Merge branch 'raysan5:master' into rlsw
This commit is contained in:
commit
7bbdbc5ec2
123
build.zig
123
build.zig
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@ -179,7 +179,11 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
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raylib.addIncludePath(b.path("src/platforms"));
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switch (target.result.os.tag) {
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.windows => {
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try c_source_files.append("src/rglfw.c");
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switch (options.platform) {
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.glfw => try c_source_files.append("src/rglfw.c"),
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.rgfw, .sdl, .drm => {},
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}
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raylib.linkSystemLibrary("winmm");
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raylib.linkSystemLibrary("gdi32");
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raylib.linkSystemLibrary("opengl32");
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@ -406,6 +410,16 @@ pub fn build(b: *std.Build) !void {
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lib.installHeader(b.path("src/rlgl.h"), "rlgl.h");
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b.installArtifact(lib);
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const examples = b.step("examples", "Build/Install all examples");
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examples.dependOn(try addExamples("audio", b, target, optimize, lib));
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examples.dependOn(try addExamples("core", b, target, optimize, lib));
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examples.dependOn(try addExamples("models", b, target, optimize, lib));
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examples.dependOn(try addExamples("others", b, target, optimize, lib));
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examples.dependOn(try addExamples("shaders", b, target, optimize, lib));
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examples.dependOn(try addExamples("shapes", b, target, optimize, lib));
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examples.dependOn(try addExamples("text", b, target, optimize, lib));
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examples.dependOn(try addExamples("textures", b, target, optimize, lib));
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}
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fn waylandGenerate(
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@ -430,3 +444,110 @@ fn waylandGenerate(
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raylib.step.dependOn(&client_step.step);
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raylib.step.dependOn(&private_step.step);
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}
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fn addExamples(
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comptime module: []const u8,
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b: *std.Build,
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target: std.Build.ResolvedTarget,
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optimize: std.builtin.OptimizeMode,
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raylib: *std.Build.Step.Compile,
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) !*std.Build.Step {
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if (target.result.os.tag == .emscripten) {
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@panic("Emscripten building via Zig unsupported");
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}
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const all = b.step(module, "All " ++ module ++ " examples");
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const module_subpath = b.pathJoin(&.{ "examples", module });
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var dir = try std.fs.cwd().openDir(b.pathFromRoot(module_subpath), .{ .iterate = true });
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defer if (comptime builtin.zig_version.minor >= 12) dir.close();
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var iter = dir.iterate();
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while (try iter.next()) |entry| {
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if (entry.kind != .file) continue;
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const extension_idx = std.mem.lastIndexOf(u8, entry.name, ".c") orelse continue;
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const name = entry.name[0..extension_idx];
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const path = b.pathJoin(&.{ module_subpath, entry.name });
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// zig's mingw headers do not include pthread.h
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if (std.mem.eql(u8, "core_loading_thread", name) and target.result.os.tag == .windows) continue;
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const exe = b.addExecutable(.{
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.name = name,
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.target = target,
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.optimize = optimize,
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});
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exe.addCSourceFile(.{ .file = b.path(path), .flags = &.{} });
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exe.linkLibC();
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// special examples that test using these external dependencies directly
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// alongside raylib
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if (std.mem.eql(u8, name, "rlgl_standalone")) {
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exe.addIncludePath(b.path("src"));
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exe.addIncludePath(b.path("src/external/glfw/include"));
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if (!hasCSource(raylib.root_module, "rglfw.c")) {
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exe.addCSourceFile(.{ .file = b.path("src/rglfw.c"), .flags = &.{} });
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}
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}
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if (std.mem.eql(u8, name, "raylib_opengl_interop")) {
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exe.addIncludePath(b.path("src/external"));
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}
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exe.linkLibrary(raylib);
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switch (target.result.os.tag) {
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.windows => {
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exe.linkSystemLibrary("winmm");
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exe.linkSystemLibrary("gdi32");
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exe.linkSystemLibrary("opengl32");
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exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
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},
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.linux => {
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exe.linkSystemLibrary("GL");
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exe.linkSystemLibrary("rt");
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exe.linkSystemLibrary("dl");
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exe.linkSystemLibrary("m");
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exe.linkSystemLibrary("X11");
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exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
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},
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.macos => {
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exe.linkFramework("Foundation");
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exe.linkFramework("Cocoa");
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exe.linkFramework("OpenGL");
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exe.linkFramework("CoreAudio");
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exe.linkFramework("CoreVideo");
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exe.linkFramework("IOKit");
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exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
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},
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else => {
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@panic("Unsupported OS");
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},
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}
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const install_cmd = b.addInstallArtifact(exe, .{});
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const run_cmd = b.addRunArtifact(exe);
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run_cmd.cwd = b.path(module_subpath);
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run_cmd.step.dependOn(&install_cmd.step);
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const run_step = b.step(name, name);
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run_step.dependOn(&run_cmd.step);
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all.dependOn(&install_cmd.step);
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}
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return all;
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}
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fn hasCSource(module: *std.Build.Module, name: []const u8) bool {
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for (module.link_objects.items) |o| switch (o) {
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.c_source_file => |c| if (switch (c.file) {
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.src_path => |s| std.ascii.endsWithIgnoreCase(s.sub_path, name),
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.generated, .cwd_relative, .dependency => false,
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}) return true,
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.c_source_files => |s| for (s.files) |c| if (std.ascii.endsWithIgnoreCase(c, name)) return true,
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else => {},
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};
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return false;
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}
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@ -22,5 +22,6 @@
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"build.zig",
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"build.zig.zon",
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"src",
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"examples",
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},
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}
