2 lineEnd = Vector2Subtract(prevMousePos, offset);
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
BeginMode2D(camera);
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) {
for (int i = 0; i < symmetry; i++) {
lineStart = Vector2Rotate(lineStart, angle*DEG2RAD);
lineEnd = Vector2Rotate(lineEnd, angle*DEG2RAD);
DrawLineEx(lineStart, lineEnd, thickness, WHITE);
Vector2 reflectLineStart = Vector2Multiply(lineStart, scaleVector);
Vector2 reflectLineEnd = Vector2Multiply(lineEnd, scaleVector);
DrawLineEx(reflectLineStart, reflectLineEnd, thickness, WHITE);
}
}
prevMousePos = mousePos;
EndMode2D();
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}

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@ -0,0 +1,141 @@
/*******************************************************************************************
*
* raylib [shapes] example - shapes recursive tree
*
* Example complexity rating: [] 3/4
*
* Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
*
* Example contributed by Jopestpe (@jopestpe)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2018-2025 Jopestpe (@jopestpe)
*
********************************************************************************************/
#include "raylib.h"
#include <math.h>
#define RAYGUI_IMPLEMENTATION
#include "raygui.h" // Required for GUI controls
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
typedef struct {
Vector2 start;
Vector2 end;
float angle;
float length;
} Branch;
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
static Vector2 CalculateBranchEnd(Vector2 start, float angle, float length);
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - shapes recursive tree");
Vector2 start = { (screenWidth/2.0f) - 125.0f, screenHeight };
float angle = 40.0f;
float thick = 1.0f;
float treeDepth = 10.0f;
float branchDecay = 0.66f;
float length = 120.0f;
bool bezier = false;
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
float theta = angle*DEG2RAD;
int maxBranches = (int)(powf(2, (int)(treeDepth)));
Branch branches[1024] = { 0 };
int count = 0;
Vector2 initialEnd = CalculateBranchEnd(start, 0.0f, length);
branches[count++] = (Branch){start, initialEnd, 0.0f, length};
for (int i = 0; i < count; i++)
{
Branch branch = branches[i];
if (branch.length < 2) continue;
float nextLength = branch.length*branchDecay;
if (count < maxBranches && nextLength >= 2)
{
Vector2 branchStart = branch.end;
Vector2 branchEnd1 = CalculateBranchEnd(branchStart, branch.angle + theta, nextLength);
Vector2 branchEnd2 = CalculateBranchEnd(branchStart, branch.angle - theta, nextLength);
branches[count++] = (Branch){branchStart, branchEnd1, branch.angle + theta, nextLength};
branches[count++] = (Branch){branchStart, branchEnd2, branch.angle - theta, nextLength};
}
}
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
for (int i = 0; i < count; i++)
{
Branch branch = branches[i];
if (branch.length >= 2)
{
if (!bezier) DrawLineEx(branch.start, branch.end, thick, RED);
else DrawLineBezier(branch.start, branch.end, thick, RED);
}
}
DrawLine(580, 0, 580, GetScreenHeight(), (Color){ 218, 218, 218, 255 });
DrawRectangle(580, 0, GetScreenWidth(), GetScreenHeight(), (Color){ 232, 232, 232, 255 });
// Draw GUI controls
//------------------------------------------------------------------------------
GuiSliderBar((Rectangle){ 640, 40, 120, 20}, "Angle", TextFormat("%.0f", angle), &angle, 0, 180);
GuiSliderBar((Rectangle){ 640, 70, 120, 20 }, "Length", TextFormat("%.0f", length), &length, 12.0f, 240.0f);
GuiSliderBar((Rectangle){ 640, 100, 120, 20}, "Decay", TextFormat("%.2f", branchDecay), &branchDecay, 0.1f, 0.78f);
GuiSliderBar((Rectangle){ 640, 130, 120, 20 }, "Depth", TextFormat("%.0f", treeDepth), &treeDepth, 1.0f, 10.f);
GuiSliderBar((Rectangle){ 640, 160, 120, 20}, "Thick", TextFormat("%.0f", thick), &thick, 1, 8);
GuiCheckBox((Rectangle){ 640, 190, 20, 20 }, "Bezier", &bezier);
//------------------------------------------------------------------------------
DrawFPS(10, 10);
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}
static Vector2 CalculateBranchEnd(Vector2 start, float angle, float length)
{
return (Vector2){ start.x + length*sinf(angle), start.y - length*cosf(angle) };
}

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@ -0,0 +1,106 @@
/*******************************************************************************************
*
* raylib [shapes] example - triangle strip
*
* Example complexity rating: [] 2/4
*
* Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
*
* Example contributed by Jopestpe (@jopestpe)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2018-2025 Jopestpe (@jopestpe)
*
********************************************************************************************/
#include "raylib.h"
#include <math.h>
#define RAYGUI_IMPLEMENTATION
#include "raygui.h" // Required for GUI controls
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - triangle strip");
Vector2 points[120] = { 0 };
Vector2 center = { (screenWidth/2.0f) - 125.f, screenHeight/2.0f };
float segments = 6.0f;
float insideRadius = 100.0f;
float outsideRadius = 150.0f;
bool outline = true;
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
int pointCount = (int)(segments);
float angleStep = (360.0f/pointCount)*DEG2RAD;
for (int i = 0, i2 = 0; i < pointCount; i++, i2 += 2)
{
float angle1 = i*angleStep;
points[i2] = (Vector2){ center.x + cosf(angle1)*insideRadius, center.y + sinf(angle1)*insideRadius };
float angle2 = angle1 + angleStep/2.0f;
points[i2 + 1] = (Vector2){ center.x + cosf(angle2)*outsideRadius, center.y + sinf(angle2)*outsideRadius };
}
points[pointCount*2] = points[0];
points[pointCount*2 + 1] = points[1];
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
for (int i = 0, i2 = 0; i < pointCount; i++, i2 += 2)
{
float angle1 = i*angleStep;
Color color = ColorFromHSV(angle1*RAD2DEG, 1.0f, 1.0f);
DrawTriangle(points[i2 + 2], points[i2 + 1], points[i2], color);
if (outline) DrawTriangleLines(points[i2], points[i2 + 1], points[i2 + 2], BLACK);
float angle2 = angle1 + angleStep/2.0f;
color = ColorFromHSV(angle2*RAD2DEG, 1.0f, 1.0f);
DrawTriangle(points[i2 + 3], points[i2 + 1], points[i2 + 2], color);
if (outline) DrawTriangleLines(points[i2 + 2], points[i2 + 1], points[i2 + 3], BLACK);
}
DrawLine(580, 0, 580, GetScreenHeight(), (Color){ 218, 218, 218, 255 });
DrawRectangle(580, 0, GetScreenWidth(), GetScreenHeight(), (Color){ 232, 232, 232, 255 });
// Draw GUI controls
//------------------------------------------------------------------------------
GuiSliderBar((Rectangle){ 640, 40, 120, 20}, "Segments", TextFormat("%.0f", segments), &segments, 6.0f, 60.f);
GuiCheckBox((Rectangle){ 640, 70, 20, 20 }, "Outline", &outline);
//------------------------------------------------------------------------------
DrawFPS(10, 10);
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}

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@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [others] example - vector angle
* raylib [shapes] example - vector angle
*
* Example complexity rating: [] 2/4
*
@ -15,7 +15,7 @@
#include "raylib.h"
#include "raymath.h"
#include "raymath.h" // Required for: Vector2LineAngle()
//------------------------------------------------------------------------------------
// Program main entry point
@ -25,9 +25,10 @@ int main(void)
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [others] example - vector angle");
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - vector angle");
Vector2 v0 = { screenWidth/2, screenHeight/2 };
Vector2 v1 = Vector2Add(v0, (Vector2){ 100.0f, 80.0f });

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@ -0,0 +1,569 @@
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<Configuration>Debug</Configuration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{6B1A933E-71B8-4C1F-9E79-02D98830E671}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>core_delta_time</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>core_delta_time</ProjectName>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|x64'" Label="Configuration">
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{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.ActiveCfg = Debug|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.Build.0 = Debug|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.ActiveCfg = Debug|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.Build.0 = Debug|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.ActiveCfg = Debug|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.Build.0 = Debug|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.Build.0 = Release.DLL|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.ActiveCfg = Release|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.Build.0 = Release|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.ActiveCfg = Release|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.Build.0 = Release|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.ActiveCfg = Release|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.Build.0 = Release|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.ActiveCfg = Debug|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.Build.0 = Debug|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.ActiveCfg = Debug|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.Build.0 = Debug|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.ActiveCfg = Debug|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.Build.0 = Debug|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.Build.0 = Release.DLL|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.ActiveCfg = Release|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.Build.0 = Release|ARM64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.ActiveCfg = Release|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.Build.0 = Release|x64
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.ActiveCfg = Release|Win32
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.Build.0 = Release|Win32
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|ARM64.ActiveCfg = Debug|ARM64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|ARM64.Build.0 = Debug|ARM64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x64.ActiveCfg = Debug|x64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x64.Build.0 = Debug|x64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x86.ActiveCfg = Debug|Win32
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x86.Build.0 = Debug|Win32
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x64.Build.0 = Release.DLL|x64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|ARM64.ActiveCfg = Release|ARM64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|ARM64.Build.0 = Release|ARM64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x64.ActiveCfg = Release|x64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x64.Build.0 = Release|x64
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x86.ActiveCfg = Release|Win32
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -4448,6 +4760,17 @@ Global
{D496308F-3C3C-40B3-A3ED-EA327D244B3E} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
{3B27F358-2679-4F38-B297-17B536F580BB} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{718FCBD0-591D-448C-B7D5-9F1CA8544E7B} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {278D8859-20B1-428F-8448-064F46E1F021}
{9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {278D8859-20B1-428F-8448-064F46E1F021}
{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {278D8859-20B1-428F-8448-064F46E1F021}
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
{9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {278D8859-20B1-428F-8448-064F46E1F021}
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {278D8859-20B1-428F-8448-064F46E1F021}
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {278D8859-20B1-428F-8448-064F46E1F021}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}

