diff --git a/examples/Makefile b/examples/Makefile
index f594e2867..fb33b4894 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -514,6 +514,7 @@ CORE = \
core/core_basic_window \
core/core_custom_frame_control \
core/core_custom_logging \
+ core/core_delta_time \
core/core_drop_files \
core/core_high_dpi \
core/core_input_actions \
@@ -525,6 +526,7 @@ CORE = \
core/core_input_mouse_wheel \
core/core_input_multitouch \
core/core_input_virtual_controls \
+ core/core_monitor_change \
core/core_random_sequence \
core/core_random_values \
core/core_render_texture \
@@ -545,6 +547,7 @@ SHAPES = \
shapes/shapes_circle_sector_drawing \
shapes/shapes_collision_area \
shapes/shapes_colors_palette \
+ shapes/shapes_dashed_line \
shapes/shapes_digital_clock \
shapes/shapes_double_pendulum \
shapes/shapes_easings_ball \
@@ -560,7 +563,7 @@ SHAPES = \
shapes/shapes_rounded_rectangle_drawing \
shapes/shapes_splines_drawing \
shapes/shapes_top_down_lights \
- shapes/shapes_dashed_line
+ shapes/shapes_vector_angle
TEXTURES = \
textures/textures_background_scrolling \
@@ -634,6 +637,7 @@ MODELS = \
models/models_yaw_pitch_roll
SHADERS = \
+ shaders/shaders_ascii_rendering \
shaders/shaders_basic_lighting \
shaders/shaders_basic_pbr \
shaders/shaders_custom_uniform \
@@ -678,9 +682,9 @@ OTHERS = \
others/easings_testbed \
others/embedded_files_loading \
others/raylib_opengl_interop \
- others/raymath_vector_angle \
others/rlgl_compute_shader \
- others/rlgl_standalone
+ others/rlgl_standalone \
+ others/web_basic_window
#EXAMPLES_LIST_END
# Define processes to execute
diff --git a/examples/Makefile.Web b/examples/Makefile.Web
index e5dad0430..0dbefadf2 100644
--- a/examples/Makefile.Web
+++ b/examples/Makefile.Web
@@ -514,6 +514,7 @@ CORE = \
core/core_basic_window \
core/core_custom_frame_control \
core/core_custom_logging \
+ core/core_delta_time \
core/core_drop_files \
core/core_high_dpi \
core/core_input_actions \
@@ -525,6 +526,7 @@ CORE = \
core/core_input_mouse_wheel \
core/core_input_multitouch \
core/core_input_virtual_controls \
+ core/core_monitor_change \
core/core_random_sequence \
core/core_random_values \
core/core_render_texture \
@@ -545,6 +547,7 @@ SHAPES = \
shapes/shapes_circle_sector_drawing \
shapes/shapes_collision_area \
shapes/shapes_colors_palette \
+ shapes/shapes_dashed_line \
shapes/shapes_digital_clock \
shapes/shapes_double_pendulum \
shapes/shapes_easings_ball \
@@ -560,7 +563,7 @@ SHAPES = \
shapes/shapes_rounded_rectangle_drawing \
shapes/shapes_splines_drawing \
shapes/shapes_top_down_lights \
- shapes/shapes_dashed_line
+ shapes/shapes_vector_angle
TEXTURES = \
textures/textures_background_scrolling \
@@ -634,6 +637,7 @@ MODELS = \
models/models_yaw_pitch_roll
SHADERS = \
+ shaders/shaders_ascii_rendering \
shaders/shaders_basic_lighting \
shaders/shaders_basic_pbr \
shaders/shaders_custom_uniform \
@@ -731,6 +735,9 @@ core/core_custom_frame_control: core/core_custom_frame_control.c
core/core_custom_logging: core/core_custom_logging.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+core/core_delta_time: core/core_delta_time.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
core/core_drop_files: core/core_drop_files.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@@ -766,6 +773,9 @@ core/core_input_multitouch: core/core_input_multitouch.c
core/core_input_virtual_controls: core/core_input_virtual_controls.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+core/core_monitor_change: core/core_monitor_change.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
core/core_random_sequence: core/core_random_sequence.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@@ -822,6 +832,9 @@ shapes/shapes_collision_area: shapes/shapes_collision_area.c
shapes/shapes_colors_palette: shapes/shapes_colors_palette.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+shapes/shapes_dashed_line: shapes/shapes_dashed_line.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
shapes/shapes_digital_clock: shapes/shapes_digital_clock.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@@ -867,6 +880,9 @@ shapes/shapes_splines_drawing: shapes/shapes_splines_drawing.c
shapes/shapes_top_down_lights: shapes/shapes_top_down_lights.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+shapes/shapes_vector_angle: shapes/shapes_vector_angle.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
# Compile TEXTURES examples
textures/textures_background_scrolling: textures/textures_background_scrolling.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
@@ -1158,6 +1174,12 @@ models/models_yaw_pitch_roll: models/models_yaw_pitch_roll.c
--preload-file models/resources/models/obj/plane_diffuse.png@resources/models/obj/plane_diffuse.png
# Compile SHADERS examples
+shaders/shaders_ascii_rendering: shaders/shaders_ascii_rendering.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
+ --preload-file shaders/resources/fudesumi.png@resources/fudesumi.png \
+ --preload-file shaders/resources/raysan.png@resources/raysan.png \
+ --preload-file shaders/resources/shaders/glsl100/ascii.fs@resources/shaders/glsl100/ascii.fs
+
shaders/shaders_basic_lighting: shaders/shaders_basic_lighting.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/shaders/glsl100/lighting.vs@resources/shaders/glsl100/lighting.vs \
diff --git a/examples/README.md b/examples/README.md
index d52f96280..70e07df2b 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -17,15 +17,16 @@ You may find it easier to use than other toolchains, especially when it comes to
- `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
-## EXAMPLES COLLECTION [TOTAL: 166]
+## EXAMPLES COLLECTION [TOTAL: 172]
-### category: core [38]
+### category: core [40]
Examples using raylib[core](../src/rcore.c) platform functionality like window creation, inputs, drawing modes and system functionality.
| example | image | difficulty
level | version
created | last version
updated | original
developer |
|-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------|
| [core_basic_window](core/core_basic_window.c) |
| ⭐☆☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) |
+| [core_delta_time](core/core_delta_time.c) |
| ⭐☆☆☆ | 5.5 | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
| [core_input_keys](core/core_input_keys.c) |
| ⭐☆☆☆ | 1.0 | 1.0 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_mouse](core/core_input_mouse.c) |
| ⭐☆☆☆ | 1.0 | 5.5 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_mouse_wheel](core/core_input_mouse_wheel.c) |
| ⭐☆☆☆ | 1.1 | 1.3 | [Ramon Santamaria](https://github.com/raysan5) |
@@ -48,6 +49,7 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
| [core_window_flags](core/core_window_flags.c) |
| ⭐⭐⭐☆ | 3.5 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_window_letterbox](core/core_window_letterbox.c) |
| ⭐⭐☆☆ | 2.5 | 4.0 | [Anata](https://github.com/anatagawa) |
| [core_window_should_close](core/core_window_should_close.c) |
| ⭐☆☆☆ | 4.2 | 4.2 | [Ramon Santamaria](https://github.com/raysan5) |
+| [core_monitor_change](core/core_monitor_change.c) |
| ⭐☆☆☆ | 5.5 | 5.6 | [Maicon Santana](https://github.com/maiconpintoabreu) |
| [core_custom_logging](core/core_custom_logging.c) |
| ⭐⭐⭐☆ | 2.5 | 2.5 | [Pablo Marcos Oltra](https://github.com/pamarcos) |
| [core_drop_files](core/core_drop_files.c) |
| ⭐⭐☆☆ | 1.3 | 4.2 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_random_values](core/core_random_values.c) |
| ⭐☆☆☆ | 1.1 | 1.1 | [Ramon Santamaria](https://github.com/raysan5) |
@@ -64,7 +66,7 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
| [core_undo_redo](core/core_undo_redo.c) |
| ⭐⭐⭐☆ | 5.5 | 5.6 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_actions](core/core_input_actions.c) |
| ⭐⭐☆☆ | 5.5 | 5.6 | [Jett](https://github.com/JettMonstersGoBoom) |
-### category: shapes [21]
+### category: shapes [23]
Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.
@@ -92,6 +94,7 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
| [shapes_digital_clock](shapes/shapes_digital_clock.c) |
| ⭐⭐⭐⭐️ | 5.5 | 5.6 | [Hamza RAHAL](https://github.com/hmz-rhl) |
| [shapes_double_pendulum](shapes/shapes_double_pendulum.c) |
| ⭐⭐☆☆ | 5.5 | 5.5 | [JoeCheong](https://github.com/Joecheong2006) |
| [shapes_dashed_line](shapes/shapes_dashed_line.c) |
| ⭐☆☆☆ | 5.5 | 5.5 | [Luís Almeida](https://github.com/luis605) |
+| [shapes_vector_angle](shapes/shapes_vector_angle.c) |
| ⭐⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
### category: textures [26]
@@ -179,12 +182,13 @@ Examples using raylib models functionality, including models loading/generation
| [models_basic_voxel](models/models_basic_voxel.c) |
| ⭐⭐☆☆ | 5.5 | 5.5 | [Tim Little](https://github.com/timlittle) |
| [models_geometry_textures_cube](models/models_geometry_textures_cube.c) |
| ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
-### category: shaders [29]
+### category: shaders [30]
Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib [rlgl](../src/rlgl.c) module.
| example | image | difficulty
level | version
created | last version
updated | original
developer |
|-----------|--------|:-------------------:|:------------------:|:-----------------------:|:----------------------|
+| [shaders_ascii_rendering](shaders/shaders_ascii_rendering.c) |
| ⭐⭐☆☆ | 5.5 | 5.6 | [Maicon Santana](https://github.com/maiconpintoabreu) |
| [shaders_basic_lighting](shaders/shaders_basic_lighting.c) |
| ⭐⭐⭐⭐️ | 3.0 | 4.2 | [Chris Camacho](https://github.com/chriscamacho) |
| [shaders_model_shader](shaders/shaders_model_shader.c) |
| ⭐⭐☆☆ | 1.3 | 3.7 | [Ramon Santamaria](https://github.com/raysan5) |
| [shaders_shapes_textures](shaders/shaders_shapes_textures.c) |
| ⭐⭐☆☆ | 1.7 | 3.7 | [Ramon Santamaria](https://github.com/raysan5) |
@@ -241,7 +245,7 @@ Examples showing raylib misc functionality that does not fit in other categories
| [easings_testbed](others/easings_testbed.c) |
| ⭐⭐⭐☆ | 2.5 | 3.0 | [Juan Miguel López](https://github.com/flashback-fx) |
| [raylib_opengl_interop](others/raylib_opengl_interop.c) |
| ⭐⭐⭐⭐️ | 3.8 | 4.0 | [Stephan Soller](https://github.com/arkanis) |
| [embedded_files_loading](others/embedded_files_loading.c) |
| ⭐⭐☆☆ | 3.0 | 3.5 | [Kristian Holmgren](https://github.com/defutura) |
-| [raymath_vector_angle](others/raymath_vector_angle.c) |
| ⭐⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
+| [web_basic_window](others/web_basic_window.c) |
| ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
Some example missing? As always, contributions are welcome, feel free to send new examples!
