fixed mistyped result
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be3b4dacdd
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@ -2952,7 +2952,7 @@ Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int heigh
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}
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else if (camera.projection == CAMERA_ORTHOGRAPHIC)
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{
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float aspect = ((double)width/(double)height);
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double aspect = ((double)width/(double)height);
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double top = camera.fovy/2.0;
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double right = top*aspect;
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