5439
src/external/miniaudio.h vendored

File diff suppressed because it is too large Load Diff

View File

@ -959,8 +959,11 @@ int GetMonitorRefreshRate(int monitor)
if ((monitor >= 0) && (monitor < monitorCount))
{
const GLFWvidmode *vidmode = glfwGetVideoMode(monitors[monitor]);
refresh = vidmode->refreshRate;
const GLFWvidmode *mode = glfwGetVideoMode(monitors[monitor]);
if (mode) refresh = mode->refreshRate;
else TRACELOG(LOG_WARNING, "GLFW: Failed to find video mode for selected monitor");
}
else TRACELOG(LOG_WARNING, "GLFW: Failed to find selected monitor");

View File

@ -76,8 +76,9 @@
#include <shellscalingapi.h>
#include <versionhelpers.h>
#if !defined(GRAPHICS_API_OPENGL_11_SOFTWARE)
#include <GL/gl.h>
//#include <GL/wglext.h>
#endif
//----------------------------------------------------------------------------------
// Types and Structures Definition
@ -87,9 +88,14 @@
// the backend must keep the client area this size (after DPI scaling is applied)
// when the window isn't fullscreen/maximized/minimized
typedef struct {
HWND hwnd;
HDC hdc;
HGLRC glContext;
HWND hwnd; // Window handler
HDC hdc; // Graphic context handler
HGLRC glContext; // OpenGL context handler
// Software renderer variables
HDC hdcmem; // Memory graphic context handler
HBITMAP hbitmap; // GDI bitmap handler
unsigned int *pixels; // Pointer to pixel data buffer (BGRA format)
LARGE_INTEGER timerFrequency;
unsigned int appScreenWidth;
unsigned int appScreenHeight;
@ -251,7 +257,7 @@ static bool DecoratedFromStyle(DWORD style)
static Mized MizedFromStyle(DWORD style)
{
// minimized takes precedence over maximized
// Minimized takes precedence over maximized
if (style & WS_MINIMIZE) return MIZED_MIN;
if (style & WS_MAXIMIZE) return MIZED_MAX;
return MIZED_NONE;
@ -260,7 +266,7 @@ static Mized MizedFromStyle(DWORD style)
static Mized MizedFromFlags(unsigned flags)
{
// minimized takes precedence over maximized
if (flags & FLAG_WINDOW_MINIMIZED) return MIZED_MIN;
if (FLAG_CHECK(flags, FLAG_WINDOW_MINIMIZED)) return MIZED_MIN;
if (flags & FLAG_WINDOW_MAXIMIZED) return MIZED_MAX;
return MIZED_NONE;
}
@ -287,15 +293,6 @@ static DWORD MakeWindowStyle(unsigned flags)
return style;
}
static bool IsMinimized2(HWND hwnd)
{
bool isIconic = IsIconic(hwnd);
bool styleMinimized = !!(WS_MINIMIZE & GetWindowLongPtrW(hwnd, GWL_STYLE));
if (isIconic != styleMinimized) TRACELOG(LOG_WARNING, "IsIconic(%d) != WS_MINIMIZED(%d)", isIconic, styleMinimized);
return isIconic;
}
// Enforces that the actual window/platform state is in sync with raylib's flags
static void CheckFlags(const char *context, HWND hwnd, DWORD flags, DWORD expectedStyle, DWORD styleCheckMask)
{
@ -433,6 +430,8 @@ static bool UpdateWindowSize(UpdateWindowKind kind, HWND hwnd, int width, int he
info.cbSize = sizeof(info);
if (!GetMonitorInfoW(monitor, &info)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "GetMonitorInfo", GetLastError());
#define MAX(a,b) (((a)>(b))? (a):(b))
LONG monitorWidth = info.rcMonitor.right - info.rcMonitor.left;
LONG monitorHeight = info.rcMonitor.bottom - info.rcMonitor.top;
windowPos = (POINT){
@ -442,10 +441,16 @@ static bool UpdateWindowSize(UpdateWindowKind kind, HWND hwnd, int width, int he
}
else swpFlags |= SWP_NOMOVE;
if (!SetWindowPos(hwnd, NULL, windowPos.x, windowPos.y, windowSize.cx, windowSize.cy, swpFlags))
{
TRACELOG(LOG_ERROR, "%s failed, error=%lu", "SetWindowPos", GetLastError());
}
// WARNING: This code must be called after swInit() has been called, after InitPlatform() in [rcore]
//RECT rc = {0, 0, desired.cx, desired.cy};
//AdjustWindowRectEx(&rc, WS_OVERLAPPEDWINDOW, FALSE, 0);
//SetWindowPos(hwnd, NULL, windowPos.x, windowPos.y, rc.right - rc.left, rc.bottom - rc.top, SWP_NOMOVE | SWP_NOZORDER);
// Old code
//if (!SetWindowPos(hwnd, NULL, windowPos.x, windowPos.y, windowSize.cx, windowSize.cy, swpFlags))
//{
// TRACELOG(LOG_ERROR, "%s failed, error=%lu", "SetWindowPos", GetLastError());
//}
return true;
}
@ -1149,8 +1154,18 @@ void DisableCursor(void)
void SwapScreenBuffer(void)
{
if (!platform.hdc) abort();
#if defined(GRAPHICS_API_OPENGL_11_SOFTWARE)
// Update framebuffer
rlCopyFramebuffer(0, 0, CORE.Window.render.width, CORE.Window.render.height, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, platform.pixels);
// Force redraw
InvalidateRect(platform.hwnd, NULL, FALSE);
UpdateWindow(platform.hwnd);
#else
if (!SwapBuffers(platform.hdc)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "SwapBuffers", GetLastError());
if (!ValidateRect(platform.hwnd, NULL)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "ValidateRect", GetLastError());
#endif
}
//----------------------------------------------------------------------------------
@ -1264,7 +1279,6 @@ void PollInputEvents(void)
MSG msg = { 0 };
while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
{
if (msg.message == WM_PAINT) return;
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
@ -1440,7 +1454,7 @@ int InitPlatform(void)
titleWide,
MakeWindowStyle(CORE.Window.flags), // WS_OVERLAPPEDWINDOW | WS_VISIBLE
CW_USEDEFAULT, CW_USEDEFAULT,
0, 0, // Window size [width, height], needs to be updated
platform.appScreenWidth, platform.appScreenHeight, // TODO: Window size [width, height], needs to be updated?
NULL, NULL,
GetModuleHandleW(NULL), NULL);
@ -1454,15 +1468,40 @@ int InitPlatform(void)
// NOTE: Windows GDI object that represents a drawing surface
platform.hdc = GetDC(platform.hwnd);
// TODO: Support software rendering (instead of hardware-accelerated OpenGL context)
if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
{
//ShowWindow(platform.hwnd, SW_SHOWDEFAULT); //SW_SHOWNORMAL
// Init OpenGL modern context
// Initialize software framebuffer
BITMAPINFO bmi = { 0 };
ZeroMemory(&bmi, sizeof(bmi));
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi.bmiHeader.biWidth = platform.appScreenWidth;
bmi.bmiHeader.biHeight = -(int)(platform.appScreenHeight); // Top-down bitmap
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32; // 32-bit BGRA
bmi.bmiHeader.biCompression = BI_RGB;
platform.hdcmem = CreateCompatibleDC(platform.hdc);
platform.hbitmap = CreateDIBSection(
platform.hdcmem, &bmi, DIB_RGB_COLORS,
(void**)&platform.pixels, NULL, 0);
SelectObject(platform.hdcmem, platform.hbitmap);
//ReleaseDC(platform.hwnd, platform.hdc); // Required?
}
else
{
// Init hardware-accelerated OpenGL modern context
platform.glContext = InitOpenGL(platform.hwnd, platform.hdc);
}
CORE.Window.ready = true;
// TODO: Should this function be called before or after drawing context is created?
UpdateWindowSize(UPDATE_WINDOW_FIRST, platform.hwnd, platform.appScreenWidth, platform.appScreenHeight, platform.desiredFlags);
// TODO: Should this function be called before or after drawing context is created? --> After swInit() called!
//UpdateWindowSize(UPDATE_WINDOW_FIRST, platform.hwnd, platform.appScreenWidth, platform.appScreenHeight, platform.desiredFlags);
UpdateFlags(platform.hwnd, platform.desiredFlags, platform.appScreenWidth, platform.appScreenHeight);
CORE.Window.currentFbo.width = CORE.Window.render.width;
@ -1531,12 +1570,30 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
case WM_DESTROY:
{
// Clean up for window destruction
if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
{
if (platform.hdcmem)
{
DeleteDC(platform.hdcmem);
platform.hdcmem = NULL;
}
if (platform.hbitmap)
{
DeleteObject(platform.hbitmap); // Clears platform.pixels data
platform.hbitmap = NULL;
platform.pixels = NULL; // NOTE: Pointer invalid after DeleteObject()
}
}
else // OpenGL hardware renderer
{
wglMakeCurrent(platform.hdc, NULL);
if (platform.glContext)
{
if (!wglDeleteContext(platform.glContext)) abort();
platform.glContext = NULL;
}
}
if (platform.hdc)
{
@ -1544,6 +1601,8 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
platform.hdc = NULL;
}
PostQuitMessage(0);
} break;
case WM_CLOSE: CORE.Window.shouldClose = true; break; // Window close button [x], ALT+F4
//case WM_QUIT: // Application closing, not related to window
@ -1711,10 +1770,22 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
result = DefWindowProc(hwnd, msg, wparam, lparam);
} break;
//case WM_PAINT
case WM_PAINT:
{
if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
{
PAINTSTRUCT ps = { 0 };
HDC hdc = BeginPaint(hwnd, &ps);
// Blit from memory DC to window DC
BitBlt(hdc, 0, 0, platform.appScreenWidth, platform.appScreenHeight, platform.hdcmem, 0, 0, SRCCOPY);
EndPaint(hwnd, &ps);
}
}
case WM_INPUT:
{
HandleRawInput(lparam);
//HandleRawInput(lparam);
} break;
case WM_MOUSEMOVE:
{
@ -1755,7 +1826,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
case WM_MOUSEHWHEEL: CORE.Input.Mouse.currentWheelMove.x = ((float)GET_WHEEL_DELTA_WPARAM(wparam))/WHEEL_DELTA; break;
case WM_APP_UPDATE_WINDOW_SIZE:
{
UpdateWindowSize(UPDATE_WINDOW_NORMAL, hwnd, platform.appScreenWidth, platform.appScreenHeight, CORE.Window.flags);
//UpdateWindowSize(UPDATE_WINDOW_NORMAL, hwnd, platform.appScreenWidth, platform.appScreenHeight, CORE.Window.flags);
} break;
default: result = DefWindowProcW(hwnd, msg, wparam, lparam); // Message passed directly for execution (default behaviour)
@ -1955,6 +2026,7 @@ static void UpdateFlags(HWND hwnd, unsigned desiredFlags, int width, int height)
else CORE.Window.flags &= ~FLAG_VSYNC_HINT;
}
// TODO: Review all this code...
DWORD previousStyle;
for (unsigned attempt = 1; ; attempt++)
{

