From aa7652dca85a7d7c486c3f45bae98a31c24479fd Mon Sep 17 00:00:00 2001 From: R2turnTrue Date: Sun, 8 Mar 2026 02:35:20 +0900 Subject: [PATCH] [rlgl] `RL_PIXELFORMAT_UNCOMPRESSED_DEPTH` documentation --- src/rlgl.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/rlgl.h b/src/rlgl.h index 6d1f792ac..040c5330a 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -461,7 +461,7 @@ typedef enum { RL_PIXELFORMAT_UNCOMPRESSED_R16, // 16 bpp (1 channel - half float) RL_PIXELFORMAT_UNCOMPRESSED_R16G16B16, // 16*3 bpp (3 channels - half float) RL_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16, // 16*4 bpp (4 channels - half float) - RL_PIXELFORMAT_UNCOMPRESSED_DEPTH, // Depth component (24 or 16 bit, depending on OpenGL version) + RL_PIXELFORMAT_UNCOMPRESSED_DEPTH, // Depth component (32 or 24 or 16 bit, depending on OpenGL version) RL_PIXELFORMAT_COMPRESSED_DXT1_RGB, // 4 bpp (no alpha) RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA, // 4 bpp (1 bit alpha) RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA, // 8 bpp