Clang Extended Vectors support
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@ -113,25 +113,36 @@
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// Types and Structures Definition
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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#if !defined(RL_VECTOR2_TYPE)
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#if !defined(RL_VECTOR2_TYPE)
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#ifdef __clang__
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typedef float Vector2 __attribute__((ext_vector_type(2)));
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#else
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// Vector2 type
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// Vector2 type
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typedef struct Vector2 {
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typedef struct Vector2 {
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float x;
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float x;
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float y;
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float y;
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} Vector2;
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} Vector2;
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#endif
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#define RL_VECTOR2_TYPE
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#define RL_VECTOR2_TYPE
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#endif
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#endif
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#if !defined(RL_VECTOR3_TYPE)
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#if !defined(RL_VECTOR3_TYPE)
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#ifdef __clang__
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typedef float Vector3 __attribute__((ext_vector_type(3)));
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#else
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// Vector3 type
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// Vector3 type
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typedef struct Vector3 {
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typedef struct Vector3 {
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float x;
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float x;
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float y;
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float y;
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float z;
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float z;
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} Vector3;
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} Vector3;
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#endif
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#define RL_VECTOR3_TYPE
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#define RL_VECTOR3_TYPE
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#endif
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#endif
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#if !defined(RL_VECTOR4_TYPE)
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#if !defined(RL_VECTOR4_TYPE)
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#ifdef __clang__
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typedef float Vector4 __attribute__((ext_vector_type(4)));
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#else
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// Vector4 type
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// Vector4 type
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typedef struct Vector4 {
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typedef struct Vector4 {
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float x;
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float x;
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@ -139,6 +150,7 @@ typedef struct Vector4 {
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float z;
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float z;
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float w;
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float w;
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} Vector4;
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} Vector4;
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#endif
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#define RL_VECTOR4_TYPE
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#define RL_VECTOR4_TYPE
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#endif
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#endif
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