modified raylib.h with added prototype
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@ -1440,7 +1440,8 @@ RLAPI void UnloadFont(Font font);
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RLAPI bool ExportFontAsCode(Font font, const char *fileName); // Export font as code file, returns true on success
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RLAPI bool ExportFontAsCode(Font font, const char *fileName); // Export font as code file, returns true on success
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// Text drawing functions
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// Text drawing functions
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RLAPI void DrawFPS(int posX, int posY); // Draw current FPS
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RLAPI void DrawFPS(int posX, int posY); // Draw current FPS
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RLAPI void DrawFPS(int posX, int posY, Color color); // Draw current FPS in custom color
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RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font)
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RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font)
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RLAPI void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters
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RLAPI void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters
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RLAPI void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint); // Draw text using Font and pro parameters (rotation)
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RLAPI void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint); // Draw text using Font and pro parameters (rotation)
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