Here is an[examples template](examples_template.c) with instructions to start with!
diff --git a/examples/core/core_delta_time.c b/examples/core/core_delta_time.c
index 86bc969b3..e52c743da 100644
--- a/examples/core/core_delta_time.c
+++ b/examples/core/core_delta_time.c
@@ -4,14 +4,14 @@
*
* Example complexity rating: [★☆☆☆] 1/4
*
-* Example originally created with raylib 5.5
+* Example originally created with raylib 5.5, last time updated with raylib 5.6-dev
*
* Example contributed by Robin (@RobinsAviary) and reviewed by Ramon Santamaria (@raysan5)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
-* Copyright (c) 2025-2025 Robin (@RobinsAviary)
+* Copyright (c) 2025 Robin (@RobinsAviary)
*
********************************************************************************************/
diff --git a/examples/core/core_monitor_change.c b/examples/core/core_monitor_change.c
index 8983556af..c85b3f633 100644
--- a/examples/core/core_monitor_change.c
+++ b/examples/core/core_monitor_change.c
@@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
-* Copyright (c) 2025-2025 Maicon Santana (@maiconpintoabreu)
+* Copyright (c) 2025 Maicon Santana (@maiconpintoabreu)
*
********************************************************************************************/
diff --git a/examples/examples_list.txt b/examples/examples_list.txt
index 52104fbd9..50643bf2b 100644
--- a/examples/examples_list.txt
+++ b/examples/examples_list.txt
@@ -8,6 +8,7 @@
# WARNING: List is not ordered by example name but by the display order on web
#
core;core_basic_window;★☆☆☆;1.0;1.0;2013;2025;"Ramon Santamaria";@raysan5
+core;core_delta_time;★☆☆☆;5.5;5.6-dev;2025;2025;"Robin";@RobinsAviary
core;core_input_keys;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5
core;core_input_mouse;★☆☆☆;1.0;5.5;2014;2025;"Ramon Santamaria";@raysan5
core;core_input_mouse_wheel;★☆☆☆;1.1;1.3;2014;2025;"Ramon Santamaria";@raysan5
@@ -30,6 +31,7 @@ core;core_world_screen;★★☆☆;1.3;1.4;2015;2025;"Ramon Santamaria";@raysan
core;core_window_flags;★★★☆;3.5;3.5;2020;2025;"Ramon Santamaria";@raysan5
core;core_window_letterbox;★★☆☆;2.5;4.0;2019;2025;"Anata";@anatagawa
core;core_window_should_close;★☆☆☆;4.2;4.2;2013;2025;"Ramon Santamaria";@raysan5
+core;core_monitor_change;★☆☆☆;5.5;5.6;2025;2025;"Maicon Santana";@maiconpintoabreu
core;core_custom_logging;★★★☆;2.5;2.5;2018;2025;"Pablo Marcos Oltra";@pamarcos
core;core_drop_files;★★☆☆;1.3;4.2;2015;2025;"Ramon Santamaria";@raysan5
core;core_random_values;★☆☆☆;1.1;1.1;2014;2025;"Ramon Santamaria";@raysan5
@@ -67,6 +69,7 @@ shapes;shapes_splines_drawing;★★★☆;5.0;5.0;2023;2025;"Ramon Santamaria";
shapes;shapes_digital_clock;★★★★;5.5;5.6;2025;2025;"Hamza RAHAL";@hmz-rhl
shapes;shapes_double_pendulum;★★☆☆;5.5;5.5;2025;2025;"JoeCheong";@Joecheong2006
shapes;shapes_dashed_line;★☆☆☆;5.5;5.5;2025;2025;"Luís Almeida";@luis605
+shapes;shapes_vector_angle;★★☆☆;1.0;5.0;2023;2025;"Ramon Santamaria";@raysan5
textures;textures_logo_raylib;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5
textures;textures_srcrec_dstrec;★★★☆;1.3;1.3;2015;2025;"Ramon Santamaria";@raysan5
textures;textures_image_drawing;★★☆☆;1.4;1.4;2016;2025;"Ramon Santamaria";@raysan5
@@ -132,6 +135,7 @@ models;models_bone_socket;★★★★;4.5;4.5;2024;2025;"iP";@ipzaur
models;models_tesseract_view;★★☆☆;5.6-dev;5.6-dev;2024;2025;"Timothy van der Valk";@arceryz
models;models_basic_voxel;★★☆☆;5.5;5.5;2025;2025;"Tim Little";@timlittle
models;models_geometry_textures_cube;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Jopestpe";@jopestpe
+shaders;shaders_ascii_rendering;★★☆☆;5.5;5.6;2025;2025;"Maicon Santana";@maiconpintoabreu
shaders;shaders_basic_lighting;★★★★;3.0;4.2;2019;2025;"Chris Camacho";@chriscamacho
shaders;shaders_model_shader;★★☆☆;1.3;3.7;2014;2025;"Ramon Santamaria";@raysan5
shaders;shaders_shapes_textures;★★☆☆;1.7;3.7;2015;2025;"Ramon Santamaria";@raysan5
@@ -174,4 +178,4 @@ others;rlgl_compute_shader;★★★★;4.0;4.0;2021;2025;"Teddy Astie";@tsnake4
others;easings_testbed;★★★☆;2.5;3.0;2019;2025;"Juan Miguel López";@flashback-fx
others;raylib_opengl_interop;★★★★;3.8;4.0;2021;2025;"Stephan Soller";@arkanis
others;embedded_files_loading;★★☆☆;3.0;3.5;2020;2025;"Kristian Holmgren";@defutura
-others;raymath_vector_angle;★★☆☆;1.0;5.0;2023;2025;"Ramon Santamaria";@raysan5
+others;web_basic_window;★☆☆☆;5.6-dev;5.6-dev;2014;2025;"Ramon Santamaria";@raysan5
diff --git a/examples/models/models_geometry_textures_cube.c b/examples/models/models_geometry_textures_cube.c
index 4608ad951..f8236f36d 100644
--- a/examples/models/models_geometry_textures_cube.c
+++ b/examples/models/models_geometry_textures_cube.c
@@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
-* Copyright (c) 2025-2025 Jopestpe (@jopestpe)
+* Copyright (c) 2025 Jopestpe (@jopestpe)
*
********************************************************************************************/
diff --git a/examples/others/web_basic_window.c b/examples/others/web_basic_window.c
index 8aeebf414..f85c6e4f6 100644
--- a/examples/others/web_basic_window.c
+++ b/examples/others/web_basic_window.c
@@ -1,15 +1,18 @@
/*******************************************************************************************
*
-* raylib [others] example - Basic window (adapted for HTML5 platform)
+* raylib [others] example - basic window
*
-* This example is prepared to compile for PLATFORM_WEB and PLATFORM_DESKTOP
-* As you will notice, code structure is slightly different to the other examples...
-* To compile it for PLATFORM_WEB just uncomment #define PLATFORM_WEB at beginning
+* This example has been adapted to compile for PLATFORM_WEB and PLATFORM_DESKTOP
+* As you will notice, code structure is slightly different to the other examples
*
-* This example has been created using raylib 1.3 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+* Example complexity rating: [★☆☆☆] 1/4
*
-* Copyright (c) 2015 Ramon Santamaria (@raysan5)
+* Example originally created with raylib 1.3, last time updated with raylib 5.5
+*
+* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
+* BSD-like license that allows static linking with closed source software
+*
+* Copyright (c) 2015-2025 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
diff --git a/examples/shaders/shaders_ascii_rendering.c b/examples/shaders/shaders_ascii_rendering.c
index 33fb052f7..523b381b2 100644
--- a/examples/shaders/shaders_ascii_rendering.c
+++ b/examples/shaders/shaders_ascii_rendering.c
@@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
-* Copyright (c) 2025-2025 Maicon Santana (@maiconpintoabreu)
+* Copyright (c) 2025 Maicon Santana (@maiconpintoabreu)
*
********************************************************************************************/
diff --git a/examples/shapes/shapes_bouncing_ball.c b/examples/shapes/shapes_bouncing_ball.c
index 73dca0011..5ae699944 100644
--- a/examples/shapes/shapes_bouncing_ball.c
+++ b/examples/shapes/shapes_bouncing_ball.c
@@ -4,9 +4,9 @@
*
* Example complexity rating: [★☆☆☆] 1/4
*
-* Example originally created with raylib 2.5, last time updated with raylib 5.6
+* Example originally created with raylib 2.5, last time updated with raylib 2.5
*
-* Example contributed by Jopestpe (@jopestpe)
+* Example contributed by Ramon Santamaria (@raysan5), reviewed by Jopestpe (@jopestpe)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
diff --git a/examples/shapes/shapes_bullet_hell.c b/examples/shapes/shapes_bullet_hell.c
index 2635ee02c..8eaddfbfe 100644
--- a/examples/shapes/shapes_bullet_hell.c
+++ b/examples/shapes/shapes_bullet_hell.c
@@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
-* Copyright (c) 2025-2025 Zero (@zerohorsepower)
+* Copyright (c) 2025 Zero (@zerohorsepower)
*
********************************************************************************************/
diff --git a/examples/shapes/shapes_dashed_line.c b/examples/shapes/shapes_dashed_line.c
index fd017562f..7a6bf3eee 100644
--- a/examples/shapes/shapes_dashed_line.c
+++ b/examples/shapes/shapes_dashed_line.c
@@ -1,10 +1,10 @@
/*******************************************************************************************
*
-* raylib [shapes] example - dashed line drawing
+* raylib [shapes] example - dashed line
*
* Example complexity rating: [★☆☆☆] 1/4
*
-* Example originally created with raylib 2.5, last time updated with raylib 2.5
+* Example originally created with raylib 5.5, last time updated with raylib 5.5
*
* Example contributed by Luís Almeida (@luis605)
*
@@ -16,8 +16,6 @@
********************************************************************************************/
#include "raylib.h"
-#define RAYGUI_IMPLEMENTATION
-#include "raygui.h" // Required for GUI controls
//------------------------------------------------------------------------------------
// Program main entry point
@@ -29,7 +27,7 @@ int main(void)
const int screenWidth = 800;
const int screenHeight = 450;
- InitWindow(screenWidth, screenHeight, "raylib [shapes] example - interactive dashed line");
+ InitWindow(screenWidth, screenHeight, "raylib [shapes] example - dashed line");
// Line Properties
Vector2 lineStartPosition = { 20.0f, 50.0f };
@@ -42,6 +40,7 @@ int main(void)
int colorIndex = 0;
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
+ //--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
@@ -50,8 +49,6 @@ int main(void)
//----------------------------------------------------------------------------------
lineEndPosition = GetMousePosition(); // Line endpoint follows the mouse
- // --- Keyboard Controls ---
-
// Change Dash Length (UP/DOWN arrows)
if (IsKeyDown(KEY_UP)) dashLength += 1.0f;
if (IsKeyDown(KEY_DOWN) && dashLength > 1.0f) dashLength -= 1.0f;
@@ -61,11 +58,7 @@ int main(void)
if (IsKeyDown(KEY_LEFT) && blankLength > 1.0f) blankLength -= 1.0f;
// Cycle through colors ('C' key)
- if (IsKeyPressed(KEY_C))
- {
- colorIndex = (colorIndex + 1) % (sizeof(lineColors)/sizeof(Color));
- }
-
+ if (IsKeyPressed(KEY_C)) colorIndex = (colorIndex + 1)%(sizeof(lineColors)/sizeof(Color));
//----------------------------------------------------------------------------------
// Draw
diff --git a/examples/others/raymath_vector_angle.c b/examples/shapes/shapes_vector_angle.c
similarity index 96%
rename from examples/others/raymath_vector_angle.c
rename to examples/shapes/shapes_vector_angle.c
index cded99e8b..7de296dcb 100644
--- a/examples/others/raymath_vector_angle.c
+++ b/examples/shapes/shapes_vector_angle.c
@@ -1,6 +1,6 @@
/*******************************************************************************************
*
-* raylib [others] example - vector angle
+* raylib [shapes] example - vector angle
*
* Example complexity rating: [★★☆☆] 2/4
*
@@ -15,7 +15,7 @@
#include "raylib.h"
-#include "raymath.h"
+#include "raymath.h" // Required for: Vector2LineAngle()
//------------------------------------------------------------------------------------
// Program main entry point
@@ -25,9 +25,10 @@ int main(void)
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
+
const int screenHeight = 450;
- InitWindow(screenWidth, screenHeight, "raylib [others] example - vector angle");
+ InitWindow(screenWidth, screenHeight, "raylib [shapes] example - vector angle");
Vector2 v0 = { screenWidth/2, screenHeight/2 };
Vector2 v1 = Vector2Add(v0, (Vector2){ 100.0f, 80.0f });
diff --git a/examples/others/raymath_vector_angle.png b/examples/shapes/shapes_vector_angle.png
similarity index 100%
rename from examples/others/raymath_vector_angle.png
rename to examples/shapes/shapes_vector_angle.png
diff --git a/projects/VS2022/examples/core_delta_time.vcxproj b/projects/VS2022/examples/core_delta_time.vcxproj
new file mode 100644
index 000000000..3d31afa42
--- /dev/null
+++ b/projects/VS2022/examples/core_delta_time.vcxproj
@@ -0,0 +1,569 @@
+
+
+
+
+ Debug.DLL
+ ARM64
+
+
+ Debug.DLL
+ Win32
+
+
+ Debug.DLL
+ x64
+
+
+ Debug
+ ARM64
+
+
+ Debug
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release.DLL
+ ARM64
+
+
+ Release.DLL
+ Win32
+
+
+ Release.DLL
+ x64
+
+
+ Release
+ ARM64
+
+
+ Release
+ Win32
+
+
+ Release
+ x64
+
+
+
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}
+ Win32Proj
+ core_delta_time
+ 10.0
+ core_delta_time
+
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;shcore.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+
+
+
+
+
+
+ {e89d61ac-55de-4482-afd4-df7242ebc859}
+
+
+
+
+
+
\ No newline at end of file
