Update comment on shapes_penrose_tile.c (#5384)
This commit is contained in:
parent
68befcc64f
commit
95c4efd7a3
|
|
@ -81,7 +81,7 @@ int main(void)
|
|||
PenroseLSystem ls = CreatePenroseLSystem(drawLength*(generations/(float)maxGenerations));
|
||||
for (int i = 0; i < generations; i++) BuildProductionStep(&ls);
|
||||
|
||||
SetTargetFPS(120); // Set our game to run at 60 frames-per-second
|
||||
SetTargetFPS(120); // Set our game to run at 120 frames-per-second
|
||||
//---------------------------------------------------------------------------------------
|
||||
|
||||
// Main game loop
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user