diff --git a/src/config.h b/src/config.h index 65fe422fa..10aca978a 100644 --- a/src/config.h +++ b/src/config.h @@ -81,7 +81,7 @@ #define MAX_GAMEPADS 4 // Maximum number of gamepads supported #define MAX_GAMEPAD_AXIS 8 // Maximum number of axis supported (per gamepad) #define MAX_GAMEPAD_BUTTONS 32 // Maximum number of buttons supported (per gamepad) -#define MAX_GAMEPAD_VIBRATION_TIME 2 // Maximum vibration time in seconds +#define MAX_GAMEPAD_VIBRATION_TIME 2.0f // Maximum vibration time in seconds #define MAX_TOUCH_POINTS 8 // Maximum number of touch points supported #define MAX_KEY_PRESSED_QUEUE 16 // Maximum number of keys in the key input queue #define MAX_CHAR_PRESSED_QUEUE 16 // Maximum number of characters in the char input queue diff --git a/src/rcore.c b/src/rcore.c index f7dc11afd..024f0d121 100644 --- a/src/rcore.c +++ b/src/rcore.c @@ -224,7 +224,7 @@ __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigne #ifndef MAX_GAMEPAD_BUTTONS #define MAX_GAMEPAD_BUTTONS 32 // Maximum number of buttons supported (per gamepad) #endif -#ifndef MAX_GAMEPAD_BUTTONS +#ifndef MAX_GAMEPAD_VIBRATION_TIME #define MAX_GAMEPAD_VIBRATION_TIME 2.0f // Maximum vibration time in seconds #endif #ifndef MAX_TOUCH_POINTS