diff --git a/projects/VS2022/examples/core_monitor_change.vcxproj b/projects/VS2022/examples/core_monitor_change.vcxproj
new file mode 100644
index 000000000..e372a68d0
--- /dev/null
+++ b/projects/VS2022/examples/core_monitor_change.vcxproj
@@ -0,0 +1,569 @@
+
+
+
+
+ Debug.DLL
+ ARM64
+
+
+ Debug.DLL
+ Win32
+
+
+ Debug.DLL
+ x64
+
+
+ Debug
+ ARM64
+
+
+ Debug
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release.DLL
+ ARM64
+
+
+ Release.DLL
+ Win32
+
+
+ Release.DLL
+ x64
+
+
+ Release
+ ARM64
+
+
+ Release
+ Win32
+
+
+ Release
+ x64
+
+
+
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}
+ Win32Proj
+ core_monitor_change
+ 10.0
+ core_monitor_change
+
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\core
+ WindowsLocalDebugger
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;shcore.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+
+
+
+
+
+
+ {e89d61ac-55de-4482-afd4-df7242ebc859}
+
+
+
+
+
+
\ No newline at end of file
diff --git a/projects/VS2022/examples/models_basic_voxel.vcxproj b/projects/VS2022/examples/models_basic_voxel.vcxproj
new file mode 100644
index 000000000..f3e541f27
--- /dev/null
+++ b/projects/VS2022/examples/models_basic_voxel.vcxproj
@@ -0,0 +1,569 @@
+
+
+
+
+ Debug.DLL
+ ARM64
+
+
+ Debug.DLL
+ Win32
+
+
+ Debug.DLL
+ x64
+
+
+ Debug
+ ARM64
+
+
+ Debug
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release.DLL
+ ARM64
+
+
+ Release.DLL
+ Win32
+
+
+ Release.DLL
+ x64
+
+
+ Release
+ ARM64
+
+
+ Release
+ Win32
+
+
+ Release
+ x64
+
+
+
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}
+ Win32Proj
+ models_basic_voxel
+ 10.0
+ models_basic_voxel
+
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;shcore.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+
+
+
+
+
+
+ {e89d61ac-55de-4482-afd4-df7242ebc859}
+
+
+
+
+
+
\ No newline at end of file
diff --git a/projects/VS2022/examples/models_geometry_textures_cube.vcxproj b/projects/VS2022/examples/models_geometry_textures_cube.vcxproj
new file mode 100644
index 000000000..5c8452472
--- /dev/null
+++ b/projects/VS2022/examples/models_geometry_textures_cube.vcxproj
@@ -0,0 +1,569 @@
+
+
+
+
+ Debug.DLL
+ ARM64
+
+
+ Debug.DLL
+ Win32
+
+
+ Debug.DLL
+ x64
+
+
+ Debug
+ ARM64
+
+
+ Debug
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release.DLL
+ ARM64
+
+
+ Release.DLL
+ Win32
+
+
+ Release.DLL
+ x64
+
+
+ Release
+ ARM64
+
+
+ Release
+ Win32
+
+
+ Release
+ x64
+
+
+
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}
+ Win32Proj
+ models_geometry_textures_cube
+ 10.0
+ models_geometry_textures_cube
+
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\models
+ WindowsLocalDebugger
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;shcore.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+
+
+
+
+
+
+ {e89d61ac-55de-4482-afd4-df7242ebc859}
+
+
+
+
+
+
\ No newline at end of file
diff --git a/projects/VS2022/examples/shaders_ascii_rendering.vcxproj b/projects/VS2022/examples/shaders_ascii_rendering.vcxproj
new file mode 100644
index 000000000..49ee10790
--- /dev/null
+++ b/projects/VS2022/examples/shaders_ascii_rendering.vcxproj
@@ -0,0 +1,569 @@
+
+
+
+
+ Debug.DLL
+ ARM64
+
+
+ Debug.DLL
+ Win32
+
+
+ Debug.DLL
+ x64
+
+
+ Debug
+ ARM64
+
+
+ Debug
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release.DLL
+ ARM64
+
+
+ Release.DLL
+ Win32
+
+
+ Release.DLL
+ x64
+
+
+ Release
+ ARM64
+
+
+ Release
+ Win32
+
+
+ Release
+ x64
+
+
+
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}
+ Win32Proj
+ shaders_ascii_rendering
+ 10.0
+ shaders_ascii_rendering
+
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shaders
+ WindowsLocalDebugger
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;shcore.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+
+
+
+
+
+
+ {e89d61ac-55de-4482-afd4-df7242ebc859}
+
+
+
+
+
+
\ No newline at end of file
diff --git a/projects/VS2022/examples/shapes_bullet_hell.vcxproj b/projects/VS2022/examples/shapes_bullet_hell.vcxproj
new file mode 100644
index 000000000..de74d2f79
--- /dev/null
+++ b/projects/VS2022/examples/shapes_bullet_hell.vcxproj
@@ -0,0 +1,569 @@
+
+
+
+
+ Debug.DLL
+ ARM64
+
+
+ Debug.DLL
+ Win32
+
+
+ Debug.DLL
+ x64
+
+
+ Debug
+ ARM64
+
+
+ Debug
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release.DLL
+ ARM64
+
+
+ Release.DLL
+ Win32
+
+
+ Release.DLL
+ x64
+
+
+ Release
+ ARM64
+
+
+ Release
+ Win32
+
+
+ Release
+ x64
+
+
+
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}
+ Win32Proj
+ shapes_bullet_hell
+ 10.0
+ shapes_bullet_hell
+
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;shcore.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+
+
+
+
+
+
+ {e89d61ac-55de-4482-afd4-df7242ebc859}
+
+
+
+
+
+
\ No newline at end of file
diff --git a/projects/VS2022/examples/shapes_dashed_line.vcxproj b/projects/VS2022/examples/shapes_dashed_line.vcxproj
new file mode 100644
index 000000000..4a4b86ef3
--- /dev/null
+++ b/projects/VS2022/examples/shapes_dashed_line.vcxproj
@@ -0,0 +1,569 @@
+
+
+
+
+ Debug.DLL
+ ARM64
+
+
+ Debug.DLL
+ Win32
+
+
+ Debug.DLL
+ x64
+
+
+ Debug
+ ARM64
+
+
+ Debug
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release.DLL
+ ARM64
+
+
+ Release.DLL
+ Win32
+
+
+ Release.DLL
+ x64
+
+
+ Release
+ ARM64
+
+
+ Release
+ Win32
+
+
+ Release
+ x64
+
+
+
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}
+ Win32Proj
+ shapes_dashed_line
+ 10.0
+ shapes_dashed_line
+
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;shcore.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+
+
+
+
+
+
+ {e89d61ac-55de-4482-afd4-df7242ebc859}
+
+
+
+
+
+
\ No newline at end of file
diff --git a/projects/VS2022/examples/shapes_vector_angle.vcxproj b/projects/VS2022/examples/shapes_vector_angle.vcxproj
new file mode 100644
index 000000000..c2e0d9426
--- /dev/null
+++ b/projects/VS2022/examples/shapes_vector_angle.vcxproj
@@ -0,0 +1,569 @@
+
+
+
+
+ Debug.DLL
+ ARM64
+
+
+ Debug.DLL
+ Win32
+
+
+ Debug.DLL
+ x64
+
+
+ Debug
+ ARM64
+
+
+ Debug
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release.DLL
+ ARM64
+
+
+ Release.DLL
+ Win32
+
+
+ Release.DLL
+ x64
+
+
+ Release
+ ARM64
+
+
+ Release
+ Win32
+
+
+ Release
+ x64
+
+
+
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}
+ Win32Proj
+ shapes_vector_angle
+ 10.0
+ shapes_vector_angle
+
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\shapes
+ WindowsLocalDebugger
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;shcore.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+
+
+
+
+
+
+ {e89d61ac-55de-4482-afd4-df7242ebc859}
+
+
+
+
+
+
\ No newline at end of file
diff --git a/projects/VS2022/examples/web_basic_window.vcxproj b/projects/VS2022/examples/web_basic_window.vcxproj
new file mode 100644
index 000000000..e36012ac6
--- /dev/null
+++ b/projects/VS2022/examples/web_basic_window.vcxproj
@@ -0,0 +1,569 @@
+
+
+
+
+ Debug.DLL
+ ARM64
+
+
+ Debug.DLL
+ Win32
+
+
+ Debug.DLL
+ x64
+
+
+ Debug
+ ARM64
+
+
+ Debug
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release.DLL
+ ARM64
+
+
+ Release.DLL
+ Win32
+
+
+ Release.DLL
+ x64
+
+
+ Release
+ ARM64
+
+
+ Release
+ Win32
+
+
+ Release
+ x64
+
+
+
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}
+ Win32Proj
+ web_basic_window
+ 10.0
+ web_basic_window
+
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ true
+ $(DefaultPlatformToolset)
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+ Application
+ false
+ $(DefaultPlatformToolset)
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ true
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ false
+ $(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\
+ $(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\
+
+
+ $(SolutionDir)..\..\examples\others
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\others
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\others
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\others
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\others
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\others
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\others
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\others
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\others
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\others
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\others
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\..\examples\others
+ WindowsLocalDebugger
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;shcore.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ /FS %(AdditionalOptions)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+
+
+ Level3
+ Disabled
+ WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)
+ CompileAsC
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+
+
+ Console
+ true
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+ Copy Debug DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+ Level3
+
+
+ MaxSpeed
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP
+ $(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)
+ CompileAsC
+ true
+
+
+ Console
+ true
+ true
+ true
+ raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
+ $(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\
+
+
+ xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"
+
+
+ Copy Release DLL to output directory
+
+
+
+
+
+
+
+
+
+
+ {e89d61ac-55de-4482-afd4-df7242ebc859}
+
+
+
+
+
+
\ No newline at end of file
diff --git a/projects/VS2022/raylib.sln b/projects/VS2022/raylib.sln
index c0295d4c6..0d7019b61 100644
--- a/projects/VS2022/raylib.sln
+++ b/projects/VS2022/raylib.sln
@@ -347,6 +347,24 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_undo_redo", "examples\
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_input_actions", "examples\core_input_actions.vcxproj", "{718FCBD0-591D-448C-B7D5-9F1CA8544E7B}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_delta_time", "examples\core_delta_time.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_bullet_hell", "examples\shapes_bullet_hell.vcxproj", "{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_vector_angle", "examples\shapes_vector_angle.vcxproj", "{9DB1F875-6E65-4195-B23F-ED8095C0B99C}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_basic_voxel", "examples\models_basic_voxel.vcxproj", "{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_dashed_line", "examples\shapes_dashed_line.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_geometry_textures_cube", "examples\models_geometry_textures_cube.vcxproj", "{2CCCD9E4-9058-4291-BD89-39C979F0CA1E}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_ascii_rendering", "examples\shaders_ascii_rendering.vcxproj", "{9DB1F875-6E65-4195-B23F-ED8095C0B99C}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_monitor_change", "examples\core_monitor_change.vcxproj", "{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "web_basic_window", "examples\web_basic_window.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug.DLL|ARM64 = Debug.DLL|ARM64
@@ -4273,6 +4291,222 @@ Global
{718FCBD0-591D-448C-B7D5-9F1CA8544E7B}.Release|x64.Build.0 = Release|x64
{718FCBD0-591D-448C-B7D5-9F1CA8544E7B}.Release|x86.ActiveCfg = Release|Win32
