From a6033d8fc481d3df8a270cf9185b8ceafbfb3e7f Mon Sep 17 00:00:00 2001 From: Elkantor Date: Mon, 21 Dec 2020 15:33:44 +0100 Subject: [PATCH] Fix compilation error --- src/raymath.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/raymath.h b/src/raymath.h index 7cebbbd36..dae5cfd69 100644 --- a/src/raymath.h +++ b/src/raymath.h @@ -337,7 +337,7 @@ RMDEF Vector2 Vector2MoveTowards(Vector2 v, Vector2 target, float maxDistance) } // Get the intersection point of two lines A and B defined by A(p1, p2) and B(p3, p4), return true if it exists, else false -RMDEF _Bool Vector2 Vector2LineIntersect(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2* pointIntersection) +RMDEF _Bool Vector2LineIntersect(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2* pointIntersection) { const float div = (p4.y - p3.y)*(p2.x - p1.x) - (p4.x -p3.x)*(p2.y - p1.y);