fixed issue with mouse modes

This commit is contained in:
CrackedPixel 2026-03-15 14:18:07 -05:00
parent fbec6b0593
commit 9ce16135be

View File

@ -1096,7 +1096,7 @@ void HideCursor(void)
// Enables cursor (unlock cursor)
void EnableCursor(void)
{
RGFW_window_captureMouse(platform.window, false);
RGFW_window_captureRawMouse(platform.window, false);
// Set cursor position in the middle
SetMousePosition(CORE.Window.screen.width/2, CORE.Window.screen.height/2);
@ -1108,7 +1108,7 @@ void EnableCursor(void)
// Disables cursor (lock cursor)
void DisableCursor(void)
{
RGFW_window_captureMouse(platform.window, true);
RGFW_window_captureRawMouse(platform.window, true);
HideCursor();
CORE.Input.Mouse.cursorLocked = true;