{718FCBD0-591D-448C-B7D5-9F1CA8544E7B}.Release|x86.Build.0 = Release|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.Build.0 = Debug|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.ActiveCfg = Debug|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.Build.0 = Debug|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.ActiveCfg = Debug|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.Build.0 = Debug|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.ActiveCfg = Release|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.Build.0 = Release|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.ActiveCfg = Release|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.Build.0 = Release|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.ActiveCfg = Release|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.Build.0 = Release|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|ARM64.Build.0 = Debug|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x64.ActiveCfg = Debug|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x64.Build.0 = Debug|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x86.ActiveCfg = Debug|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x86.Build.0 = Debug|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|ARM64.ActiveCfg = Release|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|ARM64.Build.0 = Release|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x64.ActiveCfg = Release|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x64.Build.0 = Release|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x86.ActiveCfg = Release|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x86.Build.0 = Release|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|ARM64.Build.0 = Debug|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|x64.ActiveCfg = Debug|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|x64.Build.0 = Debug|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|x86.ActiveCfg = Debug|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|x86.Build.0 = Debug|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|ARM64.ActiveCfg = Release|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|ARM64.Build.0 = Release|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|x64.ActiveCfg = Release|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|x64.Build.0 = Release|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|x86.ActiveCfg = Release|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|x86.Build.0 = Release|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|ARM64.Build.0 = Debug|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|x64.ActiveCfg = Debug|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|x64.Build.0 = Debug|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|x86.ActiveCfg = Debug|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|x86.Build.0 = Debug|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|ARM64.ActiveCfg = Release|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|ARM64.Build.0 = Release|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x64.ActiveCfg = Release|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x64.Build.0 = Release|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x86.ActiveCfg = Release|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x86.Build.0 = Release|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.Build.0 = Debug|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.ActiveCfg = Debug|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.Build.0 = Debug|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.ActiveCfg = Debug|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.Build.0 = Debug|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.ActiveCfg = Release|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.Build.0 = Release|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.ActiveCfg = Release|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.Build.0 = Release|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.ActiveCfg = Release|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.Build.0 = Release|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|ARM64.Build.0 = Debug|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x64.ActiveCfg = Debug|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x64.Build.0 = Debug|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x86.ActiveCfg = Debug|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Debug|x86.Build.0 = Debug|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|ARM64.ActiveCfg = Release|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|ARM64.Build.0 = Release|ARM64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x64.ActiveCfg = Release|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x64.Build.0 = Release|x64
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x86.ActiveCfg = Release|Win32
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E}.Release|x86.Build.0 = Release|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|ARM64.Build.0 = Debug|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|x64.ActiveCfg = Debug|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|x64.Build.0 = Debug|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|x86.ActiveCfg = Debug|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Debug|x86.Build.0 = Debug|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|ARM64.ActiveCfg = Release|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|ARM64.Build.0 = Release|ARM64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|x64.ActiveCfg = Release|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|x64.Build.0 = Release|x64
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|x86.ActiveCfg = Release|Win32
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C}.Release|x86.Build.0 = Release|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|ARM64.Build.0 = Debug|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|x64.ActiveCfg = Debug|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|x64.Build.0 = Debug|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|x86.ActiveCfg = Debug|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Debug|x86.Build.0 = Debug|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|ARM64.ActiveCfg = Release|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|ARM64.Build.0 = Release|ARM64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x64.ActiveCfg = Release|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x64.Build.0 = Release|x64
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x86.ActiveCfg = Release|Win32
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F}.Release|x86.Build.0 = Release|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.Build.0 = Debug|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.ActiveCfg = Debug|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.Build.0 = Debug|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.ActiveCfg = Debug|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.Build.0 = Debug|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.Build.0 = Release.DLL|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.ActiveCfg = Release|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.Build.0 = Release|ARM64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.ActiveCfg = Release|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.Build.0 = Release|x64
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.ActiveCfg = Release|Win32
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -4448,6 +4682,14 @@ Global
{D496308F-3C3C-40B3-A3ED-EA327D244B3E} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
{3B27F358-2679-4F38-B297-17B536F580BB} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{718FCBD0-591D-448C-B7D5-9F1CA8544E7B} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {278D8859-20B1-428F-8448-064F46E1F021}
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {278D8859-20B1-428F-8448-064F46E1F021}
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
+ {6B1A933E-71B8-4C1F-9E79-02D98830E671} = {278D8859-20B1-428F-8448-064F46E1F021}
+ {2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
+ {9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
+ {52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}
diff --git a/src/platforms/rcore_desktop_win32.c b/src/platforms/rcore_desktop_win32.c
index c7740ba2e..b9acde0e8 100644
--- a/src/platforms/rcore_desktop_win32.c
+++ b/src/platforms/rcore_desktop_win32.c
@@ -76,8 +76,9 @@
#include
#include
-#include
-//#include
+#if !defined(GRAPHICS_API_OPENGL_11_SOFTWARE)
+ #include
+#endif
//----------------------------------------------------------------------------------
// Types and Structures Definition
@@ -87,9 +88,14 @@
// the backend must keep the client area this size (after DPI scaling is applied)
// when the window isn't fullscreen/maximized/minimized
typedef struct {
- HWND hwnd;
- HDC hdc;
- HGLRC glContext;
+ HWND hwnd; // Window handler
+ HDC hdc; // Graphic context handler
+ HGLRC glContext; // OpenGL context handler
+ // Software renderer variables
+ HDC hdcmem; // Memory graphic context handler
+ HBITMAP hbitmap; // GDI bitmap handler
+ unsigned int *pixels; // Pointer to pixel data buffer (BGRA format)
+
LARGE_INTEGER timerFrequency;
unsigned int appScreenWidth;
unsigned int appScreenHeight;
@@ -251,7 +257,7 @@ static bool DecoratedFromStyle(DWORD style)
static Mized MizedFromStyle(DWORD style)
{
- // minimized takes precedence over maximized
+ // Minimized takes precedence over maximized
if (style & WS_MINIMIZE) return MIZED_MIN;
if (style & WS_MAXIMIZE) return MIZED_MAX;
return MIZED_NONE;
@@ -260,7 +266,7 @@ static Mized MizedFromStyle(DWORD style)
static Mized MizedFromFlags(unsigned flags)
{
// minimized takes precedence over maximized
- if (flags & FLAG_WINDOW_MINIMIZED) return MIZED_MIN;
+ if (FLAG_CHECK(flags, FLAG_WINDOW_MINIMIZED)) return MIZED_MIN;
if (flags & FLAG_WINDOW_MAXIMIZED) return MIZED_MAX;
return MIZED_NONE;
}
@@ -287,15 +293,6 @@ static DWORD MakeWindowStyle(unsigned flags)
return style;
}
-static bool IsMinimized2(HWND hwnd)
-{
- bool isIconic = IsIconic(hwnd);
- bool styleMinimized = !!(WS_MINIMIZE & GetWindowLongPtrW(hwnd, GWL_STYLE));
- if (isIconic != styleMinimized) TRACELOG(LOG_WARNING, "IsIconic(%d) != WS_MINIMIZED(%d)", isIconic, styleMinimized);
-
- return isIconic;
-}
-
// Enforces that the actual window/platform state is in sync with raylib's flags
static void CheckFlags(const char *context, HWND hwnd, DWORD flags, DWORD expectedStyle, DWORD styleCheckMask)
{
@@ -433,6 +430,8 @@ static bool UpdateWindowSize(UpdateWindowKind kind, HWND hwnd, int width, int he
info.cbSize = sizeof(info);
if (!GetMonitorInfoW(monitor, &info)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "GetMonitorInfo", GetLastError());
+ #define MAX(a,b) (((a)>(b))? (a):(b))
+
LONG monitorWidth = info.rcMonitor.right - info.rcMonitor.left;
LONG monitorHeight = info.rcMonitor.bottom - info.rcMonitor.top;
windowPos = (POINT){
@@ -442,10 +441,16 @@ static bool UpdateWindowSize(UpdateWindowKind kind, HWND hwnd, int width, int he
}
else swpFlags |= SWP_NOMOVE;
- if (!SetWindowPos(hwnd, NULL, windowPos.x, windowPos.y, windowSize.cx, windowSize.cy, swpFlags))
- {
- TRACELOG(LOG_ERROR, "%s failed, error=%lu", "SetWindowPos", GetLastError());
- }
+ // WARNING: This code must be called after swInit() has been called, after InitPlatform() in [rcore]
+ //RECT rc = {0, 0, desired.cx, desired.cy};
+ //AdjustWindowRectEx(&rc, WS_OVERLAPPEDWINDOW, FALSE, 0);
+ //SetWindowPos(hwnd, NULL, windowPos.x, windowPos.y, rc.right - rc.left, rc.bottom - rc.top, SWP_NOMOVE | SWP_NOZORDER);
+
+ // Old code
+ //if (!SetWindowPos(hwnd, NULL, windowPos.x, windowPos.y, windowSize.cx, windowSize.cy, swpFlags))
+ //{
+ // TRACELOG(LOG_ERROR, "%s failed, error=%lu", "SetWindowPos", GetLastError());
+ //}
return true;
}
@@ -1149,8 +1154,18 @@ void DisableCursor(void)
void SwapScreenBuffer(void)
{
if (!platform.hdc) abort();
+
+#if defined(GRAPHICS_API_OPENGL_11_SOFTWARE)
+ // Update framebuffer
+ rlCopyFramebuffer(0, 0, CORE.Window.render.width, CORE.Window.render.height, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, platform.pixels);
+
+ // Force redraw
+ InvalidateRect(platform.hwnd, NULL, FALSE);
+ UpdateWindow(platform.hwnd);
+#else
if (!SwapBuffers(platform.hdc)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "SwapBuffers", GetLastError());
if (!ValidateRect(platform.hwnd, NULL)) TRACELOG(LOG_ERROR, "%s failed, error=%lu", "ValidateRect", GetLastError());
+#endif
}
//----------------------------------------------------------------------------------
@@ -1264,7 +1279,6 @@ void PollInputEvents(void)
MSG msg = { 0 };
while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
{
- if (msg.message == WM_PAINT) return;
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
@@ -1432,7 +1446,7 @@ int InitPlatform(void)
// NOTE: Title string needs to be converted to WCHAR
WCHAR *titleWide = NULL;
A_TO_W_ALLOCA(titleWide, CORE.Window.title);
-
+
// Create window and get handle
platform.hwnd = CreateWindowExW(
WINDOW_STYLE_EX,
@@ -1440,7 +1454,7 @@ int InitPlatform(void)
titleWide,
MakeWindowStyle(CORE.Window.flags), // WS_OVERLAPPEDWINDOW | WS_VISIBLE
CW_USEDEFAULT, CW_USEDEFAULT,
- 0, 0, // Window size [width, height], needs to be updated
+ platform.appScreenWidth, platform.appScreenHeight, // TODO: Window size [width, height], needs to be updated?