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@ -1,110 +0,0 @@
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const std = @import("std");
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const builtin = @import("builtin");
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// This has been tested to work with zig 0.12.0
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fn add_module(comptime module: []const u8, b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode) !*std.Build.Step {
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if (target.result.os.tag == .emscripten) {
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@panic("Emscripten building via Zig unsupported");
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}
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const all = b.step(module, "All " ++ module ++ " examples");
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var dir = try std.fs.cwd().openDir(module, .{ .iterate = true });
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defer if (comptime builtin.zig_version.minor >= 12) dir.close();
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var iter = dir.iterate();
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while (try iter.next()) |entry| {
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if (entry.kind != .file) continue;
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const extension_idx = std.mem.lastIndexOf(u8, entry.name, ".c") orelse continue;
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const name = entry.name[0..extension_idx];
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const path = try std.fs.path.join(b.allocator, &.{ module, entry.name });
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// zig's mingw headers do not include pthread.h
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if (std.mem.eql(u8, "core_loading_thread", name) and target.result.os.tag == .windows) continue;
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const exe = b.addExecutable(.{
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.name = name,
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.target = target,
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.optimize = optimize,
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});
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exe.addCSourceFile(.{ .file = b.path(path), .flags = &.{} });
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exe.linkLibC();
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exe.addObjectFile(switch (target.result.os.tag) {
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.windows => b.path("../zig-out/lib/raylib.lib"),
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.linux => b.path("../zig-out/lib/libraylib.a"),
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.macos => b.path("../zig-out/lib/libraylib.a"),
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.emscripten => b.path("../zig-out/lib/libraylib.a"),
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else => @panic("Unsupported OS"),
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});
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exe.addIncludePath(b.path("../src"));
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exe.addIncludePath(b.path("../src/external"));
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exe.addIncludePath(b.path("../src/external/glfw/include"));
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switch (target.result.os.tag) {
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.windows => {
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exe.linkSystemLibrary("winmm");
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exe.linkSystemLibrary("gdi32");
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exe.linkSystemLibrary("opengl32");
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exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
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},
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.linux => {
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exe.linkSystemLibrary("GL");
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exe.linkSystemLibrary("rt");
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exe.linkSystemLibrary("dl");
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exe.linkSystemLibrary("m");
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exe.linkSystemLibrary("X11");
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exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
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},
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.macos => {
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exe.linkFramework("Foundation");
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exe.linkFramework("Cocoa");
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exe.linkFramework("OpenGL");
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exe.linkFramework("CoreAudio");
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exe.linkFramework("CoreVideo");
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exe.linkFramework("IOKit");
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exe.root_module.addCMacro("PLATFORM_DESKTOP", "");
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},
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else => {
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@panic("Unsupported OS");
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},
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}
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const install_cmd = b.addInstallArtifact(exe, .{});
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const run_cmd = b.addRunArtifact(exe);
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run_cmd.cwd = b.path(module);
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run_cmd.step.dependOn(&install_cmd.step);
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const run_step = b.step(name, name);
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run_step.dependOn(&run_cmd.step);
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all.dependOn(&install_cmd.step);
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}
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return all;
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}
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pub fn build(b: *std.Build) !void {
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// Standard target options allows the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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// Standard optimization options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
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// set a preferred release mode, allowing the user to decide how to optimize.
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const optimize = b.standardOptimizeOption(.{});
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const all = b.getInstallStep();
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all.dependOn(try add_module("audio", b, target, optimize));
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all.dependOn(try add_module("core", b, target, optimize));
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all.dependOn(try add_module("models", b, target, optimize));
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all.dependOn(try add_module("others", b, target, optimize));
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all.dependOn(try add_module("shaders", b, target, optimize));
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all.dependOn(try add_module("shapes", b, target, optimize));
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all.dependOn(try add_module("text", b, target, optimize));
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all.dependOn(try add_module("textures", b, target, optimize));
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}
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@ -95,7 +95,10 @@ int main(void)
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DrawText("PRESS SPACE to PAUSE MOVEMENT", 10, GetScreenHeight() - 60, 20, GRAY);
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DrawText("PRESS UP | DOWN to CHANGE TARGET FPS", 10, GetScreenHeight() - 30, 20, GRAY);
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DrawText(TextFormat("TARGET FPS: %i", targetFPS), GetScreenWidth() - 220, 10, 20, LIME);
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if (deltaTime != 0)
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{
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DrawText(TextFormat("CURRENT FPS: %i", (int)(1.0f/deltaTime)), GetScreenWidth() - 220, 40, 20, GREEN);
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}
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EndDrawing();
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@ -1884,7 +1884,7 @@ void TakeScreenshot(const char *fileName)
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Image image = { imgData, (int)((float)CORE.Window.render.width*scale.x), (int)((float)CORE.Window.render.height*scale.y), 1, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 };
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char path[512] = { 0 };
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strcpy(path, TextFormat("%s/%s", CORE.Storage.basePath, GetFileName(fileName)));
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strcpy(path, TextFormat("%s/%s", CORE.Storage.basePath, fileName));
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ExportImage(image, path); // WARNING: Module required: rtextures
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RL_FREE(imgData);
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@ -3336,7 +3336,7 @@ unsigned int rlLoadTexture(const void *data, int width, int height, int format,
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// Activate Trilinear filtering if mipmaps are available
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, mipmapCount); // user defined mip count would break without this.
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, mipmapCount); // Required for user-defined mip count
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}
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#endif
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@ -3722,7 +3722,7 @@ unsigned char *rlReadScreenPixels(int width, int height)
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// Flip image vertically!
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// NOTE: Alpha value has already been applied to RGB in framebuffer, we don't need it!
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for (int y = height - 1; y >= height / 2; y--)
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for (int y = height - 1; y >= height/2; y--)
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{
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for (int x = 0; x < (width*4); x += 4)
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{
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