Add implementation for FLAG_WINDOW_ALWAYS_RUN on PLATFORM_DESKTOP_SDL
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2da0f2ae4f
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@ -571,7 +571,7 @@ void SetWindowState(unsigned int flags)
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}
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if (flags & FLAG_WINDOW_ALWAYS_RUN)
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{
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TRACELOG(LOG_WARNING, "SetWindowState() - FLAG_WINDOW_ALWAYS_RUN is not supported on PLATFORM_DESKTOP_SDL");
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CORE.Window.flags |= FLAG_WINDOW_ALWAYS_RUN;
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}
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if (flags & FLAG_WINDOW_TRANSPARENT)
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{
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@ -658,7 +658,7 @@ void ClearWindowState(unsigned int flags)
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}
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if (flags & FLAG_WINDOW_ALWAYS_RUN)
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{
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TRACELOG(LOG_WARNING, "ClearWindowState() - FLAG_WINDOW_ALWAYS_RUN is not supported on PLATFORM_DESKTOP_SDL");
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CORE.Window.flags &= ~FLAG_WINDOW_ALWAYS_RUN;
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}
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if (flags & FLAG_WINDOW_TRANSPARENT)
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{
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@ -1378,6 +1378,8 @@ void PollInputEvents(void)
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CORE.Window.resizedLastFrame = false;
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if (((CORE.Window.flags & FLAG_WINDOW_MINIMIZED) > 0) && ((CORE.Window.flags & FLAG_WINDOW_ALWAYS_RUN) == 0)) SDL_WaitEvent(NULL);
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SDL_Event event = { 0 };
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while (SDL_PollEvent(&event) != 0)
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{
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