NULL, NULL,
GetModuleHandleW(NULL), NULL);
@@ -1454,15 +1468,40 @@ int InitPlatform(void)
// NOTE: Windows GDI object that represents a drawing surface
platform.hdc = GetDC(platform.hwnd);
- // TODO: Support software rendering (instead of hardware-accelerated OpenGL context)
+ if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
+ {
+ //ShowWindow(platform.hwnd, SW_SHOWDEFAULT); //SW_SHOWNORMAL
- // Init OpenGL modern context
- platform.glContext = InitOpenGL(platform.hwnd, platform.hdc);
+ // Initialize software framebuffer
+ BITMAPINFO bmi = { 0 };
+ ZeroMemory(&bmi, sizeof(bmi));
+ bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ bmi.bmiHeader.biWidth = platform.appScreenWidth;
+ bmi.bmiHeader.biHeight = -(int)(platform.appScreenHeight); // Top-down bitmap
+ bmi.bmiHeader.biPlanes = 1;
+ bmi.bmiHeader.biBitCount = 32; // 32-bit BGRA
+ bmi.bmiHeader.biCompression = BI_RGB;
+
+ platform.hdcmem = CreateCompatibleDC(platform.hdc);
+
+ platform.hbitmap = CreateDIBSection(
+ platform.hdcmem, &bmi, DIB_RGB_COLORS,
+ (void**)&platform.pixels, NULL, 0);
+
+ SelectObject(platform.hdcmem, platform.hbitmap);
+
+ //ReleaseDC(platform.hwnd, platform.hdc); // Required?
+ }
+ else
+ {
+ // Init hardware-accelerated OpenGL modern context
+ platform.glContext = InitOpenGL(platform.hwnd, platform.hdc);
+ }
CORE.Window.ready = true;
- // TODO: Should this function be called before or after drawing context is created?
- UpdateWindowSize(UPDATE_WINDOW_FIRST, platform.hwnd, platform.appScreenWidth, platform.appScreenHeight, platform.desiredFlags);
+ // TODO: Should this function be called before or after drawing context is created? --> After swInit() called!
+ //UpdateWindowSize(UPDATE_WINDOW_FIRST, platform.hwnd, platform.appScreenWidth, platform.appScreenHeight, platform.desiredFlags);
UpdateFlags(platform.hwnd, platform.desiredFlags, platform.appScreenWidth, platform.appScreenHeight);
CORE.Window.currentFbo.width = CORE.Window.render.width;
@@ -1531,11 +1570,29 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
case WM_DESTROY:
{
// Clean up for window destruction
- wglMakeCurrent(platform.hdc, NULL);
- if (platform.glContext)
+ if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
{
- if (!wglDeleteContext(platform.glContext)) abort();
- platform.glContext = NULL;
+ if (platform.hdcmem)
+ {
+ DeleteDC(platform.hdcmem);
+ platform.hdcmem = NULL;
+ }
+
+ if (platform.hbitmap)
+ {
+ DeleteObject(platform.hbitmap); // Clears platform.pixels data
+ platform.hbitmap = NULL;
+ platform.pixels = NULL; // NOTE: Pointer invalid after DeleteObject()
+ }
+ }
+ else // OpenGL hardware renderer
+ {
+ wglMakeCurrent(platform.hdc, NULL);
+ if (platform.glContext)
+ {
+ if (!wglDeleteContext(platform.glContext)) abort();
+ platform.glContext = NULL;
+ }
}
if (platform.hdc)
@@ -1544,6 +1601,8 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
platform.hdc = NULL;
}
+ PostQuitMessage(0);
+
} break;
case WM_CLOSE: CORE.Window.shouldClose = true; break; // Window close button [x], ALT+F4
//case WM_QUIT: // Application closing, not related to window
@@ -1711,10 +1770,22 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
result = DefWindowProc(hwnd, msg, wparam, lparam);
} break;
- //case WM_PAINT
+ case WM_PAINT:
+ {
+ if (rlGetVersion() == RL_OPENGL_11_SOFTWARE) // Using software renderer
+ {
+ PAINTSTRUCT ps = { 0 };
+ HDC hdc = BeginPaint(hwnd, &ps);
+
+ // Blit from memory DC to window DC
+ BitBlt(hdc, 0, 0, platform.appScreenWidth, platform.appScreenHeight, platform.hdcmem, 0, 0, SRCCOPY);
+
+ EndPaint(hwnd, &ps);
+ }
+ }
case WM_INPUT:
{
- HandleRawInput(lparam);
+ //HandleRawInput(lparam);
} break;
case WM_MOUSEMOVE:
{
@@ -1755,7 +1826,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpara
case WM_MOUSEHWHEEL: CORE.Input.Mouse.currentWheelMove.x = ((float)GET_WHEEL_DELTA_WPARAM(wparam))/WHEEL_DELTA; break;
case WM_APP_UPDATE_WINDOW_SIZE:
{
- UpdateWindowSize(UPDATE_WINDOW_NORMAL, hwnd, platform.appScreenWidth, platform.appScreenHeight, CORE.Window.flags);
+ //UpdateWindowSize(UPDATE_WINDOW_NORMAL, hwnd, platform.appScreenWidth, platform.appScreenHeight, CORE.Window.flags);
} break;
default: result = DefWindowProcW(hwnd, msg, wparam, lparam); // Message passed directly for execution (default behaviour)
@@ -1955,6 +2026,7 @@ static void UpdateFlags(HWND hwnd, unsigned desiredFlags, int width, int height)
else CORE.Window.flags &= ~FLAG_VSYNC_HINT;
}
+ // TODO: Review all this code...
DWORD previousStyle;
for (unsigned attempt = 1; ; attempt++)
{
diff --git a/src/raylib.h b/src/raylib.h
index b7ccaae22..c57efc2e1 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1258,11 +1258,11 @@ RLAPI Rectangle GetShapesTextureRectangle(void); // Get texture source re
RLAPI void DrawPixel(int posX, int posY, Color color); // Draw a pixel using geometry [Can be slow, use with care]
RLAPI void DrawPixelV(Vector2 position, Color color); // Draw a pixel using geometry (Vector version) [Can be slow, use with care]
RLAPI void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color); // Draw a line
-RLAPI void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int whiteSpaceSize, Color color); // Draw a dashed line
RLAPI void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); // Draw a line (using gl lines)
RLAPI void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line (using triangles/quads)
RLAPI void DrawLineStrip(const Vector2 *points, int pointCount, Color color); // Draw lines sequence (using gl lines)
RLAPI void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw line segment cubic-bezier in-out interpolation
+RLAPI void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int spaceSize, Color color); // Draw a dashed line
RLAPI void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle
RLAPI void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw a piece of a circle
RLAPI void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw circle sector outline
diff --git a/src/rcore.c b/src/rcore.c
index 7a17d7f6f..b9098db02 100644
--- a/src/rcore.c
+++ b/src/rcore.c
@@ -1332,7 +1332,7 @@ Shader LoadShader(const char *vsFileName, const char *fsFileName)
if (vsFileName != NULL) vShaderStr = LoadFileText(vsFileName);
if (fsFileName != NULL) fShaderStr = LoadFileText(fsFileName);
- if ((vShaderStr == NULL) && (fShaderStr == NULL)) TraceLog(LOG_WARNING, "SHADER: Shader files provided are not valid, using default shader");
+ if ((vShaderStr == NULL) && (fShaderStr == NULL)) TRACELOG(LOG_WARNING, "SHADER: Shader files provided are not valid, using default shader");
shader = LoadShaderFromMemory(vShaderStr, fShaderStr);
diff --git a/src/rmodels.c b/src/rmodels.c
index 9ded580c3..1e7599004 100644
--- a/src/rmodels.c
+++ b/src/rmodels.c
@@ -5023,7 +5023,7 @@ static ModelAnimation *LoadModelAnimationsIQM(const char *fileName, int *animCou
animations[a].bones = (BoneInfo *)RL_MALLOC(iqmHeader->num_poses*sizeof(BoneInfo));
animations[a].framePoses = (Transform **)RL_MALLOC(anim[a].num_frames*sizeof(Transform *));
memcpy(animations[a].name, fileDataPtr + iqmHeader->ofs_text + anim[a].name, 32); // I don't like this 32 here
- TraceLog(LOG_INFO, "IQM Anim %s", animations[a].name);
+ TRACELOG(LOG_INFO, "IQM Anim %s", animations[a].name);
// animations[a].framerate = anim.framerate; // TODO: Use animation framerate data?
