From 92a681619cd759a30cdacdba9e3789e52e93ac50 Mon Sep 17 00:00:00 2001 From: Catalin Moldovan Date: Wed, 25 Sep 2019 14:29:37 +0300 Subject: [PATCH] Added const for standalone variant as well. --- src/rlgl.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/rlgl.h b/src/rlgl.h index 9cf14cd29..05c63e949 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -519,7 +519,7 @@ RLAPI void rlUnloadMesh(Mesh mesh); // Unl // Shader loading/unloading functions RLAPI char *LoadText(const char *fileName); // Load chars array from text file RLAPI Shader LoadShader(const char *vsFileName, const char *fsFileName); // Load shader from files and bind default locations -RLAPI Shader LoadShaderCode(char *vsCode, char *fsCode); // Load shader from code strings and bind default locations +RLAPI Shader LoadShaderCode(const char *vsCode, const char *fsCode); // Load shader from code strings and bind default locations RLAPI void UnloadShader(Shader shader); // Unload shader from GPU memory (VRAM) RLAPI Shader GetShaderDefault(void); // Get default shader