View File

@ -1258,11 +1258,11 @@ RLAPI Rectangle GetShapesTextureRectangle(void); // Get texture source re
RLAPI void DrawPixel(int posX, int posY, Color color); // Draw a pixel using geometry [Can be slow, use with care]
RLAPI void DrawPixelV(Vector2 position, Color color); // Draw a pixel using geometry (Vector version) [Can be slow, use with care]
RLAPI void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color); // Draw a line
RLAPI void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int whiteSpaceSize, Color color); // Draw a dashed line
RLAPI void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); // Draw a line (using gl lines)
RLAPI void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line (using triangles/quads)
RLAPI void DrawLineStrip(const Vector2 *points, int pointCount, Color color); // Draw lines sequence (using gl lines)
RLAPI void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw line segment cubic-bezier in-out interpolation
RLAPI void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int spaceSize, Color color); // Draw a dashed line
RLAPI void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle
RLAPI void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw a piece of a circle
RLAPI void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw circle sector outline

View File

@ -1332,7 +1332,7 @@ Shader LoadShader(const char *vsFileName, const char *fsFileName)
if (vsFileName != NULL) vShaderStr = LoadFileText(vsFileName);
if (fsFileName != NULL) fShaderStr = LoadFileText(fsFileName);
if ((vShaderStr == NULL) && (fShaderStr == NULL)) TraceLog(LOG_WARNING, "SHADER: Shader files provided are not valid, using default shader");
if ((vShaderStr == NULL) && (fShaderStr == NULL)) TRACELOG(LOG_WARNING, "SHADER: Shader files provided are not valid, using default shader");
shader = LoadShaderFromMemory(vShaderStr, fShaderStr);

View File

@ -5023,7 +5023,7 @@ static ModelAnimation *LoadModelAnimationsIQM(const char *fileName, int *animCou
animations[a].bones = (BoneInfo *)RL_MALLOC(iqmHeader->num_poses*sizeof(BoneInfo));
animations[a].framePoses = (Transform **)RL_MALLOC(anim[a].num_frames*sizeof(Transform *));
memcpy(animations[a].name, fileDataPtr + iqmHeader->ofs_text + anim[a].name, 32); // I don't like this 32 here
TraceLog(LOG_INFO, "IQM Anim %s", animations[a].name);
TRACELOG(LOG_INFO, "IQM Anim %s", animations[a].name);
// animations[a].framerate = anim.framerate; // TODO: Use animation framerate data?
for (unsigned int j = 0; j < iqmHeader->num_poses; j++)

View File

@ -182,53 +182,26 @@ void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color colo
rlEnd();
}
void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int whiteSpaceSize, Color color)
// Draw a line defining thickness
void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
{
// Calculate the vector and length of the line
float dx = endPos.x - startPos.x;
float dy = endPos.y - startPos.y;
float lineLength = sqrtf(dx*dx + dy*dy);
Vector2 delta = { endPos.x - startPos.x, endPos.y - startPos.y };
float length = sqrtf(delta.x*delta.x + delta.y*delta.y);
// If the line is too short for dashing or dash size is invalid, draw a solid thick line
if (lineLength < (dashSize + whiteSpaceSize) || dashSize <= 0)
if ((length > 0) && (thick > 0))
{
DrawLineV(startPos, endPos, color);
return;
float scale = thick/(2*length);
Vector2 radius = { -scale*delta.y, scale*delta.x };
Vector2 strip[4] = {
{ startPos.x - radius.x, startPos.y - radius.y },
{ startPos.x + radius.x, startPos.y + radius.y },
{ endPos.x - radius.x, endPos.y - radius.y },
{ endPos.x + radius.x, endPos.y + radius.y }
};
DrawTriangleStrip(strip, 4, color);
}
// Calculate the normalized direction vector of the line
float invLineLength = 1 / lineLength;
float dirX = dx * invLineLength;
float dirY = dy * invLineLength;
Vector2 currentPos = startPos;
float distanceTraveled = 0;
rlBegin(RL_LINES);
rlColor4ub(color.r, color.g, color.b, color.a);
while (distanceTraveled < lineLength)
{
// Calculate the end of the current dash
float dashEndDist = distanceTraveled + dashSize;
if (dashEndDist > lineLength)
{
dashEndDist = lineLength;
}
Vector2 dashEndPos = { startPos.x + dashEndDist * dirX, startPos.y + dashEndDist * dirY };
// Draw the dash segment
rlVertex2f(currentPos.x, currentPos.y);
rlVertex2f(dashEndPos.x, dashEndPos.y);
// Update the distance traveled and move the current position for the next dash
distanceTraveled = dashEndDist + whiteSpaceSize;
currentPos.x = startPos.x + distanceTraveled * dirX;
currentPos.y = startPos.y + distanceTraveled * dirY;
}
rlEnd();
}
// Draw a line (using gl lines)
@ -295,26 +268,50 @@ void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)
DrawTriangleStrip(points, 2*SPLINE_SEGMENT_DIVISIONS + 2, color);
}
// Draw a line defining thickness
void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
// Draw a dashed line
void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int spaceSize, Color color)
{
Vector2 delta = { endPos.x - startPos.x, endPos.y - startPos.y };
float length = sqrtf(delta.x*delta.x + delta.y*delta.y);
// Calculate the vector and length of the line
float dx = endPos.x - startPos.x;
float dy = endPos.y - startPos.y;
float lineLength = sqrtf(dx*dx + dy*dy);
if ((length > 0) && (thick > 0))
// If the line is too short for dashing or dash size is invalid, draw a solid thick line
if ((lineLength < (dashSize + spaceSize)) || (dashSize <= 0))
{
float scale = thick/(2*length);
Vector2 radius = { -scale*delta.y, scale*delta.x };
Vector2 strip[4] = {
{ startPos.x - radius.x, startPos.y - radius.y },
{ startPos.x + radius.x, startPos.y + radius.y },
{ endPos.x - radius.x, endPos.y - radius.y },
{ endPos.x + radius.x, endPos.y + radius.y }
};
DrawTriangleStrip(strip, 4, color);
DrawLineV(startPos, endPos, color);
return;
}
// Calculate the normalized direction vector of the line
float invLineLength = 1.0f/lineLength;
float dirX = dx*invLineLength;
float dirY = dy*invLineLength;
Vector2 currentPos = startPos;
float distanceTraveled = 0;
rlBegin(RL_LINES);
rlColor4ub(color.r, color.g, color.b, color.a);
while (distanceTraveled < lineLength)
{
// Calculate the end of the current dash
float dashEndDist = distanceTraveled + dashSize;
if (dashEndDist > lineLength) dashEndDist = lineLength;
Vector2 dashEndPos = { startPos.x + dashEndDist*dirX, startPos.y + dashEndDist*dirY };
// Draw the dash segment
rlVertex2f(currentPos.x, currentPos.y);
rlVertex2f(dashEndPos.x, dashEndPos.y);
// Update the distance traveled and move the current position for the next dash
distanceTraveled = dashEndDist + spaceSize;
currentPos.x = startPos.x + distanceTraveled*dirX;
currentPos.y = startPos.y + distanceTraveled*dirY;
}
rlEnd();
}
// Draw a color-filled circle

View File

@ -1954,6 +1954,7 @@ char *TextToPascal(const char *text)
{
j++;
if ((text[j] >= 'a') && (text[j] <= 'z')) buffer[i] = text[j] - 32;
else if ((text[j] >= '0') && (text[j] <= '9')) buffer[i] = text[j];
}
}
}

View File

@ -1,44 +0,0 @@
EXTENSION?=txt
FORMAT?=DEFAULT
.PHONY: all parse clean raylib_api
raylib_parser: raylib_parser.c
cc raylib_parser.c -o raylib_parser
raylib_api: ../../src/raylib.h raylib_parser
FORMAT=DEFAULT EXTENSION=txt $(MAKE) raylib_api.txt
FORMAT=JSON EXTENSION=json $(MAKE) raylib_api.json
FORMAT=XML EXTENSION=xml $(MAKE) raylib_api.xml
FORMAT=LUA EXTENSION=lua $(MAKE) raylib_api.lua
raylib_api.$(EXTENSION): ../../src/raylib.h raylib_parser
./raylib_parser -i ../../src/raylib.h -o raylib_api.$(EXTENSION) -f $(FORMAT) -d RLAPI
raymath_api.$(EXTENSION): ../../src/raymath.h raylib_parser
./raylib_parser -i ../../src/raymath.h -o raymath_api.$(EXTENSION) -f $(FORMAT) -d RMAPI
rlgl_api.$(EXTENSION): ../../src/rlgl.h raylib_parser
./raylib_parser -i ../../src/rlgl.h -o rlgl_api.$(EXTENSION) -f $(FORMAT) -d RLAPI -t "RLGL IMPLEMENTATION"
reasings_api.$(EXTENSION): ../../examples/others/reasings.h raylib_parser
./raylib_parser -i ../../examples/others/reasings.h -o reasings_api.$(EXTENSION) -f $(FORMAT) -d EASEDEF
raygui_api.$(EXTENSION): ../raygui.h raylib_parser
./raylib_parser -i ../raygui.h -o raygui_api.$(EXTENSION) -f $(FORMAT) -d RAYGUIAPI -t "RAYGUI IMPLEMENTATION"
parse: raylib_api.$(EXTENSION) raymath_api.$(EXTENSION) rlgl_api.$(EXTENSION) raygui_api.$(EXTENSION)
# `make parse` (and therefore `make all) requires
# rmem.h, physac.h and raygui.h to exist in the correct directory
# API files for individual headers can be created likeso, provided the relevant header exists:
# FORMAT=JSON EXTENSION=json make raygui_api.json
all: raylib_parser
FORMAT=DEFAULT EXTENSION=txt $(MAKE) parse
FORMAT=JSON EXTENSION=json $(MAKE) parse
FORMAT=XML EXTENSION=xml $(MAKE) parse
FORMAT=LUA EXTENSION=lua $(MAKE) parse
clean:
rm -f raylib_parser *.json *.txt *.xml *.lua

