Remove unused variable
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@ -1475,7 +1475,7 @@ Vector2 GetMonitorPosition(int monitor)
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{
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int x, y;
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glfwGetMonitorPos(monitors[monitor], &x, &y);
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const GLFWvidmode* mode = glfwGetVideoMode(monitors[monitor]);
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return (Vector2){ (float)x, (float)y };
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}
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else TRACELOG(LOG_WARNING, "GLFW: Failed to find selected monitor");
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