Fix mouse movement on 3D

This commit is contained in:
ubkp 2023-10-16 01:45:48 -03:00
parent b227db1a77
commit 6f3afc1961

View File

@ -535,6 +535,9 @@ void PollInputEvents(void)
CORE.Input.Mouse.currentWheelMove.x = 0; CORE.Input.Mouse.currentWheelMove.x = 0;
CORE.Input.Mouse.currentWheelMove.y = 0; CORE.Input.Mouse.currentWheelMove.y = 0;
// Register previous mouse position
CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition;
// Reset last gamepad button/axis registered state // Reset last gamepad button/axis registered state
CORE.Input.Gamepad.lastButtonPressed = GAMEPAD_BUTTON_UNKNOWN; CORE.Input.Gamepad.lastButtonPressed = GAMEPAD_BUTTON_UNKNOWN;
for (int i = 0; i < MAX_GAMEPADS; i++) CORE.Input.Gamepad.axisCount[i] = 0; for (int i = 0; i < MAX_GAMEPADS; i++) CORE.Input.Gamepad.axisCount[i] = 0;