Fix missin semicolon
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@ -1184,7 +1184,7 @@ RLAPI int GetGamepadButtonPressed(void);
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RLAPI int GetGamepadAxisCount(int gamepad); // Get gamepad axis count for a gamepad
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RLAPI int GetGamepadAxisCount(int gamepad); // Get gamepad axis count for a gamepad
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RLAPI float GetGamepadAxisMovement(int gamepad, int axis); // Get axis movement value for a gamepad axis
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RLAPI float GetGamepadAxisMovement(int gamepad, int axis); // Get axis movement value for a gamepad axis
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RLAPI int SetGamepadMappings(const char *mappings); // Set internal gamepad mappings (SDL_GameControllerDB)
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RLAPI int SetGamepadMappings(const char *mappings); // Set internal gamepad mappings (SDL_GameControllerDB)
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RLAPI void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, int duration) // Set gamepad vibration for both motors (duration in ms)
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RLAPI void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, int duration); // Set gamepad vibration for both motors (duration in ms)
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// Input-related functions: mouse
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// Input-related functions: mouse
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RLAPI bool IsMouseButtonPressed(int button); // Check if a mouse button has been pressed once
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RLAPI bool IsMouseButtonPressed(int button); // Check if a mouse button has been pressed once
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