From a10068fdbf6141c25fc9aa81c1c4718f2dff394a Mon Sep 17 00:00:00 2001 From: Angshuman Mahato Date: Sun, 5 Apr 2026 19:02:29 +0530 Subject: [PATCH] removed the first RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEMATRICES --- src/rlgl.h | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/rlgl.h b/src/rlgl.h index e97bad36a..923f84dfd 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -1015,9 +1015,7 @@ RLAPI void rlLoadDrawQuad(void); // Load and draw a quad #ifndef RL_DEFAULT_SHADER_ATTRIB_NAME_BONEWEIGHTS #define RL_DEFAULT_SHADER_ATTRIB_NAME_BONEWEIGHTS "vertexBoneWeights" // Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS #endif -#ifndef RL_DEFAULT_SHADER_UNIFORM_NAME_BONEMATRICES - #define RL_DEFAULT_SHADER_UNIFORM_NAME_BONEMATRICES "boneMatrices" // Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEMATRICES -#endif + #ifndef RL_DEFAULT_SHADER_ATTRIB_NAME_INSTANCETRANSFORM #define RL_DEFAULT_SHADER_ATTRIB_NAME_INSTANCETRANSFORM "instanceTransform" // Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_INSTANCETRANSFORM #endif