Add SetGamepadVibration warnings to unimplemented platforms.

This commit is contained in:
Gideon Serfontein 2024-02-23 16:33:45 +02:00
parent e577614a04
commit 9ff3e32f7d
3 changed files with 18 additions and 0 deletions

View File

@ -613,6 +613,12 @@ int SetGamepadMappings(const char *mappings)
return 0; return 0;
} }
// Set gamepad vibration
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float durationMs)
{
TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform");
}
// Set mouse position XY // Set mouse position XY
void SetMousePosition(int x, int y) void SetMousePosition(int x, int y)
{ {

View File

@ -519,6 +519,12 @@ int SetGamepadMappings(const char *mappings)
return 0; return 0;
} }
// Set gamepad vibration
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float durationMs)
{
TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform");
}
// Set mouse position XY // Set mouse position XY
void SetMousePosition(int x, int y) void SetMousePosition(int x, int y)
{ {

View File

@ -850,6 +850,12 @@ int SetGamepadMappings(const char *mappings)
return 0; return 0;
} }
// Set gamepad vibration
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float durationMs)
{
TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform");
}
// Set mouse position XY // Set mouse position XY
void SetMousePosition(int x, int y) void SetMousePosition(int x, int y)
{ {