[core] Tweaks on descriptions

This commit is contained in:
Ray 2020-01-30 00:18:19 +01:00
parent 1dffc7e046
commit 971e80534e

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@ -427,14 +427,14 @@ typedef struct CoreData {
} Gamepad; } Gamepad;
} Input; } Input;
struct { struct {
double current; // Current time measure double current; // Current time measure
double previous; // Previous time measure double previous; // Previous time measure
double update; // Time measure for frame update double update; // Time measure for frame update
double draw; // Time measure for frame draw double draw; // Time measure for frame draw
double frame; // Time measure for one frame double frame; // Time measure for one frame
double target; // Desired time for one frame, if 0 not applied double target; // Desired time for one frame, if 0 not applied
#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(PLATFORM_UWP) #if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(PLATFORM_UWP)
unsigned long long base; // Base time measure for hi-res timer unsigned long long base; // Base time measure for hi-res timer
#endif #endif
} Time; } Time;
} CoreData; } CoreData;
@ -442,7 +442,7 @@ typedef struct CoreData {
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Global Variables Definition // Global Variables Definition
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
static CoreData CORE = { 0 }; static CoreData CORE = { 0 }; // Global CORE context
static char **dirFilesPath; // Store directory files paths as strings static char **dirFilesPath; // Store directory files paths as strings
static int dirFilesCount = 0; // Count directory files strings static int dirFilesCount = 0; // Count directory files strings