Update textures_framebuffer_rendering.c
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@ -148,6 +148,7 @@ int main(void)
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//--------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------
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UnloadRenderTexture(observerTarget);
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UnloadRenderTexture(observerTarget);
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UnloadRenderTexture(subjectTarget);
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UnloadRenderTexture(subjectTarget);
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CloseWindow(); // Close window and OpenGL context
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CloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------
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