View File

@ -21,6 +21,7 @@ Example elements validated:
| **EXAMPLE NAME** | [C] | [CAT]| [INFO]|[PNG]|[WPNG]| [RES]| [MK] |[MKWEB]| [VCX]| [SOL]|[RDME]|[JS] | [WOUT]|[WMETA]|
|:---------------------------------|:---:|:----:|:-----:|:---:|:----:|:----:|:----:|:-----:|:----:|:----:|:----:|:---:|:-----:|:-----:|
| core_basic_window | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_delta_time | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_input_keys | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_input_mouse | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_input_mouse_wheel | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@ -43,6 +44,7 @@ Example elements validated:
| core_window_flags | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_window_letterbox | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_window_should_close | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_monitor_change | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_custom_logging | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_drop_files | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_random_values | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@ -60,6 +62,7 @@ Example elements validated:
| core_input_actions | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_basic_shapes | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_bouncing_ball | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_bullet_hell | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_colors_palette | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_logo_raylib | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_logo_raylib_anim | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@ -70,6 +73,7 @@ Example elements validated:
| shapes_easings_ball | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_easings_box | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_easings_rectangles | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_recursive_tree | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_ring_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_circle_sector_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_rounded_rectangle_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@ -78,6 +82,10 @@ Example elements validated:
| shapes_splines_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_digital_clock | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_double_pendulum | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_dashed_line | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_triangle_strip | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_vector_angle | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_kaleidoscope | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_logo_raylib | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_srcrec_dstrec | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_image_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@ -141,6 +149,9 @@ Example elements validated:
| models_animation_gpu_skinning | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_bone_socket | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_tesseract_view | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_basic_voxel | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_geometry_textures_cube | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_ascii_rendering | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_basic_lighting | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_model_shader | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_shapes_textures | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@ -183,4 +194,4 @@ Example elements validated:
| easings_testbed | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| raylib_opengl_interop | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ |
| embedded_files_loading | ✔ | ❌ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| raymath_vector_angle | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ |
| web_basic_window | ✔ | ❌ | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |

View File

@ -25,4 +25,4 @@ Example elements validated:
| easings_testbed | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| raylib_opengl_interop | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ |
| embedded_files_loading | ✔ | ❌ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| raymath_vector_angle | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ |
| web_basic_window | ✔ | ❌ | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |

