Enable FLAG_WINDOW_ALWAYS_RUN by default on PLATFORM_DESKTOP_GLFW

This commit is contained in:
asdqwe 2024-12-12 17:53:03 -03:00
parent 03ff864087
commit 757bcbfc2e

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@ -1341,6 +1341,9 @@ int InitPlatform(void)
if ((CORE.Window.flags & FLAG_WINDOW_TOPMOST) > 0) glfwWindowHint(GLFW_FLOATING, GLFW_TRUE); if ((CORE.Window.flags & FLAG_WINDOW_TOPMOST) > 0) glfwWindowHint(GLFW_FLOATING, GLFW_TRUE);
else glfwWindowHint(GLFW_FLOATING, GLFW_FALSE); else glfwWindowHint(GLFW_FLOATING, GLFW_FALSE);
// Enable FLAG_WINDOW_ALWAYS_RUN by default
if ((CORE.Window.flags & FLAG_WINDOW_ALWAYS_RUN) == 0) CORE.Window.flags |= FLAG_WINDOW_ALWAYS_RUN;
// NOTE: Some GLFW flags are not supported on HTML5 // NOTE: Some GLFW flags are not supported on HTML5
if ((CORE.Window.flags & FLAG_WINDOW_TRANSPARENT) > 0) glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE); // Transparent framebuffer if ((CORE.Window.flags & FLAG_WINDOW_TRANSPARENT) > 0) glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE); // Transparent framebuffer
else glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_FALSE); // Opaque framebuffer else glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_FALSE); // Opaque framebuffer