Fix mouse movement on 3D
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@ -535,6 +535,9 @@ void PollInputEvents(void)
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CORE.Input.Mouse.currentWheelMove.x = 0;
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CORE.Input.Mouse.currentWheelMove.x = 0;
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CORE.Input.Mouse.currentWheelMove.y = 0;
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CORE.Input.Mouse.currentWheelMove.y = 0;
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// Register previous mouse position
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CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition;
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// Reset last gamepad button/axis registered state
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// Reset last gamepad button/axis registered state
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CORE.Input.Gamepad.lastButtonPressed = GAMEPAD_BUTTON_UNKNOWN;
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CORE.Input.Gamepad.lastButtonPressed = GAMEPAD_BUTTON_UNKNOWN;
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for (int i = 0; i < MAX_GAMEPADS; i++) CORE.Input.Gamepad.axisCount[i] = 0;
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for (int i = 0; i < MAX_GAMEPADS; i++) CORE.Input.Gamepad.axisCount[i] = 0;
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