diff --git a/src/rmodels.c b/src/rmodels.c index 6866bfb43..9a26800e7 100644 --- a/src/rmodels.c +++ b/src/rmodels.c @@ -5156,49 +5156,49 @@ static Model LoadGLTF(const char *fileName) if ((attribute->component_type == cgltf_component_type_r_8u) && (attribute->type == cgltf_type_vec4)) { // Handle 8-bit unsigned byte, vec4 format - RL_CALLOC(model.meshes[meshIndex].vertexCount * 4, sizeof(unsigned char)); + model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount * 4, sizeof(unsigned char)); LOAD_ATTRIBUTE(attribute, 4, unsigned char, model.meshes[meshIndex].customAttribute) } else if ((attribute->component_type == cgltf_component_type_r_8s) && (attribute->type == cgltf_type_scalar)) { // Handle 8-bit signed byte, scalar format - RL_CALLOC(model.meshes[meshIndex].vertexCount, sizeof(char)); + model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount, sizeof(char)); LOAD_ATTRIBUTE(attribute, 1, char, model.meshes[meshIndex].customScalarAttribute) } else if ((attribute->component_type == cgltf_component_type_r_16u) && (attribute->type == cgltf_type_vec2)) { // Handle 16-bit unsigned short, vec2 format - RL_CALLOC(model.meshes[meshIndex].vertexCount * 2, sizeof(unsigned short)); + model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount * 2, sizeof(unsigned short)); LOAD_ATTRIBUTE(attribute, 2, unsigned short, model.meshes[meshIndex].customAttribute) } else if ((attribute->component_type == cgltf_component_type_r_16s) && (attribute->type == cgltf_type_vec3)) { // Handle 16-bit signed short, vec3 format - RL_CALLOC(model.meshes[meshIndex].vertexCount * 3, sizeof(short)); + model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount * 3, sizeof(short)); LOAD_ATTRIBUTE(attribute, 3, short, model.meshes[meshIndex].customAttribute) } else if ((attribute->component_type == cgltf_component_type_r_32u) && (attribute->type == cgltf_type_vec4)) { // Handle 32-bit unsigned int, vec4 format - RL_CALLOC(model.meshes[meshIndex].vertexCount * 4, sizeof(unsigned int)); + model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount * 4, sizeof(unsigned int)); LOAD_ATTRIBUTE(attribute, 4, unsigned int, model.meshes[meshIndex].customAttribute) } else if ((attribute->component_type == cgltf_component_type_r_32s) && (attribute->type == cgltf_type_scalar)) { // Handle 32-bit signed int, scalar format - RL_CALLOC(model.meshes[meshIndex].vertexCount, sizeof(int)); + model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount, sizeof(int)); LOAD_ATTRIBUTE(attribute, 1, int, model.meshes[meshIndex].customScalarAttribute) } else if ((attribute->component_type == cgltf_component_type_r_32f) && (attribute->type == cgltf_type_vec2)) { // Handle 32-bit float, vec2 format - RL_CALLOC(model.meshes[meshIndex].vertexCount * 2, sizeof(float)); + model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount * 2, sizeof(float)); LOAD_ATTRIBUTE(attribute, 2, float, model.meshes[meshIndex].customAttribute) } else if ((attribute->component_type == cgltf_component_type_r_64f) && (attribute->type == cgltf_type_vec3)) { // Handle 64-bit double, vec3 format - RL_CALLOC(model.meshes[meshIndex].vertexCount * 3, sizeof(double)); + model.meshes[meshIndex].boneIds = RL_CALLOC(model.meshes[meshIndex].vertexCount * 3, sizeof(double)); LOAD_ATTRIBUTE(attribute, 3, double, model.meshes[meshIndex].customAttribute) } else TRACELOG(LOG_WARNING, "MODEL: [%s] Joint attribute data format not supported", fileName);