Always use latest raylib version

This commit is contained in:
G3bE 2020-03-08 21:31:52 +10:00
parent 9ae8d0b26e
commit a53ea2d5aa
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GPG Key ID: 08BB71E672DB3BFD
8 changed files with 8 additions and 8 deletions

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@ -96,7 +96,7 @@ endif()
include_directories(BEFORE SYSTEM others/external/include) include_directories(BEFORE SYSTEM others/external/include)
if (NOT TARGET raylib) if (NOT TARGET raylib)
find_package(raylib 2.0 REQUIRED) find_package(raylib REQUIRED)
endif() endif()
# Do each example # Do each example

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@ -1,7 +1,7 @@
# Setup the project and settings # Setup the project and settings
project(games) project(games)
# Get the source toegher # Get the source together
file(GLOB sources *.c) file(GLOB sources *.c)
set(OUTPUT_EXT) set(OUTPUT_EXT)

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@ -4,7 +4,7 @@ project(drturtle)
# Executable & linking # Executable & linking
add_executable(${PROJECT_NAME} 06_drturtle_final.c) add_executable(${PROJECT_NAME} 06_drturtle_final.c)
if (NOT TARGET raylib) if (NOT TARGET raylib)
find_package(raylib 2.0 REQUIRED) find_package(raylib REQUIRED)
endif() endif()
target_link_libraries(${PROJECT_NAME} raylib) target_link_libraries(${PROJECT_NAME} raylib)

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@ -7,7 +7,7 @@ file(GLOB screen_sources "screens/*.c")
# Executable & linking # Executable & linking
add_executable(${PROJECT_NAME} ${PROJECT_NAME}.c ${screen_sources}) add_executable(${PROJECT_NAME} ${PROJECT_NAME}.c ${screen_sources})
if (NOT TARGET raylib) if (NOT TARGET raylib)
find_package(raylib 2.0 REQUIRED) find_package(raylib REQUIRED)
endif() endif()
target_link_libraries(${PROJECT_NAME} raylib) target_link_libraries(${PROJECT_NAME} raylib)

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@ -7,7 +7,7 @@ file(GLOB screen_sources "screens/*.c")
# Executable & linking # Executable & linking
add_executable(${PROJECT_NAME} ${PROJECT_NAME}.c ${screen_sources}) add_executable(${PROJECT_NAME} ${PROJECT_NAME}.c ${screen_sources})
if (NOT TARGET raylib) if (NOT TARGET raylib)
find_package(raylib 2.0 REQUIRED) find_package(raylib REQUIRED)
endif() endif()
target_link_libraries(${PROJECT_NAME} raylib) target_link_libraries(${PROJECT_NAME} raylib)

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@ -7,7 +7,7 @@ file(GLOB screen_sources "screens/*.c")
# Executable & linking # Executable & linking
add_executable(${PROJECT_NAME} ${PROJECT_NAME}.c ${screen_sources}) add_executable(${PROJECT_NAME} ${PROJECT_NAME}.c ${screen_sources})
if (NOT TARGET raylib) if (NOT TARGET raylib)
find_package(raylib 2.0 REQUIRED) find_package(raylib REQUIRED)
endif() endif()
target_link_libraries(${PROJECT_NAME} raylib) target_link_libraries(${PROJECT_NAME} raylib)

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@ -7,7 +7,7 @@ file(GLOB screen_sources "screens/*.c")
# Executable & linking # Executable & linking
add_executable(${PROJECT_NAME} skully_escape.c player.c monster.c ${screen_sources}) add_executable(${PROJECT_NAME} skully_escape.c player.c monster.c ${screen_sources})
if (NOT TARGET raylib) if (NOT TARGET raylib)
find_package(raylib 2.0 REQUIRED) find_package(raylib REQUIRED)
endif() endif()
target_link_libraries(${PROJECT_NAME} raylib) target_link_libraries(${PROJECT_NAME} raylib)

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@ -7,7 +7,7 @@ file(GLOB screen_sources "screens/*.c")
# Executable & linking # Executable & linking
add_executable(${PROJECT_NAME} ${PROJECT_NAME}.c ${screen_sources}) add_executable(${PROJECT_NAME} ${PROJECT_NAME}.c ${screen_sources})
if (NOT TARGET raylib) if (NOT TARGET raylib)
find_package(raylib 2.0 REQUIRED) find_package(raylib REQUIRED)
endif() endif()
target_link_libraries(${PROJECT_NAME} raylib) target_link_libraries(${PROJECT_NAME} raylib)