Add missing implementations 3
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@ -292,13 +292,15 @@ void SetWindowIcons(Image *images, int count)
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// Set title for window
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void SetWindowTitle(const char *title)
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{
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SDL_SetWindowTitle(platform.window, title);
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CORE.Window.title = title;
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}
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// Set window position on screen (windowed mode)
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void SetWindowPosition(int x, int y)
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{
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TRACELOG(LOG_WARNING, "SetWindowPosition() not available on target platform");
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SDL_SetWindowPosition(platform.window, x, y);
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}
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// Set monitor for the current window
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