for (unsigned int j = 0; j < iqmHeader->num_poses; j++)
diff --git a/src/rshapes.c b/src/rshapes.c
index a62b1c5f8..55f7d7fb9 100644
--- a/src/rshapes.c
+++ b/src/rshapes.c
@@ -182,53 +182,26 @@ void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color colo
rlEnd();
}
-void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int whiteSpaceSize, Color color)
+// Draw a line defining thickness
+void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
{
- // Calculate the vector and length of the line
- float dx = endPos.x - startPos.x;
- float dy = endPos.y - startPos.y;
- float lineLength = sqrtf(dx*dx + dy*dy);
+ Vector2 delta = { endPos.x - startPos.x, endPos.y - startPos.y };
+ float length = sqrtf(delta.x*delta.x + delta.y*delta.y);
- // If the line is too short for dashing or dash size is invalid, draw a solid thick line
- if (lineLength < (dashSize + whiteSpaceSize) || dashSize <= 0)
+ if ((length > 0) && (thick > 0))
{
- DrawLineV(startPos, endPos, color);
- return;
+ float scale = thick/(2*length);
+
+ Vector2 radius = { -scale*delta.y, scale*delta.x };
+ Vector2 strip[4] = {
+ { startPos.x - radius.x, startPos.y - radius.y },
+ { startPos.x + radius.x, startPos.y + radius.y },
+ { endPos.x - radius.x, endPos.y - radius.y },
+ { endPos.x + radius.x, endPos.y + radius.y }
+ };
+
+ DrawTriangleStrip(strip, 4, color);
}
-
- // Calculate the normalized direction vector of the line
- float invLineLength = 1 / lineLength;
- float dirX = dx * invLineLength;
- float dirY = dy * invLineLength;
-
- Vector2 currentPos = startPos;
- float distanceTraveled = 0;
-
- rlBegin(RL_LINES);
- rlColor4ub(color.r, color.g, color.b, color.a);
-
- while (distanceTraveled < lineLength)
- {
- // Calculate the end of the current dash
- float dashEndDist = distanceTraveled + dashSize;
- if (dashEndDist > lineLength)
- {
- dashEndDist = lineLength;
- }
-
- Vector2 dashEndPos = { startPos.x + dashEndDist * dirX, startPos.y + dashEndDist * dirY };
-
- // Draw the dash segment
- rlVertex2f(currentPos.x, currentPos.y);
- rlVertex2f(dashEndPos.x, dashEndPos.y);
-
- // Update the distance traveled and move the current position for the next dash
- distanceTraveled = dashEndDist + whiteSpaceSize;
- currentPos.x = startPos.x + distanceTraveled * dirX;
- currentPos.y = startPos.y + distanceTraveled * dirY;
- }
-
- rlEnd();
}
// Draw a line (using gl lines)
@@ -295,26 +268,50 @@ void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)
DrawTriangleStrip(points, 2*SPLINE_SEGMENT_DIVISIONS + 2, color);
}
-// Draw a line defining thickness
-void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
+// Draw a dashed line
+void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int spaceSize, Color color)
{
- Vector2 delta = { endPos.x - startPos.x, endPos.y - startPos.y };
- float length = sqrtf(delta.x*delta.x + delta.y*delta.y);
+ // Calculate the vector and length of the line
+ float dx = endPos.x - startPos.x;
+ float dy = endPos.y - startPos.y;
+ float lineLength = sqrtf(dx*dx + dy*dy);
- if ((length > 0) && (thick > 0))
+ // If the line is too short for dashing or dash size is invalid, draw a solid thick line
+ if ((lineLength < (dashSize + spaceSize)) || (dashSize <= 0))
{
- float scale = thick/(2*length);
-
- Vector2 radius = { -scale*delta.y, scale*delta.x };
- Vector2 strip[4] = {
- { startPos.x - radius.x, startPos.y - radius.y },
- { startPos.x + radius.x, startPos.y + radius.y },
- { endPos.x - radius.x, endPos.y - radius.y },
- { endPos.x + radius.x, endPos.y + radius.y }
- };
-
- DrawTriangleStrip(strip, 4, color);
+ DrawLineV(startPos, endPos, color);
+ return;
}
+
+ // Calculate the normalized direction vector of the line
+ float invLineLength = 1.0f/lineLength;
+ float dirX = dx*invLineLength;
+ float dirY = dy*invLineLength;
+
+ Vector2 currentPos = startPos;
+ float distanceTraveled = 0;
+
+ rlBegin(RL_LINES);
+ rlColor4ub(color.r, color.g, color.b, color.a);
+
+ while (distanceTraveled < lineLength)
+ {
+ // Calculate the end of the current dash
+ float dashEndDist = distanceTraveled + dashSize;
+ if (dashEndDist > lineLength) dashEndDist = lineLength;
+
+ Vector2 dashEndPos = { startPos.x + dashEndDist*dirX, startPos.y + dashEndDist*dirY };
+
+ // Draw the dash segment
+ rlVertex2f(currentPos.x, currentPos.y);
+ rlVertex2f(dashEndPos.x, dashEndPos.y);
+
+ // Update the distance traveled and move the current position for the next dash
+ distanceTraveled = dashEndDist + spaceSize;
+ currentPos.x = startPos.x + distanceTraveled*dirX;
+ currentPos.y = startPos.y + distanceTraveled*dirY;
+ }
+ rlEnd();
}
// Draw a color-filled circle
diff --git a/tools/parser/output/raylib_api.json b/tools/parser/output/raylib_api.json
index 7b2ffdc9d..9714d5d05 100644
--- a/tools/parser/output/raylib_api.json
+++ b/tools/parser/output/raylib_api.json
@@ -5508,33 +5508,6 @@
}
]
},
- {
- "name": "DrawLineDashed",
- "description": "Draw a dashed line",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "startPos"
- },
- {
- "type": "Vector2",
- "name": "endPos"
- },
- {
- "type": "int",
- "name": "dashSize"
- },
- {
- "type": "int",
- "name": "whiteSpaceSize"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
{
"name": "DrawLineV",
"description": "Draw a line (using gl lines)",
@@ -5619,6 +5592,33 @@
}
]
},
+ {
+ "name": "DrawLineDashed",
+ "description": "Draw a dashed line",
+ "returnType": "void",
+ "params": [
+ {
+ "type": "Vector2",
+ "name": "startPos"
+ },
+ {
+ "type": "Vector2",
+ "name": "endPos"
+ },
+ {
+ "type": "int",
+ "name": "dashSize"
+ },
+ {
+ "type": "int",
+ "name": "spaceSize"
+ },
+ {
+ "type": "Color",
+ "name": "color"
+ }
+ ]
+ },
{
"name": "DrawCircle",
"description": "Draw a color-filled circle",
diff --git a/tools/parser/output/raylib_api.lua b/tools/parser/output/raylib_api.lua
index 62dc9b25d..75fd06373 100644
--- a/tools/parser/output/raylib_api.lua
+++ b/tools/parser/output/raylib_api.lua
@@ -4758,18 +4758,6 @@ return {
{type = "Color", name = "color"}
}
},
- {
- name = "DrawLineDashed",
- description = "Draw a dashed line",
- returnType = "void",
- params = {
- {type = "Vector2", name = "startPos"},
- {type = "Vector2", name = "endPos"},
- {type = "int", name = "dashSize"},
- {type = "int", name = "whiteSpaceSize"},
- {type = "Color", name = "color"}
- }
- },
{
name = "DrawLineV",
description = "Draw a line (using gl lines)",
@@ -4812,6 +4800,18 @@ return {
{type = "Color", name = "color"}
}
},
+ {
+ name = "DrawLineDashed",
+ description = "Draw a dashed line",
+ returnType = "void",
+ params = {
+ {type = "Vector2", name = "startPos"},
+ {type = "Vector2", name = "endPos"},
+ {type = "int", name = "dashSize"},
+ {type = "int", name = "spaceSize"},
+ {type = "Color", name = "color"}
+ }
+ },
{
name = "DrawCircle",
description = "Draw a color-filled circle",
diff --git a/tools/parser/output/raylib_api.txt b/tools/parser/output/raylib_api.txt
index ea00fc74e..849a97a56 100644
--- a/tools/parser/output/raylib_api.txt
+++ b/tools/parser/output/raylib_api.txt
@@ -2190,23 +2190,14 @@ Function 221: DrawLine() (5 input parameters)
Param[3]: endPosX (type: int)
Param[4]: endPosY (type: int)
Param[5]: color (type: Color)
-Function 222: DrawLineDashed() (5 input parameters)
- Name: DrawLineDashed
- Return type: void
- Description: Draw a dashed line
- Param[1]: startPos (type: Vector2)
- Param[2]: endPos (type: Vector2)
- Param[3]: dashSize (type: int)
- Param[4]: whiteSpaceSize (type: int)
- Param[5]: color (type: Color)
-Function 223: DrawLineV() (3 input parameters)
+Function 222: DrawLineV() (3 input parameters)
Name: DrawLineV
Return type: void
Description: Draw a line (using gl lines)
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: color (type: Color)
-Function 224: DrawLineEx() (4 input parameters)
+Function 223: DrawLineEx() (4 input parameters)
Name: DrawLineEx
Return type: void
Description: Draw a line (using triangles/quads)
@@ -2214,14 +2205,14 @@ Function 224: DrawLineEx() (4 input parameters)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
-Function 225: DrawLineStrip() (3 input parameters)
+Function 224: DrawLineStrip() (3 input parameters)
Name: DrawLineStrip
Return type: void
Description: Draw lines sequence (using gl lines)
Param[1]: points (type: const Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
-Function 226: DrawLineBezier() (4 input parameters)
+Function 225: DrawLineBezier() (4 input parameters)
Name: DrawLineBezier
Return type: void
Description: Draw line segment cubic-bezier in-out interpolation
@@ -2229,6 +2220,15 @@ Function 226: DrawLineBezier() (4 input parameters)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
+Function 226: DrawLineDashed() (5 input parameters)
+ Name: DrawLineDashed
+ Return type: void
+ Description: Draw a dashed line
+ Param[1]: startPos (type: Vector2)
+ Param[2]: endPos (type: Vector2)
+ Param[3]: dashSize (type: int)
+ Param[4]: spaceSize (type: int)
+ Param[5]: color (type: Color)
Function 227: DrawCircle() (4 input parameters)
Name: DrawCircle
Return type: void
diff --git a/tools/parser/output/raylib_api.xml b/tools/parser/output/raylib_api.xml
index 29546a2a8..59f2d4a50 100644
--- a/tools/parser/output/raylib_api.xml
+++ b/tools/parser/output/raylib_api.xml
@@ -1359,13 +1359,6 @@
-
-
-
-
-
-
-
@@ -1388,6 +1381,13 @@
+
+
+
+
+
+
+
diff --git a/tools/rexm/examples_report.md b/tools/rexm/examples_report.md
index 7c9de0b57..bf2dbde8b 100644
--- a/tools/rexm/examples_report.md
+++ b/tools/rexm/examples_report.md
@@ -21,6 +21,7 @@ Example elements validated:
| **EXAMPLE NAME** | [C] | [CAT]| [INFO]|[PNG]|[WPNG]| [RES]| [MK] |[MKWEB]| [VCX]| [SOL]|[RDME]|[JS] | [WOUT]|[WMETA]|
|:---------------------------------|:---:|:----:|:-----:|:---:|:----:|:----:|:----:|:-----:|:----:|:----:|:----:|:---:|:-----:|:-----:|
| core_basic_window | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| core_delta_time | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_input_keys | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_input_mouse | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_input_mouse_wheel | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@@ -43,6 +44,7 @@ Example elements validated:
| core_window_flags | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_window_letterbox | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_window_should_close | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| core_monitor_change | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_custom_logging | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_drop_files | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_random_values | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@@ -60,6 +62,7 @@ Example elements validated:
| core_input_actions | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_basic_shapes | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_bouncing_ball | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| shapes_bullet_hell | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_colors_palette | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_logo_raylib | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_logo_raylib_anim | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@@ -78,6 +81,8 @@ Example elements validated:
| shapes_splines_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_digital_clock | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_double_pendulum | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| shapes_dashed_line | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| shapes_vector_angle | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_logo_raylib | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_srcrec_dstrec | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_image_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@@ -141,6 +146,9 @@ Example elements validated:
| models_animation_gpu_skinning | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_bone_socket | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_tesseract_view | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| models_basic_voxel | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| models_geometry_textures_cube | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
+| shaders_ascii_rendering | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_basic_lighting | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_model_shader | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shaders_shapes_textures | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@@ -183,4 +191,4 @@ Example elements validated:
| easings_testbed | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| raylib_opengl_interop | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ |
| embedded_files_loading | ✔ | ❌ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
-| raymath_vector_angle | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ |
+| web_basic_window | ✔ | ❌ | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
diff --git a/tools/rexm/examples_report_issues.md b/tools/rexm/examples_report_issues.md
index 5c4df4202..5178dabdd 100644
--- a/tools/rexm/examples_report_issues.md
+++ b/tools/rexm/examples_report_issues.md
@@ -25,4 +25,4 @@ Example elements validated:
| easings_testbed | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| raylib_opengl_interop | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ |
| embedded_files_loading | ✔ | ❌ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
-| raymath_vector_angle | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ |
+| web_basic_window | ✔ | ❌ | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
diff --git a/tools/rexm/rexm.c b/tools/rexm/rexm.c
index 3306e613a..2dc295f37 100644
--- a/tools/rexm/rexm.c
+++ b/tools/rexm/rexm.c
@@ -56,7 +56,7 @@
#define SUPPORT_LOG_INFO
#if defined(SUPPORT_LOG_INFO) && defined(_DEBUG)
- #define LOG(...) printf(__VA_ARGS__)
+ #define LOG(...) printf("REXM: "__VA_ARGS__)
#else
#define LOG(...)
