Complement SetWindowState and ClearWindowState
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75b8f38825
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@ -295,7 +295,14 @@ void SetWindowState(unsigned int flags)
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}
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}
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if (flags & FLAG_FULLSCREEN_MODE)
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if (flags & FLAG_FULLSCREEN_MODE)
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{
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{
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SDL_SetWindowFullscreen(platform.window, SDL_WINDOW_FULLSCREEN);
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const int monitor = SDL_GetWindowDisplayIndex(platform.window);
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const int monitorCount = SDL_GetNumVideoDisplays();
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if ((monitor >= 0) && (monitor < monitorCount))
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{
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SDL_SetWindowFullscreen(platform.window, SDL_WINDOW_FULLSCREEN);
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CORE.Window.fullscreen = true;
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}
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else TRACELOG(LOG_WARNING, "SDL: Failed to find selected monitor");
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}
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}
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if (flags & FLAG_WINDOW_RESIZABLE)
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if (flags & FLAG_WINDOW_RESIZABLE)
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{
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{
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@ -347,8 +354,13 @@ void SetWindowState(unsigned int flags)
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}
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}
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if (flags & FLAG_BORDERLESS_WINDOWED_MODE)
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if (flags & FLAG_BORDERLESS_WINDOWED_MODE)
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{
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{
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// NOTE: Same as FLAG_WINDOW_UNDECORATED with SDL ?
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const int monitor = SDL_GetWindowDisplayIndex(platform.window);
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SDL_SetWindowBordered(platform.window, SDL_FALSE);
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const int monitorCount = SDL_GetNumVideoDisplays();
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if ((monitor >= 0) && (monitor < monitorCount))
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{
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SDL_SetWindowFullscreen(platform.window, SDL_WINDOW_FULLSCREEN_DESKTOP);
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}
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else TRACELOG(LOG_WARNING, "SDL: Failed to find selected monitor");
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}
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}
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if (flags & FLAG_MSAA_4X_HINT)
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if (flags & FLAG_MSAA_4X_HINT)
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{
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{
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@ -373,6 +385,7 @@ void ClearWindowState(unsigned int flags)
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if (flags & FLAG_FULLSCREEN_MODE)
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if (flags & FLAG_FULLSCREEN_MODE)
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{
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{
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SDL_SetWindowFullscreen(platform.window, 0);
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SDL_SetWindowFullscreen(platform.window, 0);
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CORE.Window.fullscreen = false;
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}
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}
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if (flags & FLAG_WINDOW_RESIZABLE)
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if (flags & FLAG_WINDOW_RESIZABLE)
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{
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{
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@ -423,8 +436,7 @@ void ClearWindowState(unsigned int flags)
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}
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}
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if (flags & FLAG_BORDERLESS_WINDOWED_MODE)
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if (flags & FLAG_BORDERLESS_WINDOWED_MODE)
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{
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{
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// NOTE: Same as FLAG_WINDOW_UNDECORATED with SDL ?
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SDL_SetWindowFullscreen(platform.window, 0);
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SDL_SetWindowBordered(platform.window, SDL_TRUE);
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}
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}
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if (flags & FLAG_MSAA_4X_HINT)
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if (flags & FLAG_MSAA_4X_HINT)
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{
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{
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