From 6f03465ba24e8b672c79496b31f6c86801a71774 Mon Sep 17 00:00:00 2001 From: Hanaxar <87268284+hanaxar@users.noreply.github.com> Date: Tue, 21 Mar 2023 15:55:13 +0300 Subject: [PATCH] Fix packing logic error in ```GenImageFontAtlas``` Basic packing algorithm currently follows this order: Copy pixel data -> Move offsetX for current glyph -> Check remaining space for current glyph... Since X offset already moved according current glyph, remaining space should be checked for next glyph. Because of this, occasionally, current logic causes glyphs wrapping around texture. Proposed fix accomplishes that by moving offsetX check to the beginning of the loop. --- src/rtext.c | 37 +++++++++++++++++++------------------ 1 file changed, 19 insertions(+), 18 deletions(-) diff --git a/src/rtext.c b/src/rtext.c index 9eec0059f..91df743d6 100644 --- a/src/rtext.c +++ b/src/rtext.c @@ -720,24 +720,7 @@ Image GenImageFontAtlas(const GlyphInfo *chars, Rectangle **charRecs, int glyphC // NOTE: Using simple packaging, one char after another for (int i = 0; i < glyphCount; i++) { - // Copy pixel data from fc.data to atlas - for (int y = 0; y < chars[i].image.height; y++) - { - for (int x = 0; x < chars[i].image.width; x++) - { - ((unsigned char *)atlas.data)[(offsetY + y)*atlas.width + (offsetX + x)] = ((unsigned char *)chars[i].image.data)[y*chars[i].image.width + x]; - } - } - - // Fill chars rectangles in atlas info - recs[i].x = (float)offsetX; - recs[i].y = (float)offsetY; - recs[i].width = (float)chars[i].image.width; - recs[i].height = (float)chars[i].image.height; - - // Move atlas position X for next character drawing - offsetX += (chars[i].image.width + 2*padding); - + // Check remaining space for glyph if (offsetX >= (atlas.width - chars[i].image.width - 2*padding)) { offsetX = padding; @@ -761,6 +744,24 @@ Image GenImageFontAtlas(const GlyphInfo *chars, Rectangle **charRecs, int glyphC break; } } + + // Copy pixel data from fc.data to atlas + for (int y = 0; y < chars[i].image.height; y++) + { + for (int x = 0; x < chars[i].image.width; x++) + { + ((unsigned char *)atlas.data)[(offsetY + y)*atlas.width + (offsetX + x)] = ((unsigned char *)chars[i].image.data)[y*chars[i].image.width + x]; + } + } + + // Fill chars rectangles in atlas info + recs[i].x = (float)offsetX; + recs[i].y = (float)offsetY; + recs[i].width = (float)chars[i].image.width; + recs[i].height = (float)chars[i].image.height; + + // Move atlas position X for next character drawing + offsetX += (chars[i].image.width + 2*padding); } } else if (packMethod == 1) // Use Skyline rect packing algorithm (stb_pack_rect)