Update rlgl.h
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@ -666,7 +666,7 @@ RLAPI void rlglInit(int width, int height); // Initialize rlgl (buff
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RLAPI void rlglClose(void); // De-initialize rlgl (buffers, shaders, textures)
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RLAPI void rlglClose(void); // De-initialize rlgl (buffers, shaders, textures)
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RLAPI void rlLoadExtensions(void *loader); // Load OpenGL extensions (loader function required)
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RLAPI void rlLoadExtensions(void *loader); // Load OpenGL extensions (loader function required)
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RLAPI int rlGetVersion(void); // Get current OpenGL version
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RLAPI int rlGetVersion(void); // Get current OpenGL version
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RLAPI GLFWglproc rlGetProcAddress(const char* procname); // Get current Proc address
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RLAPI int rlGetProcAddress(const char* procname); // Get current Proc address
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RLAPI void rlSetFramebufferWidth(int width); // Set current framebuffer width
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RLAPI void rlSetFramebufferWidth(int width); // Set current framebuffer width
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RLAPI int rlGetFramebufferWidth(void); // Get default framebuffer width
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RLAPI int rlGetFramebufferWidth(void); // Get default framebuffer width
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RLAPI void rlSetFramebufferHeight(int height); // Set current framebuffer height
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RLAPI void rlSetFramebufferHeight(int height); // Set current framebuffer height
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