fix(rexm): link static raylib when RAYLIB_LIBTYPE=STATIC
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@ -42,6 +42,14 @@ RAYLIB_LIB_PATH ?= $(RAYLIB_SRC_PATH)
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# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
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RAYLIB_LIBTYPE ?= STATIC
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# Select raylib linkage mode explicitly to avoid pulling a local shared
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# library when static linking is requested.
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ifeq ($(RAYLIB_LIBTYPE),STATIC)
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RAYLIB_LINK_LIB = $(RAYLIB_LIB_PATH)/libraylib.a
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else
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RAYLIB_LINK_LIB = -lraylib
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endif
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# Define compiler path on Windows
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COMPILER_PATH ?= C:\raylib\w64devkit\bin
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@ -264,14 +272,14 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),WINDOWS)
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# Libraries for Windows desktop compilation
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# NOTE: WinMM library required to set high-res timer resolution
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LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm
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LDLIBS = $(RAYLIB_LINK_LIB) -lopengl32 -lgdi32 -lwinmm
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# Required for physac examples
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#LDLIBS += -static -lpthread
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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# Libraries for Debian GNU/Linux desktop compiling
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# NOTE: Required packages: libegl1-mesa-dev
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LDLIBS = -lraylib -lGL -lm -lpthread -ldl -lrt
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LDLIBS = $(RAYLIB_LINK_LIB) -lGL -lm -lpthread -ldl -lrt
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# On Wayland windowing system, additional libraries requires
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ifeq ($(USE_WAYLAND_DISPLAY),TRUE)
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@ -290,12 +298,12 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),OSX)
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# Libraries for OSX 10.9 desktop compiling
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# NOTE: Required packages: libopenal-dev libegl1-mesa-dev
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LDLIBS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo
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LDLIBS = $(RAYLIB_LINK_LIB) -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo
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endif
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ifeq ($(PLATFORM_OS),BSD)
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# Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling
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# NOTE: Required packages: mesa-libs
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LDLIBS = -lraylib -lGL -lpthread -lm
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LDLIBS = $(RAYLIB_LINK_LIB) -lGL -lpthread -lm
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# On XWindow requires also below libraries
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LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
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