def sw alloc macros
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@ -844,6 +844,9 @@ RLAPI void rlLoadDrawQuad(void); // Load and draw a quad
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#if defined(GRAPHICS_API_OPENGL_11)
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#if defined(GRAPHICS_API_OPENGL_11)
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#if defined(GRAPHICS_API_OPENGL_11_SOFTWARE)
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#if defined(GRAPHICS_API_OPENGL_11_SOFTWARE)
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#define RLSW_IMPL
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#define RLSW_IMPL
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#define SW_MALLOC(sz) RL_MALLOC(sz)
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#define SW_REALLOC(ptr, newSz) RL_REALLOC(ptr, newSz)
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#define SW_FREE(ptr) RL_FREE(ptr)
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#include <rlsw.h> // OpenGL 1.1 software implementation
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#include <rlsw.h> // OpenGL 1.1 software implementation
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#else
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#else
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#if defined(__APPLE__)
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#if defined(__APPLE__)
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