This commit is contained in:
kai-z99 2024-05-29 20:04:11 -07:00
parent 10cff09838
commit 79e9d09875

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@ -2335,8 +2335,7 @@ RLAPI bool CheckCollisionCircleLine(Vector2 center, float radius, Vector2 p1, Ve
float dy2 = (p1.y - (dotProduct * (dy))) - center.y;
float distance_sqr = ((dx2 * dx2) + (dy2 * dy2));
if (distance_sqr <= radius * radius) return true;
return false;
return (distance_sqr <= radius * radius);
}
// Get collision rectangle for two rectangles collision