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@ -380,7 +380,6 @@ typedef struct Model {
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// Model animation
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// Model animation
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typedef struct ModelAnimation {
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typedef struct ModelAnimation {
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char name[64]; // Animation Name
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int boneCount; // Number of bones
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int boneCount; // Number of bones
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BoneInfo *bones; // Bones information (skeleton)
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BoneInfo *bones; // Bones information (skeleton)
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