#endif
@@ -76,7 +76,7 @@
//----------------------------------------------------------------------------------
// raylib example info struct
typedef struct {
- char category[16]; // Example category: core, shapes, textures, text, models, shaders, audio, others
+ char category[16]; // Example category: core, shapes, textures, text, models, shaders, audio, [others]
char name[128]; // Example name: _name_part
int stars; // Example stars count: ★☆☆☆
char verCreated[12]; // Example raylib creation version
@@ -137,13 +137,6 @@ static const char *exVSProjectSolutionFile = NULL; // Env REXM_EXAMPLES_VS2022_S
//----------------------------------------------------------------------------------
// Module Internal Functions Declaration
//----------------------------------------------------------------------------------
-//static int FileTextFind(const char *fileName, const char *find);
-//static int FileTextReplace(const char *fileName, const char *find, const char *replace);
-//static int FileCopy(const char *srcPath, const char *dstPath);
-//static int FileRename(const char *fileName, const char *fileRename);
-//static int FileMove(const char *srcPath, const char *dstPath);
-//static int FileRemove(const char *fileName);
-
// Update required files from examples collection
// UPDATES: Makefile, Makefile.Web, README.md, examples.js
static int UpdateRequiredFiles(void);
@@ -178,6 +171,7 @@ static int RemoveVSProjectFromSolution(const char *slnFile, const char *exName);
// Generate unique UUID v4 string
// Output format: {9A2F48CC-0DA8-47C0-884E-02E37F9BE6C1}
+// TODO: It seems generated UUID is not valid for VS2022
static const char *GenerateUUIDv4(void);
// Update source code header and comments metadata
@@ -185,10 +179,8 @@ static void UpdateSourceMetadata(const char *exSrcPath, const rlExampleInfo *inf
// Update generated Web example .html file metadata
static void UpdateWebMetadata(const char *exHtmlPath, const char *exFilePath);
-// Get text between two strings
-//static char *GetTextBetween(const char *text, const char *begin, const char *end);
-// Replace text between two specific strings
-//static char *TextReplaceBetween(const char *text, const char *begin, const char *end, const char *replace);
+// Check if text string is a list of strings
+static bool TextInList(const char *text, const char **list, int listCount);
//------------------------------------------------------------------------------------
// Program main entry point
@@ -229,27 +221,12 @@ int main(int argc, char *argv[])
char exRecategory[32] = { 0 }; // Example re-name category: shapes
char exRename[64] = { 0 }; // Example re-name, without extension
+ char exRebuildRequested[16] = { 0 }; // Example category/full rebuild request
+
int opCode = OP_NONE; // Operation code: 0-None(Help), 1-Create, 2-Add, 3-Rename, 4-Remove
+ bool verbose = false; // Flag for verbose log info
- /*
- // Testing code for UpdateSourceMetadata()
- rlExampleInfo test = { 0 };
- strcpy(test.category, "core");
- strcpy(test.name, "core_boring_window");
- test.stars = 4;
- strcpy(test.verCreated, "2.9");
- strcpy(test.verUpdated, "6.0");
- test.yearCreated = 2010;
- test.yearReviewed = 2026;
- strcpy(test.author, "John W. Smith");
- strcpy(test.authorGitHub, "littlejohnny");
-
- char exSourcePath[512] = { 0 };
- strcpy(exSourcePath, TextFormat("%s/core/core_basic_window.c", exBasePath)); // WARNING: Cache path for saving
- UpdateSourceMetadata(exSourcePath, &test);
- */
-
- // Command-line usage mode
+ // Command-line usage mode: command args processing
//--------------------------------------------------------------------------------------
if (argc > 1)
{
@@ -412,24 +389,43 @@ int main(int argc, char *argv[])
else if (argc > 3) LOG("WARNING: Too many arguments provided\n");
else
{
- // Verify example exists in collection to be removed
- char *exColInfo = LoadFileText(exCollectionFilePath);
- if (TextFindIndex(exColInfo, argv[2]) != -1) // Example in the collection
- {
- strcpy(exName, argv[2]); // Register example name for removal
- strncpy(exCategory, exName, TextFindIndex(exName, "_"));
- opCode = OP_BUILD;
+ // Support building not only individual examples but categories and "ALL"
+ if ((strcmp(argv[2], "ALL") == 0) || TextInList(argv[2], exCategories, REXM_MAX_EXAMPLE_CATEGORIES))
+ {
+ // Category/ALL rebuilt requested
+ strcpy(exRebuildRequested, argv[2]);
+ }
+ else
+ {
+ // Verify example exists in collection to be removed
+ char *exColInfo = LoadFileText(exCollectionFilePath);
+ if (TextFindIndex(exColInfo, argv[2]) != -1) // Example in the collection
+ {
+ strcpy(exName, argv[2]); // Register example name for removal
+ strncpy(exCategory, exName, TextFindIndex(exName, "_"));
+ opCode = OP_BUILD;
+ }
+ else LOG("WARNING: BUILD: Example requested not available in the collection\n");
+ UnloadFileText(exColInfo);
}
- else LOG("WARNING: BUILD: Example not available in the collection\n");
- UnloadFileText(exColInfo);
}
}
+
+ // Check for verbose log mode request
+ for (int i = 1; i < argc; i++)
+ {
+ if ((strcmp(argv[i], "-v") == 0) || (strcmp(argv[i], "--verbose") == 0)) verbose = true;
+ }
}
+ // Command-line usage mode: command execution
switch (opCode)
{
case OP_CREATE: // Create: New example from template
{
+ LOG("INFO: Command requested: CREATE\n");
+ LOG("INFO: Example to create: %s\n", exName);
+
// Create: raylib/examples//_example_name.c
char *exText = LoadFileText(exTemplateFilePath);
char *exTextUpdated[6] = { 0 };
@@ -449,6 +445,9 @@ int main(int argc, char *argv[])
}
case OP_ADD: // Add: Example from command-line input filename
{
+ if (opCode != OP_CREATE) LOG("INFO: Command requested: ADD\n");
+ LOG("INFO: Example file to be added: %s\n", inFileName);
+
// Add: raylib/examples//_example_name.c
if (opCode != OP_CREATE) FileCopy(inFileName, TextFormat("%s/%s/%s.c", exBasePath, exCategory, exName));
@@ -540,14 +539,14 @@ int main(int argc, char *argv[])
// by default add it last in the category list
// NOTE: When populating to other files, lists are sorted by name
int nextCategoryIndex = 0;
- if (strcmp(exCategory, "core") == 0) nextCategoryIndex = 1;
- else if (strcmp(exCategory, "shapes") == 0) nextCategoryIndex = 2;
- else if (strcmp(exCategory, "textures") == 0) nextCategoryIndex = 3;
- else if (strcmp(exCategory, "text") == 0) nextCategoryIndex = 4;
- else if (strcmp(exCategory, "models") == 0) nextCategoryIndex = 5;
- else if (strcmp(exCategory, "shaders") == 0) nextCategoryIndex = 6;
- else if (strcmp(exCategory, "audio") == 0) nextCategoryIndex = 7;
- else if (strcmp(exCategory, "others") == 0) nextCategoryIndex = -1; // Add to EOF
+ if (TextIsEqual(exCategory, "core")) nextCategoryIndex = 1;
+ else if (TextIsEqual(exCategory, "shapes")) nextCategoryIndex = 2;
+ else if (TextIsEqual(exCategory, "textures")) nextCategoryIndex = 3;
+ else if (TextIsEqual(exCategory, "text")) nextCategoryIndex = 4;
+ else if (TextIsEqual(exCategory, "models")) nextCategoryIndex = 5;
+ else if (TextIsEqual(exCategory, "shaders")) nextCategoryIndex = 6;
+ else if (TextIsEqual(exCategory, "audio")) nextCategoryIndex = 7;
+ else if (TextIsEqual(exCategory, "others")) nextCategoryIndex = -1; // Add to EOF
// Get required example info from example file header (if provided)
@@ -648,6 +647,9 @@ int main(int argc, char *argv[])
} break;
case OP_RENAME: // Rename
{
+ LOG("INFO: Command requested: RENAME\n");
+ LOG("INFO: Example to be renamed: %s --> %s\n", exName, exRename);
+
// NOTE: At this point provided values have been validated:
// exName, exCategory, exRename, exRecategory
if (strcmp(exCategory, exRecategory) == 0)
@@ -759,6 +761,9 @@ int main(int argc, char *argv[])
} break;
case OP_REMOVE: // Remove
{
+ LOG("INFO: Command requested: REMOVE\n");
+ LOG("INFO: Example to be removed: %s\n", exName);
+
// Remove example from collection for files update
//------------------------------------------------------------------------------------------------
char *exCollectionList = LoadFileText(exCollectionFilePath);
@@ -837,10 +842,70 @@ int main(int argc, char *argv[])
FileRemove(TextFormat("%s/%s/%s.wasm", exWebPath, exCategory, exName));
FileRemove(TextFormat("%s/%s/%s.js", exWebPath, exCategory, exName));
+ } break;
+ case OP_BUILD:
+ {
+ LOG("INFO: Command requested: BUILD\n");
+ LOG("INFO: Example to be built: %s\n", exRebuildRequested);
+
+ if ((strcmp(exRebuildRequested, "others") != 0) &&
+ (strcmp(exCategory, "others") != 0)) // Skipping "others" category for rebuild: Special needs
+ {
+ int exRebuildCount = 0;
+ rlExampleInfo *exRebuildList = LoadExamplesData(exCollectionFilePath, exRebuildRequested, false, &exRebuildCount);
+
+ // Build: raylib.com/examples//_example_name.html
+ // Build: raylib.com/examples//_example_name.data
+ // Build: raylib.com/examples//_example_name.wasm
+ // Build: raylib.com/examples//_example_name.js
+
+#if defined(_WIN32)
+ // Set required environment variables
+ //putenv(TextFormat("RAYLIB_DIR=%s\\..", exBasePath));
+ putenv("PATH=%PATH%;C:\\raylib\\w64devkit\\bin");
+ //putenv("MAKE=mingw32-make");
+ //ChangeDirectory(exBasePath);
+#endif
+ for (int i = 0; i < exRebuildCount; i++)
+ {
+ // Build example for PLATFORM_DESKTOP
+#if defined(_WIN32)
+ system(TextFormat("mingw32-make -C %s %s/%s PLATFORM=PLATFORM_DESKTOP -B", exBasePath, exRebuildList[i].category, exRebuildList[i].name));
+#else
+ system(TextFormat("make -C %s %s/%s PLATFORM=PLATFORM_DESKTOP -B", exBasePath, exRebuildList[i].category, exRebuildList[i].name));
+#endif
+
+ // Build example for PLATFORM_WEB
+#if defined(_WIN32)
+ system(TextFormat("mingw32-make -C %s -f Makefile.Web %s/%s PLATFORM=PLATFORM_WEB -B", exBasePath, exRebuildList[i].category, exRebuildList[i].name));
+#else
+ system(TextFormat("make -C %s -f Makefile.Web %s/%s PLATFORM=PLATFORM_WEB -B", exBasePath, exRebuildList[i].category, exRebuildList[i].name));
+#endif
+ // Update generated .html metadata
+ UpdateWebMetadata(TextFormat("%s/%s/%s.html", exBasePath, exRebuildList[i].category, exRebuildList[i].name),
+ TextFormat("%s/%s/%s.c", exBasePath, exRebuildList[i].category, exRebuildList[i].name));
+
+ // Copy results to web side
+ FileCopy(TextFormat("%s/%s/%s.html", exBasePath, exRebuildList[i].category, exRebuildList[i].name),
+ TextFormat("%s/%s/%s.html", exWebPath, exRebuildList[i].category, exRebuildList[i].name));
+ FileCopy(TextFormat("%s/%s/%s.data", exBasePath, exRebuildList[i].category, exRebuildList[i].name),
+ TextFormat("%s/%s/%s.data", exWebPath, exRebuildList[i].category, exRebuildList[i].name));
+ FileCopy(TextFormat("%s/%s/%s.wasm", exBasePath, exRebuildList[i].category, exRebuildList[i].name),
+ TextFormat("%s/%s/%s.wasm", exWebPath, exRebuildList[i].category, exRebuildList[i].name));
+ FileCopy(TextFormat("%s/%s/%s.js", exBasePath, exRebuildList[i].category, exRebuildList[i].name),
+ TextFormat("%s/%s/%s.js", exWebPath, exRebuildList[i].category, exRebuildList[i].name));
+ }
+
+ UnloadExamplesData(exRebuildList);
+ }
+ else LOG("WARNING: [others] category examples should be build manually, they could have specific build requirements\n");
+
} break;
case OP_VALIDATE: // Validate: report and actions
case OP_UPDATE:
{
+ LOG("INFO: Command requested: %s\n", (opCode == OP_VALIDATE)? "VALIDATE" : "UPDATE");
+ LOG("INFO: Example collection is being %s\n", (opCode == OP_VALIDATE)? "validated" : "validated and updated");
/*
// Validation flags available:
VALID_MISSING_C
@@ -862,7 +927,7 @@ int main(int argc, char *argv[])
// Scan available example .c files and add to collection missing ones
// NOTE: Source of truth is what we have in the examples directories (on validation/update)
- FilePathList list = LoadDirectoryFilesEx(exBasePath, ".c", true);
+ FilePathList clist = LoadDirectoryFilesEx(exBasePath, ".c", true);
char *exList = LoadFileText(exCollectionFilePath);
char *exListUpdated = (char *)RL_CALLOC(REXM_MAX_BUFFER_SIZE, 1);
@@ -887,32 +952,39 @@ int main(int argc, char *argv[])
UnloadTextLines(exListLines, lineCount);
- for (unsigned int i = 0; i < list.count; i++)
+ for (unsigned int i = 0; i < clist.count; i++)
{
// NOTE: Skipping "examples_template" from checks
- if ((strcmp("examples_template", GetFileNameWithoutExt(list.paths[i])) != 0) &&
- (TextFindIndex(exList, GetFileNameWithoutExt(list.paths[i])) == -1))
+ if (!TextIsEqual(GetFileNameWithoutExt(clist.paths[i]), "examples_template") &&
+ (TextFindIndex(exList, GetFileNameWithoutExt(clist.paths[i])) == -1))
{
// Add example to the examples collection list
// WARNING: Added to the end of the list, order must be set by users and
// defines placement on raylib webpage
- rlExampleInfo *exInfo = LoadExampleInfo(list.paths[i]);
+ rlExampleInfo *exInfo = LoadExampleInfo(clist.paths[i]);
- // Get example difficulty stars
- char starsText[16] = { 0 };
- for (int s = 0; s < 4; s++)
+ // Validate example category
+ // TODO: Should [others] category be considered?
