[Examples] Free Allocated Matrices. (#2425)
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@ -217,6 +217,12 @@ int main(void)
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// De-Initialization
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// De-Initialization
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//--------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------
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// Free allocated matrices
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RL_FREE(rotations);
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RL_FREE(rotationsInc);
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RL_FREE(translations);
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RL_FREE(transforms);
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CloseWindow(); // Close window and OpenGL context
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CloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------
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