Add implementation for FLAG_WINDOW_ALWAYS_RUN on PLATFORM_DESKTOP_SDL

This commit is contained in:
asdqwe 2024-12-16 22:48:47 -03:00
parent 2da0f2ae4f
commit 7bfa8786fc

View File

@ -571,7 +571,7 @@ void SetWindowState(unsigned int flags)
} }
if (flags & FLAG_WINDOW_ALWAYS_RUN) if (flags & FLAG_WINDOW_ALWAYS_RUN)
{ {
TRACELOG(LOG_WARNING, "SetWindowState() - FLAG_WINDOW_ALWAYS_RUN is not supported on PLATFORM_DESKTOP_SDL"); CORE.Window.flags |= FLAG_WINDOW_ALWAYS_RUN;
} }
if (flags & FLAG_WINDOW_TRANSPARENT) if (flags & FLAG_WINDOW_TRANSPARENT)
{ {
@ -658,7 +658,7 @@ void ClearWindowState(unsigned int flags)
} }
if (flags & FLAG_WINDOW_ALWAYS_RUN) if (flags & FLAG_WINDOW_ALWAYS_RUN)
{ {
TRACELOG(LOG_WARNING, "ClearWindowState() - FLAG_WINDOW_ALWAYS_RUN is not supported on PLATFORM_DESKTOP_SDL"); CORE.Window.flags &= ~FLAG_WINDOW_ALWAYS_RUN;
} }
if (flags & FLAG_WINDOW_TRANSPARENT) if (flags & FLAG_WINDOW_TRANSPARENT)
{ {
@ -1378,6 +1378,8 @@ void PollInputEvents(void)
CORE.Window.resizedLastFrame = false; CORE.Window.resizedLastFrame = false;
if (((CORE.Window.flags & FLAG_WINDOW_MINIMIZED) > 0) && ((CORE.Window.flags & FLAG_WINDOW_ALWAYS_RUN) == 0)) SDL_WaitEvent(NULL);
SDL_Event event = { 0 }; SDL_Event event = { 0 };
while (SDL_PollEvent(&event) != 0) while (SDL_PollEvent(&event) != 0)
{ {