+ if (TextInList(exInfo->category, exCategories, REXM_MAX_EXAMPLE_CATEGORIES))// && !TextIsEqual(exInfo->category, "others"))
{
- // NOTE: Every UTF-8 star are 3 bytes
- if (s < exInfo->stars) strcpy(starsText + 3*s, "★");
- else strcpy(starsText + 3*s, "☆");
+ // Get example difficulty stars
+ char starsText[16] = { 0 };
+ for (int s = 0; s < 4; s++)
+ {
+ // NOTE: Every UTF-8 star are 3 bytes
+ if (s < exInfo->stars) strcpy(starsText + 3*s, "★");
+ else strcpy(starsText + 3*s, "☆");
+ }
+
+ exListLen += sprintf(exListUpdated + exListLen,
+ TextFormat("%s;%s;%s;%s;%s;%i;%i;\"%s\";@%s\n",
+ exInfo->category, exInfo->name, starsText, exInfo->verCreated,
+ exInfo->verUpdated, exInfo->yearCreated, exInfo->yearReviewed,
+ exInfo->author, exInfo->authorGitHub));
+
+ listUpdated = true;
}
- exListLen += sprintf(exListUpdated + exListLen,
- TextFormat("%s;%s;%s;%s;%s;\"%s\";@%s\n",
- exInfo->category, exInfo->name, starsText, exInfo->verCreated,
- exInfo->verUpdated, exInfo->author, exInfo->authorGitHub));
-
- listUpdated = true;
UnloadExampleInfo(exInfo);
}
}
@@ -922,7 +994,7 @@ int main(int argc, char *argv[])
UnloadFileText(exList);
RL_FREE(exListUpdated);
- UnloadDirectoryFiles(list);
+ UnloadDirectoryFiles(clist);
// Check all examples in collection [examples_list.txt] -> Source of truth!
int exCollectionCount = 0;
@@ -1297,48 +1369,6 @@ int main(int argc, char *argv[])
//------------------------------------------------------------------------------------------------
} break;
- case OP_BUILD:
- {
- // Build: raylib.com/examples//_example_name.html
- // Build: raylib.com/examples//_example_name.data
- // Build: raylib.com/examples//_example_name.wasm
- // Build: raylib.com/examples//_example_name.js
- if (strcmp(exCategory, "others") != 0) // Skipping "others" category
- {
- // Build example for PLATFORM_DESKTOP
- #if defined(_WIN32)
- //putenv(TextFormat("RAYLIB_DIR=%s\\..", exBasePath));
- putenv("PATH=%PATH%;C:\\raylib\\w64devkit\\bin");
- //putenv("MAKE=mingw32-make");
- //ChangeDirectory(exBasePath);
- system(TextFormat("mingw32-make -C %s %s/%s PLATFORM=PLATFORM_DESKTOP -B", exBasePath, exCategory, exName));
- #else
- system(TextFormat("make -C %s %s/%s PLATFORM=PLATFORM_DESKTOP -B", exBasePath, exCategory, exName));
- #endif
-
- // Build example for PLATFORM_WEB
- #if defined(_WIN32)
- putenv("PATH=%PATH%;C:\\raylib\\w64devkit\\bin");
- system(TextFormat("mingw32-make -C %s -f Makefile.Web %s/%s PLATFORM=PLATFORM_WEB -B", exBasePath, exCategory, exName));
- #else
- system(TextFormat("make -C %s -f Makefile.Web %s/%s PLATFORM=PLATFORM_WEB -B", exBasePath, exCategory, exName));
- #endif
-
- // Update generated .html metadata
- UpdateWebMetadata(TextFormat("%s/%s/%s.html", exBasePath, exCategory, exName),
- TextFormat("%s/%s/%s.c", exBasePath, exCategory, exName));
-
- // Copy results to web side
- FileCopy(TextFormat("%s/%s/%s.html", exBasePath, exCategory, exName),
- TextFormat("%s/%s/%s.html", exWebPath, exCategory, exName));
- FileCopy(TextFormat("%s/%s/%s.data", exBasePath, exCategory, exName),
- TextFormat("%s/%s/%s.data", exWebPath, exCategory, exName));
- FileCopy(TextFormat("%s/%s/%s.wasm", exBasePath, exCategory, exName),
- TextFormat("%s/%s/%s.wasm", exWebPath, exCategory, exName));
- FileCopy(TextFormat("%s/%s/%s.js", exBasePath, exCategory, exName),
- TextFormat("%s/%s/%s.js", exWebPath, exCategory, exName));
- }
- } break;
default: // Help
{
// Supported commands:
@@ -1756,12 +1786,12 @@ static rlExampleInfo *LoadExamplesData(const char *fileName, const char *categor
{
// Basic validation for lines start categories
if ((lines[i][0] != '#') &&
- ((lines[i][0] == 'c') || // core
- (lines[i][0] == 's') || // shapes, shaders
- (lines[i][0] == 't') || // textures, text
- (lines[i][0] == 'm') || // models
- (lines[i][0] == 'a') || // audio
- (lines[i][0] == 'o'))) // others
+ ((lines[i][0] == 'c') || // core
+ (lines[i][0] == 's') || // shapes, shaders
+ (lines[i][0] == 't') || // textures, text
+ (lines[i][0] == 'm') || // models
+ (lines[i][0] == 'a') || // audio
+ (lines[i][0] == 'o'))) // TODO: Get others category?
{
rlExampleInfo info = { 0 };
int result = ParseExampleInfoLine(lines[i], &info);
@@ -1800,110 +1830,6 @@ static void UnloadExamplesData(rlExampleInfo *exInfo)
RL_FREE(exInfo);
}
-/*
-// Find text in existing file
-static int FileTextFind(const char *fileName, const char *find)
-{
- int result = -1;
-
- if (FileExists(fileName))
- {
- char *fileText = LoadFileText(fileName);
- result = TextFindIndex(fileText, find);
- UnloadFileText(fileText);
- }
-
- return result;
-}
-
-// Replace text in an existing file
-static int FileTextReplace(const char *fileName, const char *textLookUp, const char *textReplace)
-{
- int result = 0;
- char *fileText = NULL;
- char *fileTextUpdated = { 0 };
-
- if (FileExists(fileName))
- {
- fileText = LoadFileText(fileName);
- fileTextUpdated = TextReplace(fileText, textLookUp, textReplace);
- result = SaveFileText(fileName, fileTextUpdated);
- MemFree(fileTextUpdated);
- UnloadFileText(fileText);
- }
-
- return result;
-}
-
-// Copy file from one path to another
-// NOTE: If destination path does not exist, it is created!
-static int FileCopy(const char *srcPath, const char *dstPath)
-{
- int result = 0;
- int srcDataSize = 0;
- unsigned char *srcFileData = LoadFileData(srcPath, &srcDataSize);
-
- // Create required paths if they do not exist
- if (!DirectoryExists(GetDirectoryPath(dstPath)))
- result = MakeDirectory(GetDirectoryPath(dstPath));
-
- if (result == 0) // Directory created successfully (or already exists)
- {
- if ((srcFileData != NULL) && (srcDataSize > 0))
- result = SaveFileData(dstPath, srcFileData, srcDataSize);
- }
-
- UnloadFileData(srcFileData);
-
- return result;
-}
-
-// Rename file (if exists)
-// NOTE: Only rename file name required, not full path
-static int FileRename(const char *fileName, const char *fileRename)
-{
- int result = 0;
-
- if (FileExists(fileName))
- {
- result = rename(fileName, fileRename);
- }
- else result = -1;
-
- return result;
-}
-
-// Remove file (if exists)
-static int FileRemove(const char *fileName)
-{
- int result = 0;
-
- if (FileExists(fileName))
- {
- result = remove(fileName);
- }
- else result = -1;
-
- return result;
-}
-
-// Move file from one directory to another
-// NOTE: If dst directories do not exists they are created
-static int FileMove(const char *srcPath, const char *dstPath)
-{
- int result = 0;
-
- if (FileExists(srcPath))
- {
- FileCopy(srcPath, dstPath);
- remove(srcPath);
- }
- else result = -1;
-
- return result;
-}
-*/
-
// Get example info from example file header
// WARNING: Expecting the example to follow raylib_example_template.c
static rlExampleInfo *LoadExampleInfo(const char *exFileName)
@@ -2491,62 +2417,16 @@ static void UpdateWebMetadata(const char *exHtmlPath, const char *exFilePath)
}
}
-/*
-// Get text between two strings
-// NOTE: Using static string to return result, MAX: 1024 bytes
-static char *GetTextBetween(const char *text, const char *begin, const char *end)
+// Check if text string is a list of strings
+static bool TextInList(const char *text, const char **list, int listCount)
{
- #define MAX_TEXT_BETWEEN_SIZE 1024
-
- static char between[MAX_TEXT_BETWEEN_SIZE] = { 0 };
- memset(between, 0, MAX_TEXT_BETWEEN_SIZE);
-
- int beginIndex = TextFindIndex(text, begin);
-
- if (beginIndex > -1)
+ bool result = false;
+
+ for (int i = 0; i < listCount; i++)
{
- int beginLen = strlen(begin);
- int endIndex = TextFindIndex(text + beginIndex + beginLen, end);
-
- if (endIndex > -1)
- {
- endIndex += (beginIndex + beginLen);
- int len = (endIndex - beginIndex - beginLen);
- if (len < (MAX_TEXT_BETWEEN_SIZE - 1)) strncpy(between, text + beginIndex + beginLen, len);
- else strncpy(between, text + beginIndex + beginLen, MAX_TEXT_BETWEEN_SIZE - 1);
- }
- }
-
- return between;
-}
-
-// Replace text between two specific strings
-// WARNING: Returned string must be freed by user
-static char *TextReplaceBetween(const char *text, const char *begin, const char *end, const char *replace)
-{
- char *result = NULL;
- int beginIndex = TextFindIndex(text, begin);
-
- if (beginIndex > -1)
- {
- int beginLen = strlen(begin);
- int endIndex = TextFindIndex(text + beginIndex + beginLen, end);
-
- if (endIndex > -1)
- {
- endIndex += (beginIndex + beginLen);
-
- int textLen = strlen(text);
- int replaceLen = strlen(replace);
- int toreplaceLen = endIndex - beginIndex - beginLen;
- result = (char *)RL_CALLOC(textLen + replaceLen - toreplaceLen + 1, sizeof(char));
-
- strncpy(result, text, beginIndex + beginLen); // Copy first text part
- strncpy(result + beginIndex + beginLen, replace, replaceLen); // Copy replace
- strncpy(result + beginIndex + beginLen + replaceLen, text + endIndex, textLen - endIndex); // Copy end text part
- }
+ if (TextIsEqual(text, list[i])) { result = true; break; }
}
return result;
}
-*/
+