View File

@ -56,7 +56,7 @@
#define SUPPORT_LOG_INFO
#if defined(SUPPORT_LOG_INFO) && defined(_DEBUG)
#define LOG(...) printf(__VA_ARGS__)
#define LOG(...) printf("REXM: "__VA_ARGS__)
#else
#define LOG(...)
#endif
@ -76,7 +76,7 @@
//----------------------------------------------------------------------------------
// raylib example info struct
typedef struct {
char category[16]; // Example category: core, shapes, textures, text, models, shaders, audio, others
char category[16]; // Example category: core, shapes, textures, text, models, shaders, audio, [others]
char name[128]; // Example name: <category>_name_part
int stars; // Example stars count: ★☆☆☆
char verCreated[12]; // Example raylib creation version
@ -137,13 +137,6 @@ static const char *exVSProjectSolutionFile = NULL; // Env REXM_EXAMPLES_VS2022_S
//----------------------------------------------------------------------------------
// Module Internal Functions Declaration
//----------------------------------------------------------------------------------
//static int FileTextFind(const char *fileName, const char *find);
//static int FileTextReplace(const char *fileName, const char *find, const char *replace);
//static int FileCopy(const char *srcPath, const char *dstPath);
//static int FileRename(const char *fileName, const char *fileRename);
//static int FileMove(const char *srcPath, const char *dstPath);
//static int FileRemove(const char *fileName);
// Update required files from examples collection
// UPDATES: Makefile, Makefile.Web, README.md, examples.js
static int UpdateRequiredFiles(void);
@ -178,6 +171,7 @@ static int RemoveVSProjectFromSolution(const char *slnFile, const char *exName);
// Generate unique UUID v4 string
// Output format: {9A2F48CC-0DA8-47C0-884E-02E37F9BE6C1}
// TODO: It seems generated UUID is not valid for VS2022
static const char *GenerateUUIDv4(void);
// Update source code header and comments metadata
@ -185,10 +179,8 @@ static void UpdateSourceMetadata(const char *exSrcPath, const rlExampleInfo *inf
// Update generated Web example .html file metadata
static void UpdateWebMetadata(const char *exHtmlPath, const char *exFilePath);
// Get text between two strings
//static char *GetTextBetween(const char *text, const char *begin, const char *end);
// Replace text between two specific strings
//static char *TextReplaceBetween(const char *text, const char *begin, const char *end, const char *replace);
// Check if text string is a list of strings
static bool TextInList(const char *text, const char **list, int listCount);
//------------------------------------------------------------------------------------
// Program main entry point
@ -229,27 +221,12 @@ int main(int argc, char *argv[])
char exRecategory[32] = { 0 }; // Example re-name category: shapes
char exRename[64] = { 0 }; // Example re-name, without extension
char exRebuildRequested[16] = { 0 }; // Example category/full rebuild request
int opCode = OP_NONE; // Operation code: 0-None(Help), 1-Create, 2-Add, 3-Rename, 4-Remove
bool verbose = false; // Flag for verbose log info
/*
// Testing code for UpdateSourceMetadata()
rlExampleInfo test = { 0 };
strcpy(test.category, "core");
strcpy(test.name, "core_boring_window");
test.stars = 4;
strcpy(test.verCreated, "2.9");
strcpy(test.verUpdated, "6.0");
test.yearCreated = 2010;
test.yearReviewed = 2026;
strcpy(test.author, "John W. Smith");
strcpy(test.authorGitHub, "littlejohnny");
char exSourcePath[512] = { 0 };
strcpy(exSourcePath, TextFormat("%s/core/core_basic_window.c", exBasePath)); // WARNING: Cache path for saving
UpdateSourceMetadata(exSourcePath, &test);
*/
// Command-line usage mode
// Command-line usage mode: command args processing
//--------------------------------------------------------------------------------------
if (argc > 1)
{
@ -411,6 +388,14 @@ int main(int argc, char *argv[])
if (argc == 2) LOG("WARNING: No example name provided to build\n");
else if (argc > 3) LOG("WARNING: Too many arguments provided\n");
else
{
// Support building not only individual examples but categories and "ALL"
if ((strcmp(argv[2], "ALL") == 0) || TextInList(argv[2], exCategories, REXM_MAX_EXAMPLE_CATEGORIES))
{
// Category/ALL rebuilt requested
strcpy(exRebuildRequested, argv[2]);
}
else
{
// Verify example exists in collection to be removed
char *exColInfo = LoadFileText(exCollectionFilePath);
@ -420,16 +405,27 @@ int main(int argc, char *argv[])
strncpy(exCategory, exName, TextFindIndex(exName, "_"));
opCode = OP_BUILD;
}
else LOG("WARNING: BUILD: Example not available in the collection\n");
else LOG("WARNING: BUILD: Example requested not available in the collection\n");
UnloadFileText(exColInfo);
}
}
}
// Check for verbose log mode request
for (int i = 1; i < argc; i++)
{
if ((strcmp(argv[i], "-v") == 0) || (strcmp(argv[i], "--verbose") == 0)) verbose = true;
}
}
// Command-line usage mode: command execution
switch (opCode)
{
case OP_CREATE: // Create: New example from template
{
LOG("INFO: Command requested: CREATE\n");
LOG("INFO: Example to create: %s\n", exName);
// Create: raylib/examples/<category>/<category>_example_name.c
char *exText = LoadFileText(exTemplateFilePath);
char *exTextUpdated[6] = { 0 };
@ -449,6 +445,9 @@ int main(int argc, char *argv[])
}
case OP_ADD: // Add: Example from command-line input filename
{
if (opCode != OP_CREATE) LOG("INFO: Command requested: ADD\n");
LOG("INFO: Example file to be added: %s\n", inFileName);
// Add: raylib/examples/<category>/<category>_example_name.c
if (opCode != OP_CREATE) FileCopy(inFileName, TextFormat("%s/%s/%s.c", exBasePath, exCategory, exName));
@ -540,14 +539,14 @@ int main(int argc, char *argv[])
// by default add it last in the category list
// NOTE: When populating to other files, lists are sorted by name
int nextCategoryIndex = 0;
if (strcmp(exCategory, "core") == 0) nextCategoryIndex = 1;
else if (strcmp(exCategory, "shapes") == 0) nextCategoryIndex = 2;
else if (strcmp(exCategory, "textures") == 0) nextCategoryIndex = 3;
else if (strcmp(exCategory, "text") == 0) nextCategoryIndex = 4;
else if (strcmp(exCategory, "models") == 0) nextCategoryIndex = 5;
else if (strcmp(exCategory, "shaders") == 0) nextCategoryIndex = 6;
else if (strcmp(exCategory, "audio") == 0) nextCategoryIndex = 7;
else if (strcmp(exCategory, "others") == 0) nextCategoryIndex = -1; // Add to EOF
if (TextIsEqual(exCategory, "core")) nextCategoryIndex = 1;
else if (TextIsEqual(exCategory, "shapes")) nextCategoryIndex = 2;
else if (TextIsEqual(exCategory, "textures")) nextCategoryIndex = 3;
else if (TextIsEqual(exCategory, "text")) nextCategoryIndex = 4;
else if (TextIsEqual(exCategory, "models")) nextCategoryIndex = 5;
else if (TextIsEqual(exCategory, "shaders")) nextCategoryIndex = 6;
else if (TextIsEqual(exCategory, "audio")) nextCategoryIndex = 7;
else if (TextIsEqual(exCategory, "others")) nextCategoryIndex = -1; // Add to EOF
// Get required example info from example file header (if provided)
@ -648,6 +647,9 @@ int main(int argc, char *argv[])
} break;
case OP_RENAME: // Rename
{
LOG("INFO: Command requested: RENAME\n");
LOG("INFO: Example to be renamed: %s --> %s\n", exName, exRename);
// NOTE: At this point provided values have been validated:
// exName, exCategory, exRename, exRecategory
if (strcmp(exCategory, exRecategory) == 0)
@ -759,6 +761,9 @@ int main(int argc, char *argv[])
} break;
case OP_REMOVE: // Remove
{
LOG("INFO: Command requested: REMOVE\n");
LOG("INFO: Example to be removed: %s\n", exName);
// Remove example from collection for files update
//------------------------------------------------------------------------------------------------
char *exCollectionList = LoadFileText(exCollectionFilePath);
@ -837,10 +842,70 @@ int main(int argc, char *argv[])
FileRemove(TextFormat("%s/%s/%s.wasm", exWebPath, exCategory, exName));
FileRemove(TextFormat("%s/%s/%s.js", exWebPath, exCategory, exName));
} break;
case OP_BUILD:
{
LOG("INFO: Command requested: BUILD\n");
LOG("INFO: Example to be built: %s\n", exRebuildRequested);
if ((strcmp(exRebuildRequested, "others") != 0) &&
(strcmp(exCategory, "others") != 0)) // Skipping "others" category for rebuild: Special needs
{
int exRebuildCount = 0;
rlExampleInfo *exRebuildList = LoadExamplesData(exCollectionFilePath, exRebuildRequested, false, &exRebuildCount);
// Build: raylib.com/examples/<category>/<category>_example_name.html
// Build: raylib.com/examples/<category>/<category>_example_name.data
// Build: raylib.com/examples/<category>/<category>_example_name.wasm
// Build: raylib.com/examples/<category>/<category>_example_name.js
#if defined(_WIN32)
// Set required environment variables
//putenv(TextFormat("RAYLIB_DIR=%s\\..", exBasePath));
putenv("PATH=%PATH%;C:\\raylib\\w64devkit\\bin");
//putenv("MAKE=mingw32-make");
//ChangeDirectory(exBasePath);
#endif
for (int i = 0; i < exRebuildCount; i++)
{
// Build example for PLATFORM_DESKTOP
#if defined(_WIN32)
system(TextFormat("mingw32-make -C %s %s/%s PLATFORM=PLATFORM_DESKTOP -B", exBasePath, exRebuildList[i].category, exRebuildList[i].name));
#else
system(TextFormat("make -C %s %s/%s PLATFORM=PLATFORM_DESKTOP -B", exBasePath, exRebuildList[i].category, exRebuildList[i].name));
#endif
// Build example for PLATFORM_WEB
#if defined(_WIN32)
system(TextFormat("mingw32-make -C %s -f Makefile.Web %s/%s PLATFORM=PLATFORM_WEB -B", exBasePath, exRebuildList[i].category, exRebuildList[i].name));
#else
system(TextFormat("make -C %s -f Makefile.Web %s/%s PLATFORM=PLATFORM_WEB -B", exBasePath, exRebuildList[i].category, exRebuildList[i].name));
#endif
// Update generated .html metadata
UpdateWebMetadata(TextFormat("%s/%s/%s.html", exBasePath, exRebuildList[i].category, exRebuildList[i].name),
TextFormat("%s/%s/%s.c", exBasePath, exRebuildList[i].category, exRebuildList[i].name));
// Copy results to web side
FileCopy(TextFormat("%s/%s/%s.html", exBasePath, exRebuildList[i].category, exRebuildList[i].name),
TextFormat("%s/%s/%s.html", exWebPath, exRebuildList[i].category, exRebuildList[i].name));
FileCopy(TextFormat("%s/%s/%s.data", exBasePath, exRebuildList[i].category, exRebuildList[i].name),
