[core] Tweaks on descriptions
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1dffc7e046
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16
src/core.c
16
src/core.c
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@ -427,14 +427,14 @@ typedef struct CoreData {
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} Gamepad;
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} Input;
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struct {
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double current; // Current time measure
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double previous; // Previous time measure
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double update; // Time measure for frame update
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double draw; // Time measure for frame draw
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double frame; // Time measure for one frame
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double target; // Desired time for one frame, if 0 not applied
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double current; // Current time measure
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double previous; // Previous time measure
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double update; // Time measure for frame update
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double draw; // Time measure for frame draw
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double frame; // Time measure for one frame
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double target; // Desired time for one frame, if 0 not applied
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#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(PLATFORM_UWP)
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unsigned long long base; // Base time measure for hi-res timer
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unsigned long long base; // Base time measure for hi-res timer
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#endif
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} Time;
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} CoreData;
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@ -442,7 +442,7 @@ typedef struct CoreData {
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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static CoreData CORE = { 0 };
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static CoreData CORE = { 0 }; // Global CORE context
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static char **dirFilesPath; // Store directory files paths as strings
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static int dirFilesCount = 0; // Count directory files strings
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