Update README.md
Fixed docs and improved.
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@ -36,7 +36,7 @@ Ready to learn? Jump to [code examples!](https://www.raylib.com/examples.html)
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features
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features
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--------
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--------
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- **NO external dependencies**, all required libraries are [bundled into raylib](https://github.com/raysan5/raylib/tree/master/src/external)
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- **NO external dependencies**, all required libraries have been [bundled into raylib](https://github.com/raysan5/raylib/tree/master/src/external)
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- Multiple platforms supported: **Windows, Linux, MacOS, RPI, Android, HTML5... and more!**
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- Multiple platforms supported: **Windows, Linux, MacOS, RPI, Android, HTML5... and more!**
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- Written in plain C code (C99) using PascalCase/camelCase notation
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- Written in plain C code (C99) using PascalCase/camelCase notation
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- Hardware accelerated with OpenGL (**1.1, 2.1, 3.3, 4.3 or ES 2.0**)
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- Hardware accelerated with OpenGL (**1.1, 2.1, 3.3, 4.3 or ES 2.0**)
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@ -56,7 +56,7 @@ features
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basic example
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basic example
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--------------
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This is a basic raylib example, it creates a window and it draws the text `"Congrats! You created your first window!"` in the middle of the screen. Check this example [running live on web here](https://www.raylib.com/examples/core/loader.html?name=core_basic_window).
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This is a basic raylib example, it creates a window and draws the text `"Congrats! You created your first window!"` in the middle of the screen. Check this example [running live on web here](https://www.raylib.com/examples/core/loader.html?name=core_basic_window).
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```c
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```c
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#include "raylib.h"
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#include "raylib.h"
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