Update raylib_api.* by CI
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73544ffc04
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@ -3658,6 +3658,11 @@
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}
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}
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]
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]
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},
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},
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{
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"name": "GetScissorRect",
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"description": "Get active scissor region (or entire render area, if scissor mode not enabled)",
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"returnType": "Rectangle"
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},
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{
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{
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"name": "EndScissorMode",
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"name": "EndScissorMode",
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"description": "End scissor mode",
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"description": "End scissor mode",
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@ -3505,6 +3505,11 @@ return {
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{type = "int", name = "height"}
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{type = "int", name = "height"}
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}
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}
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},
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},
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{
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name = "GetScissorRect",
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description = "Get active scissor region (or entire render area, if scissor mode not enabled)",
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returnType = "Rectangle"
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},
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{
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{
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name = "EndScissorMode",
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name = "EndScissorMode",
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description = "End scissor mode",
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description = "End scissor mode",
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File diff suppressed because it is too large
Load Diff
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@ -669,7 +669,7 @@
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<Param type="unsigned int" name="frames" desc="" />
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<Param type="unsigned int" name="frames" desc="" />
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</Callback>
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</Callback>
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</Callbacks>
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</Callbacks>
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<Functions count="558">
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<Functions count="559">
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<Function name="InitWindow" retType="void" paramCount="3" desc="Initialize window and OpenGL context">
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<Function name="InitWindow" retType="void" paramCount="3" desc="Initialize window and OpenGL context">
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<Param type="int" name="width" desc="" />
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<Param type="int" name="width" desc="" />
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<Param type="int" name="height" desc="" />
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<Param type="int" name="height" desc="" />
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@ -844,6 +844,8 @@
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<Param type="int" name="width" desc="" />
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<Param type="int" name="width" desc="" />
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<Param type="int" name="height" desc="" />
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<Param type="int" name="height" desc="" />
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</Function>
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</Function>
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<Function name="GetScissorRect" retType="Rectangle" paramCount="0" desc="Get active scissor region (or entire render area, if scissor mode not enabled)">
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</Function>
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<Function name="EndScissorMode" retType="void" paramCount="0" desc="End scissor mode">
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<Function name="EndScissorMode" retType="void" paramCount="0" desc="End scissor mode">
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</Function>
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</Function>
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<Function name="BeginVrStereoMode" retType="void" paramCount="1" desc="Begin stereo rendering (requires VR simulator)">
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<Function name="BeginVrStereoMode" retType="void" paramCount="1" desc="Begin stereo rendering (requires VR simulator)">
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