Fix screenMin/Max default values for android

This commit is contained in:
ubkp 2023-09-24 01:23:19 -03:00
parent d349ca52f4
commit 92a7d6686e

View File

@ -136,11 +136,11 @@ static bool InitGraphicsDevice(int width, int height)
CORE.Window.screen.height = height; // User desired height CORE.Window.screen.height = height; // User desired height
CORE.Window.screenScale = MatrixIdentity(); // No draw scaling required by default CORE.Window.screenScale = MatrixIdentity(); // No draw scaling required by default
// Set the window minimum and maximum default values to 0 // Set the screen minimum and maximum default values to 0
CORE.Window.windowMin.width = 0; CORE.Window.screenMin.width = 0;
CORE.Window.windowMin.height = 0; CORE.Window.screenMin.height = 0;
CORE.Window.windowMax.width = 0; CORE.Window.screenMax.width = 0;
CORE.Window.windowMax.height = 0; CORE.Window.screenMax.height = 0;
// NOTE: Framebuffer (render area - CORE.Window.render.width, CORE.Window.render.height) could include black bars... // NOTE: Framebuffer (render area - CORE.Window.render.width, CORE.Window.render.height) could include black bars...
// ...in top-down or left-right to match display aspect ratio (no weird scaling) // ...in top-down or left-right to match display aspect ratio (no weird scaling)