Add to GenModelMipmaps() to raylib.h

This commit is contained in:
Paul Melis 2024-06-03 20:46:24 +02:00
parent 19b8493825
commit 79ceaa5de4

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@ -1400,6 +1400,7 @@ RLAPI void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels
// Texture configuration functions
RLAPI void GenTextureMipmaps(Texture2D *texture); // Generate GPU mipmaps for a texture
RLAPI void GenModelMipmaps(Model model); // Generate GPU mipmaps for all textures used in a model, as well as enable appropriate texture filtering
RLAPI void SetTextureFilter(Texture2D texture, int filter); // Set texture scaling filter mode
RLAPI void SetTextureWrap(Texture2D texture, int wrap); // Set texture wrapping mode