TextFormat("%s/%s/%s.data", exWebPath, exRebuildList[i].category, exRebuildList[i].name));
FileCopy(TextFormat("%s/%s/%s.wasm", exBasePath, exRebuildList[i].category, exRebuildList[i].name),
TextFormat("%s/%s/%s.wasm", exWebPath, exRebuildList[i].category, exRebuildList[i].name));
FileCopy(TextFormat("%s/%s/%s.js", exBasePath, exRebuildList[i].category, exRebuildList[i].name),
TextFormat("%s/%s/%s.js", exWebPath, exRebuildList[i].category, exRebuildList[i].name));
}
UnloadExamplesData(exRebuildList);
}
else LOG("WARNING: [others] category examples should be build manually, they could have specific build requirements\n");
} break;
case OP_VALIDATE: // Validate: report and actions
case OP_UPDATE:
{
LOG("INFO: Command requested: %s\n", (opCode == OP_VALIDATE)? "VALIDATE" : "UPDATE");
LOG("INFO: Example collection is being %s\n", (opCode == OP_VALIDATE)? "validated" : "validated and updated");
/*
// Validation flags available:
VALID_MISSING_C
@ -862,7 +927,7 @@ int main(int argc, char *argv[])
// Scan available example .c files and add to collection missing ones
// NOTE: Source of truth is what we have in the examples directories (on validation/update)
FilePathList list = LoadDirectoryFilesEx(exBasePath, ".c", true);
FilePathList clist = LoadDirectoryFilesEx(exBasePath, ".c", true);
char *exList = LoadFileText(exCollectionFilePath);
char *exListUpdated = (char *)RL_CALLOC(REXM_MAX_BUFFER_SIZE, 1);
@ -887,17 +952,21 @@ int main(int argc, char *argv[])
UnloadTextLines(exListLines, lineCount);
for (unsigned int i = 0; i < list.count; i++)
for (unsigned int i = 0; i < clist.count; i++)
{
// NOTE: Skipping "examples_template" from checks
if ((strcmp("examples_template", GetFileNameWithoutExt(list.paths[i])) != 0) &&
(TextFindIndex(exList, GetFileNameWithoutExt(list.paths[i])) == -1))
if (!TextIsEqual(GetFileNameWithoutExt(clist.paths[i]), "examples_template") &&
(TextFindIndex(exList, GetFileNameWithoutExt(clist.paths[i])) == -1))
{
// Add example to the examples collection list
// WARNING: Added to the end of the list, order must be set by users and
// defines placement on raylib webpage
rlExampleInfo *exInfo = LoadExampleInfo(list.paths[i]);
rlExampleInfo *exInfo = LoadExampleInfo(clist.paths[i]);
// Validate example category
// TODO: Should [others] category be considered?
if (TextInList(exInfo->category, exCategories, REXM_MAX_EXAMPLE_CATEGORIES))// && !TextIsEqual(exInfo->category, "others"))
{
// Get example difficulty stars
char starsText[16] = { 0 };
for (int s = 0; s < 4; s++)
@ -908,11 +977,14 @@ int main(int argc, char *argv[])
}
exListLen += sprintf(exListUpdated + exListLen,
TextFormat("%s;%s;%s;%s;%s;\"%s\";@%s\n",
TextFormat("%s;%s;%s;%s;%s;%i;%i;\"%s\";@%s\n",
exInfo->category, exInfo->name, starsText, exInfo->verCreated,
exInfo->verUpdated, exInfo->author, exInfo->authorGitHub));
exInfo->verUpdated, exInfo->yearCreated, exInfo->yearReviewed,
exInfo->author, exInfo->authorGitHub));
listUpdated = true;
}
UnloadExampleInfo(exInfo);
}
}
@ -922,7 +994,7 @@ int main(int argc, char *argv[])
UnloadFileText(exList);
RL_FREE(exListUpdated);
UnloadDirectoryFiles(list);
UnloadDirectoryFiles(clist);
// Check all examples in collection [examples_list.txt] -> Source of truth!
int exCollectionCount = 0;
@ -1297,48 +1369,6 @@ int main(int argc, char *argv[])
//------------------------------------------------------------------------------------------------
} break;
case OP_BUILD:
{
// Build: raylib.com/examples/<category>/<category>_example_name.html
// Build: raylib.com/examples/<category>/<category>_example_name.data
// Build: raylib.com/examples/<category>/<category>_example_name.wasm
// Build: raylib.com/examples/<category>/<category>_example_name.js
if (strcmp(exCategory, "others") != 0) // Skipping "others" category
{
// Build example for PLATFORM_DESKTOP
#if defined(_WIN32)
//putenv(TextFormat("RAYLIB_DIR=%s\\..", exBasePath));
putenv("PATH=%PATH%;C:\\raylib\\w64devkit\\bin");
//putenv("MAKE=mingw32-make");
//ChangeDirectory(exBasePath);
system(TextFormat("mingw32-make -C %s %s/%s PLATFORM=PLATFORM_DESKTOP -B", exBasePath, exCategory, exName));
#else
system(TextFormat("make -C %s %s/%s PLATFORM=PLATFORM_DESKTOP -B", exBasePath, exCategory, exName));
#endif
// Build example for PLATFORM_WEB
#if defined(_WIN32)
putenv("PATH=%PATH%;C:\\raylib\\w64devkit\\bin");
system(TextFormat("mingw32-make -C %s -f Makefile.Web %s/%s PLATFORM=PLATFORM_WEB -B", exBasePath, exCategory, exName));
#else
system(TextFormat("make -C %s -f Makefile.Web %s/%s PLATFORM=PLATFORM_WEB -B", exBasePath, exCategory, exName));
#endif
// Update generated .html metadata
UpdateWebMetadata(TextFormat("%s/%s/%s.html", exBasePath, exCategory, exName),
TextFormat("%s/%s/%s.c", exBasePath, exCategory, exName));
// Copy results to web side
FileCopy(TextFormat("%s/%s/%s.html", exBasePath, exCategory, exName),
TextFormat("%s/%s/%s.html", exWebPath, exCategory, exName));
FileCopy(TextFormat("%s/%s/%s.data", exBasePath, exCategory, exName),
TextFormat("%s/%s/%s.data", exWebPath, exCategory, exName));
FileCopy(TextFormat("%s/%s/%s.wasm", exBasePath, exCategory, exName),
TextFormat("%s/%s/%s.wasm", exWebPath, exCategory, exName));
FileCopy(TextFormat("%s/%s/%s.js", exBasePath, exCategory, exName),
TextFormat("%s/%s/%s.js", exWebPath, exCategory, exName));
}
} break;
default: // Help
{
// Supported commands:
@ -1761,7 +1791,7 @@ static rlExampleInfo *LoadExamplesData(const char *fileName, const char *categor
(lines[i][0] == 't') || // textures, text
(lines[i][0] == 'm') || // models
(lines[i][0] == 'a') || // audio
(lines[i][0] == 'o'))) // others
(lines[i][0] == 'o'))) // TODO: Get others category?
{
rlExampleInfo info = { 0 };
int result = ParseExampleInfoLine(lines[i], &info);
@ -1800,110 +1830,6 @@ static void UnloadExamplesData(rlExampleInfo *exInfo)
RL_FREE(exInfo);
}
/*
// Find text in existing file
static int FileTextFind(const char *fileName, const char *find)
{
int result = -1;
if (FileExists(fileName))
{
char *fileText = LoadFileText(fileName);
result = TextFindIndex(fileText, find);
UnloadFileText(fileText);
}
return result;
}
// Replace text in an existing file
static int FileTextReplace(const char *fileName, const char *textLookUp, const char *textReplace)
{
int result = 0;
char *fileText = NULL;
char *fileTextUpdated = { 0 };
if (FileExists(fileName))
{
fileText = LoadFileText(fileName);
fileTextUpdated = TextReplace(fileText, textLookUp, textReplace);
result = SaveFileText(fileName, fileTextUpdated);
MemFree(fileTextUpdated);
UnloadFileText(fileText);
}
return result;
}
// Copy file from one path to another
// NOTE: If destination path does not exist, it is created!
static int FileCopy(const char *srcPath, const char *dstPath)
{
int result = 0;
int srcDataSize = 0;
unsigned char *srcFileData = LoadFileData(srcPath, &srcDataSize);
// Create required paths if they do not exist
if (!DirectoryExists(GetDirectoryPath(dstPath)))
result = MakeDirectory(GetDirectoryPath(dstPath));
if (result == 0) // Directory created successfully (or already exists)
{
if ((srcFileData != NULL) && (srcDataSize > 0))
result = SaveFileData(dstPath, srcFileData, srcDataSize);
}
UnloadFileData(srcFileData);
return result;
}
// Rename file (if exists)
// NOTE: Only rename file name required, not full path
static int FileRename(const char *fileName, const char *fileRename)
{
int result = 0;
if (FileExists(fileName))
{
result = rename(fileName, fileRename);
}
else result = -1;
return result;
}
// Remove file (if exists)
static int FileRemove(const char *fileName)
{
int result = 0;
if (FileExists(fileName))
{
result = remove(fileName);
}
else result = -1;
return result;
}
// Move file from one directory to another
// NOTE: If dst directories do not exists they are created
static int FileMove(const char *srcPath, const char *dstPath)
{
int result = 0;
if (FileExists(srcPath))
{
FileCopy(srcPath, dstPath);
remove(srcPath);
}
else result = -1;
return result;
}
*/
// Get example info from example file header
// WARNING: Expecting the example to follow raylib_example_template.c
static rlExampleInfo *LoadExampleInfo(const char *exFileName)
@ -2491,62 +2417,16 @@ static void UpdateWebMetadata(const char *exHtmlPath, const char *exFilePath)
}
}
/*
// Get text between two strings
// NOTE: Using static string to return result, MAX: 1024 bytes
static char *GetTextBetween(const char *text, const char *begin, const char *end)
// Check if text string is a list of strings
static bool TextInList(const char *text, const char **list, int listCount)
{
#define MAX_TEXT_BETWEEN_SIZE 1024
bool result = false;
static char between[MAX_TEXT_BETWEEN_SIZE] = { 0 };
memset(between, 0, MAX_TEXT_BETWEEN_SIZE);
int beginIndex = TextFindIndex(text, begin);
if (beginIndex > -1)
for (int i = 0; i < listCount; i++)
{
int beginLen = strlen(begin);
int endIndex = TextFindIndex(text + beginIndex + beginLen, end);
if (endIndex > -1)
{
endIndex += (beginIndex + beginLen);
int len = (endIndex - beginIndex - beginLen);
if (len < (MAX_TEXT_BETWEEN_SIZE - 1)) strncpy(between, text + beginIndex + beginLen, len);
else strncpy(between, text + beginIndex + beginLen, MAX_TEXT_BETWEEN_SIZE - 1);
}
}
return between;
}
// Replace text between two specific strings
// WARNING: Returned string must be freed by user
static char *TextReplaceBetween(const char *text, const char *begin, const char *end, const char *replace)
{
char *result = NULL;
int beginIndex = TextFindIndex(text, begin);
if (beginIndex > -1)
{
int beginLen = strlen(begin);
int endIndex = TextFindIndex(text + beginIndex + beginLen, end);
if (endIndex > -1)
{
endIndex += (beginIndex + beginLen);
int textLen = strlen(text);
int replaceLen = strlen(replace);
int toreplaceLen = endIndex - beginIndex - beginLen;
result = (char *)RL_CALLOC(textLen + replaceLen - toreplaceLen + 1, sizeof(char));
strncpy(result, text, beginIndex + beginLen); // Copy first text part
strncpy(result + beginIndex + beginLen, replace, replaceLen); // Copy replace
strncpy(result + beginIndex + beginLen + replaceLen, text + endIndex, textLen - endIndex); // Copy end text part
}
if (TextIsEqual(text, list[i])) { result = true; break; }
}
return result;
}
*/

