only define core window macro once.
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@ -74,7 +74,6 @@ typedef struct {
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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extern CoreData CORE; // Global CORE state context
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#define CORE_WINDOW CORE.Window
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static PlatformData platform = { 0 }; // Platform specific data
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@ -95,7 +95,6 @@ typedef struct {
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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extern CoreData CORE; // Global CORE state context
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#define CORE_WINDOW CORE.Window
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static PlatformData platform = { 0 }; // Platform specific data
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@ -111,7 +111,6 @@ typedef struct {
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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extern CoreData CORE; // Global CORE state context
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#define CORE_WINDOW CORE.Window
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static PlatformData platform = { NULL }; // Platform specific
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@ -73,7 +73,6 @@ typedef struct {
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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extern CoreData CORE; // Global CORE state context
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#define CORE_WINDOW CORE.Window
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static PlatformData platform = { 0 }; // Platform specific data
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@ -133,7 +133,6 @@ typedef struct {
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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extern CoreData CORE; // Global CORE state context
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#define CORE_WINDOW CORE.Window
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static PlatformData platform = { 0 }; // Platform specific data
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@ -65,7 +65,6 @@ typedef struct {
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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extern CoreData CORE; // Global CORE state context
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#define CORE_WINDOW CORE.Window
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static PlatformData platform = { 0 }; // Platform specific data
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@ -80,7 +80,6 @@ typedef struct {
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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extern CoreData CORE; // Global CORE state context
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#define CORE_WINDOW CORE.Window
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static PlatformData platform = { 0 }; // Platform specific data
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