Fix typo in comment: s/simluate/simulate/

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Nathan Hartman 2022-01-10 19:00:47 -05:00
parent 7b7424802f
commit 8df1a95fa8

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@ -5,7 +5,7 @@
* DESCRIPTION:
*
* Physac is a small 2D physics engine written in pure C. The engine uses a fixed time-step thread loop
* to simluate physics. A physics step contains the following phases: get collision information,
* to simulate physics. A physics step contains the following phases: get collision information,
* apply dynamics, collision solving and position correction. It uses a very simple struct for physic
* bodies with a position vector to be used in any 3D rendering API.
*