118
tools/rlparser/Makefile Normal file
View File

@ -0,0 +1,118 @@
EXTENSION?=txt
FORMAT?=DEFAULT
.PHONY: all parse clean raylib_api
# Determine PLATFORM_OS
# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
# ifeq ($(UNAME),Msys) -> Windows
ifeq ($(OS),Windows_NT)
PLATFORM_OS = WINDOWS
else
UNAMEOS = $(shell uname)
ifeq ($(UNAMEOS),Linux)
PLATFORM_OS = LINUX
endif
ifeq ($(UNAMEOS),FreeBSD)
PLATFORM_OS = BSD
endif
ifeq ($(UNAMEOS),OpenBSD)
PLATFORM_OS = BSD
endif
ifeq ($(UNAMEOS),NetBSD)
PLATFORM_OS = BSD
endif
ifeq ($(UNAMEOS),DragonFly)
PLATFORM_OS = BSD
endif
ifeq ($(UNAMEOS),Darwin)
PLATFORM_OS = OSX
endif
endif
# Define default C compiler: CC
#------------------------------------------------------------------------------------------------
CC = gcc
ifeq ($(PLATFORM_OS),OSX)
# OSX default compiler
CC = clang
endif
ifeq ($(PLATFORM_OS),BSD)
# FreeBSD, OpenBSD, NetBSD, DragonFly default compiler
CC = clang
endif
# Define default make program: MAKE
#------------------------------------------------------------------------------------------------
MAKE ?= make
ifeq ($(PLATFORM_OS),WINDOWS)
MAKE = mingw32-make
endif
# Define compiler flags: CFLAGS
#------------------------------------------------------------------------------------------------
CFLAGS = -Wall -std=c99
#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes
ifeq ($(BUILD_MODE),DEBUG)
CFLAGS += -g -D_DEBUG
else
ifeq ($(PLATFORM_OS),OSX)
CFLAGS += -O2
else
CFLAGS += -s -O2
endif
endif
ifeq ($(PLATFORM_OS),WINDOWS)
# NOTE: The resource .rc file contains windows executable icon and properties
CFLAGS += rlparser.rc.data
endif
# Define processes to execute
#------------------------------------------------------------------------------------------------
# rlparser compilation
rlparser: rlparser.c
$(CC) rlparser.c -o rlparser $(CFLAGS)
# rlparser execution: [raylib.h] parse, generating some output files
raylib_api: ../../src/raylib.h rlparser
FORMAT=DEFAULT EXTENSION=txt $(MAKE) raylib_api.txt
FORMAT=JSON EXTENSION=json $(MAKE) raylib_api.json
FORMAT=XML EXTENSION=xml $(MAKE) raylib_api.xml
FORMAT=LUA EXTENSION=lua $(MAKE) raylib_api.lua
# rlparser execution: [raylib.h] parse, generating some output files
raylib_api.$(EXTENSION): ../../src/raylib.h rlparser
./rlparser -i ../../src/raylib.h -o raylib_api.$(EXTENSION) -f $(FORMAT) -d RLAPI
# rlparser execution: [rlgl.h] parse, generating some output files
rlgl_api.$(EXTENSION): ../../src/rlgl.h rlparser
./rlparser -i ../../src/rlgl.h -o rlgl_api.$(EXTENSION) -f $(FORMAT) -d RLAPI -t "RLGL IMPLEMENTATION"
# rlparser execution: [raymath.h] parse, generating some output files
raymath_api.$(EXTENSION): ../../src/raymath.h rlparser
./rlparser -i ../../src/raymath.h -o raymath_api.$(EXTENSION) -f $(FORMAT) -d RMAPI
# rlparser execution: [reasings.h] parse, generating some output files
reasings_api.$(EXTENSION): ../../examples/others/reasings.h rlparser
./rlparser -i ../../examples/others/reasings.h -o reasings_api.$(EXTENSION) -f $(FORMAT) -d EASEDEF
# rlparser execution: [raygui.h] parse, generating some output files
raygui_api.$(EXTENSION): ../raygui.h rlparser
./rlparser -i ../raygui.h -o raygui_api.$(EXTENSION) -f $(FORMAT) -d RAYGUIAPI -t "RAYGUI IMPLEMENTATION"
# Target to generate required APIs output files
parse: raylib_api.$(EXTENSION) raymath_api.$(EXTENSION) rlgl_api.$(EXTENSION) raygui_api.$(EXTENSION)
# "make parse" (and therefore "make all") requires
# raygui.h and reasings_api.h to exist in the correct directory
# API files for individual headers can be created likeso, provided the relevant header exists:
# FORMAT=JSON EXTENSION=json make raygui_api.json
all: rlparser
FORMAT=DEFAULT EXTENSION=txt $(MAKE) parse
FORMAT=JSON EXTENSION=json $(MAKE) parse
FORMAT=XML EXTENSION=xml $(MAKE) parse
FORMAT=LUA EXTENSION=lua $(MAKE) parse
# Clean rlparser and generated output files
clean:
rm -f rlparser *.json *.txt *.xml *.lua

View File

@ -1,4 +1,4 @@
# raylib parser
# rlparser - raylib parser
This parser scans [`raylib.h`](../src/raylib.h) to get information about `defines`, `structs`, `enums` and `functions`.
All data is separated into parts, usually as strings. The following types are used for data:
@ -8,16 +8,16 @@ All data is separated into parts, usually as strings. The following types are us
- `struct StructInfo`
- `struct EnumInfo`
Check `raylib_parser.c` for details about those structs.
Check `rlparser.c` for details about those structs.
## Command Line
```
//////////////////////////////////////////////////////////////////////////////////
// //
// raylib API parser //
// rlparser - raylib header API parser //
// //
// more info and bugs-report: github.com/raysan5/raylib/parser //
// more info and bugs-report: github.com/raysan5/raylib/tools/rlparser //
// //
// Copyright (c) 2021-2025 Ramon Santamaria (@raysan5) //
// //
@ -25,7 +25,7 @@ Check `raylib_parser.c` for details about those structs.
USAGE:
> raylib_parser [--help] [--input <filename.h>] [--output <filename.ext>] [--format <type>]
> rlparser [--help] [--input <filename.h>] [--output <filename.ext>] [--format <type>]
OPTIONS:
@ -50,19 +50,19 @@ OPTIONS:
EXAMPLES:
> raylib_parser --input raylib.h --output api.json
> rlparser --input raylib.h --output api.json
Process <raylib.h> to generate <api.json>
> raylib_parser --output raylib_data.info --format XML
> rlparser --output raylib_data.info --format XML
Process <raylib.h> to generate <raylib_data.info> as XML text data
> raylib_parser --input raymath.h --output raymath_data.info --format XML --define RMAPI
> rlparser --input raymath.h --output raymath_data.info --format XML --define RMAPI
Process <raymath.h> to generate <raymath_data.info> as XML text data
```
## Constraints
This parser is specifically designed to work with raylib.h, so, it has some constraints:
`rlparser` is specifically designed to work with `raylib.h`, so, it has some constraints:
- Functions are expected as a single line with the following structure:
```
@ -103,5 +103,7 @@ This parser **does not require `<string.h>` library**, all data is parsed direct
### LICENSE: zlib/libpng
raylib-parser is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check [LICENSE](LICENSE) for further details.
raylib-parser is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software.
Check [LICENSE](LICENSE) for further details.

View File

@ -5508,33 +5508,6 @@
}
]
},
{
"name": "DrawLineDashed",
"description": "Draw a dashed line",
"returnType": "void",
"params": [
{
"type": "Vector2",
"name": "startPos"
},
{
"type": "Vector2",
"name": "endPos"
},
{
"type": "int",
"name": "dashSize"
},
{
"type": "int",
"name": "whiteSpaceSize"
},
{
"type": "Color",
"name": "color"
}
]
},
{
"name": "DrawLineV",
"description": "Draw a line (using gl lines)",
@ -5619,6 +5592,33 @@
}
]
},
{
"name": "DrawLineDashed",
"description": "Draw a dashed line",
"returnType": "void",
"params": [
{
"type": "Vector2",
"name": "startPos"
},
{
"type": "Vector2",
"name": "endPos"
},
{
"type": "int",
"name": "dashSize"
},
{
"type": "int",
"name": "spaceSize"
},
{
"type": "Color",
"name": "color"
}
]
},
{
"name": "DrawCircle",
"description": "Draw a color-filled circle",

View File

@ -4758,18 +4758,6 @@ return {
{type = "Color", name = "color"}
}
},
{
name = "DrawLineDashed",
description = "Draw a dashed line",
returnType = "void",
params = {
{type = "Vector2", name = "startPos"},
{type = "Vector2", name = "endPos"},
{type = "int", name = "dashSize"},
{type = "int", name = "whiteSpaceSize"},
{type = "Color", name = "color"}
}
},
{
name = "DrawLineV",
description = "Draw a line (using gl lines)",
@ -4812,6 +4800,18 @@ return {
{type = "Color", name = "color"}
}
},
{
name = "DrawLineDashed",
description = "Draw a dashed line",
returnType = "void",
params = {
{type = "Vector2", name = "startPos"},
{type = "Vector2", name = "endPos"},
{type = "int", name = "dashSize"},
{type = "int", name = "spaceSize"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCircle",
description = "Draw a color-filled circle",

View File

@ -2190,23 +2190,14 @@ Function 221: DrawLine() (5 input parameters)
Param[3]: endPosX (type: int)
Param[4]: endPosY (type: int)
Param[5]: color (type: Color)
Function 222: DrawLineDashed() (5 input parameters)
Name: DrawLineDashed
Return type: void
Description: Draw a dashed line
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: dashSize (type: int)
Param[4]: whiteSpaceSize (type: int)
Param[5]: color (type: Color)
Function 223: DrawLineV() (3 input parameters)
Function 222: DrawLineV() (3 input parameters)
Name: DrawLineV
Return type: void
Description: Draw a line (using gl lines)
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: color (type: Color)
Function 224: DrawLineEx() (4 input parameters)
Function 223: DrawLineEx() (4 input parameters)
Name: DrawLineEx
Return type: void
Description: Draw a line (using triangles/quads)
@ -2214,14 +2205,14 @@ Function 224: DrawLineEx() (4 input parameters)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
Function 225: DrawLineStrip() (3 input parameters)
Function 224: DrawLineStrip() (3 input parameters)
Name: DrawLineStrip
Return type: void
Description: Draw lines sequence (using gl lines)
Param[1]: points (type: const Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
Function 226: DrawLineBezier() (4 input parameters)
Function 225: DrawLineBezier() (4 input parameters)
Name: DrawLineBezier
Return type: void
Description: Draw line segment cubic-bezier in-out interpolation
@ -2229,6 +2220,15 @@ Function 226: DrawLineBezier() (4 input parameters)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
Function 226: DrawLineDashed() (5 input parameters)
Name: DrawLineDashed
Return type: void
Description: Draw a dashed line
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: dashSize (type: int)
Param[4]: spaceSize (type: int)
Param[5]: color (type: Color)
Function 227: DrawCircle() (4 input parameters)
Name: DrawCircle
Return type: void

View File

@ -1359,13 +1359,6 @@
<Param type="int" name="endPosY" desc="" />
<Param type="Color" name="color" desc="" />
</Function>
<Function name="DrawLineDashed" retType="void" paramCount="5" desc="Draw a dashed line">
<Param type="Vector2" name="startPos" desc="" />
<Param type="Vector2" name="endPos" desc="" />
<Param type="int" name="dashSize" desc="" />
<Param type="int" name="whiteSpaceSize" desc="" />
<Param type="Color" name="color" desc="" />
</Function>
<Function name="DrawLineV" retType="void" paramCount="3" desc="Draw a line (using gl lines)">
<Param type="Vector2" name="startPos" desc="" />
<Param type="Vector2" name="endPos" desc="" />
@ -1388,6 +1381,13 @@
<Param type="float" name="thick" desc="" />
<Param type="Color" name="color" desc="" />
</Function>
<Function name="DrawLineDashed" retType="void" paramCount="5" desc="Draw a dashed line">
<Param type="Vector2" name="startPos" desc="" />
<Param type="Vector2" name="endPos" desc="" />
<Param type="int" name="dashSize" desc="" />
<Param type="int" name="spaceSize" desc="" />
<Param type="Color" name="color" desc="" />
</Function>
<Function name="DrawCircle" retType="void" paramCount="4" desc="Draw a color-filled circle">
<Param type="int" name="centerX" desc="" />
<Param type="int" name="centerY" desc="" />

View File

@ -1,28 +1,28 @@
/**********************************************************************************************
raylib API parser
rlparser - raylib header API parser, extracts API information as separate tokens
This parser scans raylib.h to get API information about defines, structs, aliases, enums, callbacks and functions.
All data is divided into pieces, usually as strings. The following types are used for data:
- struct DefineInfo
- struct StructInfo
- struct AliasInfo
- struct EnumInfo
- struct FunctionInfo
CONSTRAINTS:
WARNING: This parser is specifically designed to work with raylib.h, and has some contraints
in that regards. Still, it can also work with other header files that follow same file structure
conventions as raylib.h: rlgl.h, raymath.h, raygui.h, reasings.h
CONSTRAINTS:
This parser is specifically designed to work with raylib.h, so, it has some constraints:
- Functions are expected as a single line with the following structure:
<retType> <name>(<paramType[0]> <paramName[0]>, <paramType[1]> <paramName[1]>); <desc>
Be careful with functions broken into several lines, it breaks the process!
WARNING: Be careful with functions broken into several lines, it breaks the process!
- Structures are expected as several lines with the following form:
<desc>
typedef struct <name> {
<fieldType[0]> <fieldName[0]>; <fieldDesc[0]>
@ -31,7 +31,6 @@
} <name>;
- Enums are expected as several lines with the following form:
<desc>
typedef enum {
<valueName[0]> = <valueInteger[0]>, <valueDesc[0]>
@ -45,7 +44,6 @@
- Value description can be provided or not
OTHER NOTES:
- This parser could work with other C header files if mentioned constraints are followed.
- This parser does not require <string.h> library, all data is parsed directly from char buffers.
@ -82,7 +80,7 @@
// Types and Structures Definition
//----------------------------------------------------------------------------------
// Type of parsed define
// Define value type
typedef enum {
UNKNOWN = 0,
MACRO,
@ -103,7 +101,7 @@ typedef enum {
// Define info data
typedef struct DefineInfo {
char name[64]; // Define name
int type; // Define type
int type; // Define type: enum DefineType
char value[256]; // Define value
char desc[128]; // Define description
bool isHex; // Define is hex number (for types INT, LONG)
@ -171,7 +169,7 @@ static char apiDefine[32] = { 0 }; // Functions define (i.e. RLAPI for r
static char truncAfter[32] = { 0 }; // Truncate marker (i.e. "RLGL IMPLEMENTATION" for rlgl.h)
static int outputFormat = DEFAULT;
// NOTE: Max length depends on OS, in Windows MAX_PATH = 256
// NOTE: Filename max length depends on OS, in Windows MAX_PATH = 256
static char inFileName[512] = { 0 }; // Input file name (required in case of drag & drop over executable)
static char outFileName[512] = { 0 }; // Output file name (required for file save/export)
@ -181,15 +179,17 @@ static char outFileName[512] = { 0 }; // Output file name (required for fi
static void ShowCommandLineInfo(void); // Show command line usage info
static void ProcessCommandLine(int argc, char *argv[]); // Process command line input
static char *LoadFileText(const char *fileName, int *length);
static char **GetTextLines(const char *buffer, int length, int *linesCount);
static void GetDataTypeAndName(const char *typeName, int typeNameLen, char *type, char *name);
static void GetDescription(const char *source, char *description);
static char *LoadFileText(const char *fileName, int *length); // Load text file - UnloadFileText() required!
static void UnloadFileText(char *text); // Unload text data
static char **LoadTextLines(const char *buffer, int length, int *lineCount); // Load all lines from a text buffer (expecting lines ending with '\n') - UnloadTextLines() required
static void UnloadTextLines(char **lines, int lineCount); // Unload text lines data
static void GetDataTypeAndName(const char *typeName, int typeNameLen, char *type, char *name); // Get data type and name from a string containing both (i.e function param and struct fields)
static void GetDescription(const char *source, char *description); // Get description comment from a line, do nothing if no comment in line
static void MoveArraySize(char *name, char *type); // Move array size from name to type
static unsigned int TextLength(const char *text); // Get text length in bytes, check for \0 character
static bool IsTextEqual(const char *text1, const char *text2, unsigned int count);
static int TextFindIndex(const char *text, const char *find); // Find first text occurrence within a string
static void MemoryCopy(void *dest, const void *src, unsigned int count);
static void MemoryCopy(void *dest, const void *src, unsigned int count); // Memory copy, memcpy() replacement to avoid <string.h>
static char *EscapeBackslashes(char *text); // Replace '\' by "\\" when exporting to JSON and XML
static const char *StrDefineType(DefineType type); // Get string of define type
@ -219,21 +219,21 @@ int main(int argc, char* argv[])
}
// Preprocess buffer to get separate lines
// NOTE: GetTextLines() also removes leading spaces/tabs
int linesCount = 0;
char **lines = GetTextLines(buffer, length, &linesCount);
// NOTE: LoadTextLines() also removes leading spaces/tabs
int lineCount = 0;
char **lines = LoadTextLines(buffer, length, &lineCount);
// Truncate lines
// Truncate lines (if required)
if (truncAfter[0] != '\0')
{
int newCount = -1;
for (int i = 0; i < linesCount; i++)
for (int i = 0; i < lineCount; i++)
{
if (newCount > -1) free(lines[i]);
else if (TextFindIndex(lines[i], truncAfter) > -1) newCount = i;
}
if (newCount > -1) linesCount = newCount;
printf("Number of truncated text lines: %i\n", linesCount);
if (newCount > -1) lineCount = newCount;
printf("Number of truncated text lines: %i\n", lineCount);
}
// Defines line indices
@ -256,9 +256,8 @@ int main(int argc, char* argv[])
// Prepare required lines for parsing
//----------------------------------------------------------------------------------
// Read define lines
for (int i = 0; i < linesCount; i++)
for (int i = 0; i < lineCount; i++)
{
int j = 0;
while ((lines[i][j] == ' ') || (lines[i][j] == '\t')) j++; // skip spaces and tabs in the begining
@ -273,7 +272,7 @@ int main(int argc, char* argv[])
}
// Read struct lines
for (int i = 0; i < linesCount; i++)
for (int i = 0; i < lineCount; i++)
{
// Find structs
// starting with "typedef struct ... {" or "typedef struct ... ; \n struct ... {"
@ -300,7 +299,7 @@ int main(int argc, char* argv[])
}
// Read alias lines
for (int i = 0; i < linesCount; i++)
for (int i = 0; i < lineCount; i++)
{
// Find aliases (lines with "typedef ... ...;")
if (IsTextEqual(lines[i], "typedef", 7))
@ -322,7 +321,7 @@ int main(int argc, char* argv[])
}
// Read enum lines
for (int i = 0; i < linesCount; i++)
for (int i = 0; i < lineCount; i++)
{
// Read enum line
if (IsTextEqual(lines[i], "typedef enum {", 14) && (lines[i][TextLength(lines[i])-1] != ';')) // ignore inline enums
@ -335,7 +334,7 @@ int main(int argc, char* argv[])
}
// Read callback lines
for (int i = 0; i < linesCount; i++)
for (int i = 0; i < lineCount; i++)
{
// Find callbacks (lines with "typedef ... (* ... )( ... );")
if (IsTextEqual(lines[i], "typedef", 7))
@ -361,7 +360,7 @@ int main(int argc, char* argv[])
}
// Read function lines
for (int i = 0; i < linesCount; i++)
for (int i = 0; i < lineCount; i++)
{
// Read function line (starting with `define`, i.e. for raylib.h "RLAPI")
if (IsTextEqual(lines[i], apiDefine, TextLength(apiDefine)))
@ -373,14 +372,13 @@ int main(int argc, char* argv[])
// At this point we have all raylib defines, structs, aliases, enums, callbacks, functions lines data to start parsing
free(buffer); // Unload text buffer
UnloadFileText(buffer); // Unload text buffer
// Parsing raylib data
//----------------------------------------------------------------------------------
// Define info data
defines = (DefineInfo *)calloc(MAX_DEFINES_TO_PARSE, sizeof(DefineInfo));
int defineIndex = 0;
defines = (DefineInfo *)calloc(MAX_DEFINES_TO_PARSE, sizeof(DefineInfo));
for (int i = 0; i < defineCount; i++)
{
@ -1040,8 +1038,7 @@ int main(int argc, char* argv[])
}
free(funcLines);
for (int i = 0; i < linesCount; i++) free(lines[i]);
free(lines);
UnloadTextLines(lines, lineCount);
// At this point, all raylib data has been parsed!
//----------------------------------------------------------------------------------
@ -1052,6 +1049,11 @@ int main(int argc, char* argv[])
// callbacks[] -> We have all the callbacks decomposed into pieces for further analysis
// funcs[] -> We have all the functions decomposed into pieces for further analysis
// Export data as required
// NOTE: We are exporting data in several common formats (JSON, XML, LUA...) for convenience
// but this data can be directly used to create bindings for other languages modifying this
// small parser for every binding need, there is no need to use (and re-parse) the
// generated files... despite it seems that's the usual approach...
printf("\nInput file: %s", inFileName);
printf("\nOutput file: %s", outFileName);
if (outputFormat == DEFAULT) printf("\nOutput format: DEFAULT\n\n");
@ -1073,22 +1075,21 @@ int main(int argc, char* argv[])
//----------------------------------------------------------------------------------
// Module Functions Definition
//----------------------------------------------------------------------------------
// Show command line usage info
static void ShowCommandLineInfo(void)
{
printf("\n//////////////////////////////////////////////////////////////////////////////////\n");
printf("// //\n");
printf("// raylib API parser //\n");
printf("// rlparser - raylib header API parser //\n");
printf("// //\n");
printf("// more info and bugs-report: github.com/raysan5/raylib/parser //\n");
printf("// more info and bugs-report: github.com/raysan5/raylib/tools/rlparser //\n");
printf("// //\n");
printf("// Copyright (c) 2021-2025 Ramon Santamaria (@raysan5) //\n");
printf("// //\n");
printf("//////////////////////////////////////////////////////////////////////////////////\n\n");
printf("USAGE:\n\n");
printf(" > raylib_parser [--help] [--input <filename.h>] [--output <filename.ext>] [--format <type>]\n");
printf(" > rlparser [--help] [--input <filename.h>] [--output <filename.ext>] [--format <type>]\n");
printf("\nOPTIONS:\n\n");
printf(" -h, --help : Show tool version and command line usage help\n\n");
@ -1105,11 +1106,11 @@ static void ShowCommandLineInfo(void)
printf(" NOTE: If not specified, the full input file is parsed.\n\n");
printf("\nEXAMPLES:\n\n");
printf(" > raylib_parser --input raylib.h --output api.json\n");
printf(" > rlparser --input raylib.h --output api.json\n");
printf(" Process <raylib.h> to generate <api.json>\n\n");
printf(" > raylib_parser --output raylib_data.info --format XML\n");
printf(" > rlparser --output raylib_data.info --format XML\n");
printf(" Process <raylib.h> to generate <raylib_data.info> as XML text data\n\n");
printf(" > raylib_parser --input raymath.h --output raymath_data.info --format XML --define RMAPI\n");
printf(" > rlparser --input raymath.h --output raymath_data.info --format XML --define RMAPI\n");
printf(" Process <raymath.h> to generate <raymath_data.info> as XML text data\n\n");
}
@ -1221,8 +1222,14 @@ static char *LoadFileText(const char *fileName, int *length)
return text;
}
// Unload text data
static void UnloadFileText(char *text)
{
free(text);
}
// Get all lines from a text buffer (expecting lines ending with '\n')
static char **GetTextLines(const char *buffer, int length, int *linesCount)
static char **LoadTextLines(const char *buffer, int length, int *lineCount)
{
// Get the number of lines in the text
int count = 0;
@ -1237,7 +1244,7 @@ static char **GetTextLines(const char *buffer, int length, int *linesCount)
for (int i = 0; (i < count) || (bufferPtr[0] != '\0'); i++)
{
lines[i] = (char *)calloc(MAX_LINE_LENGTH, sizeof(char));
lines[i] = (char *)calloc(MAX_LINE_LENGTH, sizeof(char)); // MAX_LINE_LENGTH=1024
// Remove line leading spaces
// Find last index of space/tab character
@ -1254,10 +1261,17 @@ static char **GetTextLines(const char *buffer, int length, int *linesCount)
bufferPtr += (index + j + 1);
}
*linesCount = count;
*lineCount = count;
return lines;
}
// Unload text lines data
static void UnloadTextLines(char **lines, int lineCount)
{
for (int i = 0; i < lineCount; i++) free(lines[i]);
free(lines);
}
// Get data type and name from a string containing both
// NOTE: Useful to parse function parameters and struct fields
static void GetDataTypeAndName(const char *typeName, int typeNameLen, char *type, char *name)

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@ -0,0 +1,24 @@
IDI_APP_ICON ICON "rlparser.ico"
1 VERSIONINFO
FILEVERSION 5,5,0,0
PRODUCTVERSION 5,5,0,0
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4" // English US
BEGIN
VALUE "CompanyName", "raylib technologies"
VALUE "FileDescription", "rlparser | raylib header API parser"
VALUE "FileVersion", "1.0"
VALUE "InternalName", "rlparser"
VALUE "LegalCopyright", "(c) 2025 Ramon Santamaria (@raysan5)"
VALUE "OriginalFilename", "rlparser"
VALUE "ProductName", "rlparser"
VALUE "ProductVersion", "1.0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252 // English US
END
END

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