diff --git a/BINDINGS.md b/BINDINGS.md index 5e93a076a..3bc235b76 100644 --- a/BINDINGS.md +++ b/BINDINGS.md @@ -50,7 +50,7 @@ Some people ported raylib to other languages in the form of bindings or wrappers | [raylib-matte](https://github.com/jcorks/raylib-matte) | 4.6-dev | [Matte](https://github.com/jcorks/matte) | **???** | | [Raylib.nelua](https://github.com/AuzFox/Raylib.nelua) | **5.0** | [nelua](https://nelua.io) | Zlib | | [raylib-bindings](https://github.com/vaiorabbit/raylib-bindings) | 5.6-dev | [Ruby](https://www.ruby-lang.org/en) | Zlib | -| [naylib](https://github.com/planetis-m/naylib) | **5.1-dev** | [Nim](https://nim-lang.org) | MIT | +| [naylib](https://github.com/planetis-m/naylib) | **5.6-dev** | [Nim](https://nim-lang.org) | MIT | | [node-raylib](https://github.com/RobLoach/node-raylib) | 4.5 | [Node.js](https://nodejs.org/en) | Zlib | | [raylib-odin](https://github.com/odin-lang/Odin/tree/master/vendor/raylib) | **5.5** | [Odin](https://odin-lang.org) | BSD-3Clause | | [raylib_odin_bindings](https://github.com/Deathbat2190/raylib_odin_bindings) | 4.0-dev | [Odin](https://odin-lang.org) | MIT | @@ -69,6 +69,7 @@ Some people ported raylib to other languages in the form of bindings or wrappers | [raylibr](https://github.com/jeroenjanssens/raylibr) | 4.0 | [R](https://www.r-project.org) | MIT | | [raylib-ffi](https://github.com/ewpratten/raylib-ffi) | 5.5 | [Rust](https://www.rust-lang.org) | GPLv3 | | [raylib-rs](https://github.com/raylib-rs/raylib-rs) | **5.5** | [Rust](https://www.rust-lang.org) | Zlib | +| [raylib-ruby](https://github.com/wilsonsilva/raylib-ruby) | 4.5 | [Ruby](https://www.ruby-lang.org) | Zlib | | [Relib](https://github.com/RedCubeDev-ByteSpace/Relib) | 3.5 | [ReCT](https://github.com/RedCubeDev-ByteSpace/ReCT) | **???** | | [racket-raylib](https://github.com/eutro/racket-raylib) | 4.0 | [Racket](https://racket-lang.org) | MIT/Apache-2.0 | | [raylib-swift](https://github.com/STREGAsGate/Raylib) | 4.0 | [Swift](https://swift.org) | MIT | diff --git a/LICENSE b/LICENSE index d1bfe3b1a..e96f876a2 100644 --- a/LICENSE +++ b/LICENSE @@ -1,4 +1,4 @@ -Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) +Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) This software is provided "as-is", without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. diff --git a/build.zig b/build.zig index 66e8fab4f..0f6f29755 100644 --- a/build.zig +++ b/build.zig @@ -13,9 +13,9 @@ comptime { fn setDesktopPlatform(raylib: *std.Build.Step.Compile, platform: PlatformBackend) void { switch (platform) { - .glfw => raylib.defineCMacro("PLATFORM_DESKTOP_GLFW", null), - .rgfw => raylib.defineCMacro("PLATFORM_DESKTOP_RGFW", null), - .sdl => raylib.defineCMacro("PLATFORM_DESKTOP_SDL", null), + .glfw => raylib.root_module.addCMacro("PLATFORM_DESKTOP_GLFW", ""), + .rgfw => raylib.root_module.addCMacro("PLATFORM_DESKTOP_RGFW", ""), + .sdl => raylib.root_module.addCMacro("PLATFORM_DESKTOP_SDL", ""), else => {}, } } @@ -173,7 +173,7 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std. } if (options.opengl_version != .auto) { - raylib.defineCMacro(options.opengl_version.toCMacroStr(), null); + raylib.root_module.addCMacro(options.opengl_version.toCMacroStr(), ""); } raylib.addIncludePath(b.path("src/platforms")); @@ -191,7 +191,7 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std. try c_source_files.append("src/rglfw.c"); if (options.linux_display_backend == .X11 or options.linux_display_backend == .Both) { - raylib.defineCMacro("_GLFW_X11", null); + raylib.root_module.addCMacro("_GLFW_X11", ""); raylib.linkSystemLibrary("GLX"); raylib.linkSystemLibrary("X11"); raylib.linkSystemLibrary("Xcursor"); @@ -211,7 +211,7 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std. , .{}); @panic("`wayland-scanner` not found"); }; - raylib.defineCMacro("_GLFW_WAYLAND", null); + raylib.root_module.addCMacro("_GLFW_WAYLAND", ""); raylib.linkSystemLibrary("EGL"); raylib.linkSystemLibrary("wayland-client"); raylib.linkSystemLibrary("xkbcommon"); @@ -230,16 +230,16 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std. } else { if (options.opengl_version == .auto) { raylib.linkSystemLibrary("GLESv2"); - raylib.defineCMacro("GRAPHICS_API_OPENGL_ES2", null); + raylib.root_module.addCMacro("GRAPHICS_API_OPENGL_ES2", ""); } raylib.linkSystemLibrary("EGL"); raylib.linkSystemLibrary("gbm"); raylib.linkSystemLibrary2("libdrm", .{ .use_pkg_config = .force }); - raylib.defineCMacro("PLATFORM_DRM", null); - raylib.defineCMacro("EGL_NO_X11", null); - raylib.defineCMacro("DEFAULT_BATCH_BUFFER_ELEMENT", "2048"); + raylib.root_module.addCMacro("PLATFORM_DRM", ""); + raylib.root_module.addCMacro("EGL_NO_X11", ""); + raylib.root_module.addCMacro("DEFAULT_BATCH_BUFFER_ELEMENT", ""); } }, .freebsd, .openbsd, .netbsd, .dragonfly => { @@ -290,9 +290,9 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std. raylib.addIncludePath(dep.path("upstream/emscripten/cache/sysroot/include")); } - raylib.defineCMacro("PLATFORM_WEB", null); + raylib.root_module.addCMacro("PLATFORM_WEB", ""); if (options.opengl_version == .auto) { - raylib.defineCMacro("GRAPHICS_API_OPENGL_ES2", null); + raylib.root_module.addCMacro("GRAPHICS_API_OPENGL_ES2", ""); } }, else => { diff --git a/build.zig.zon b/build.zig.zon index 557028e45..077865978 100644 --- a/build.zig.zon +++ b/build.zig.zon @@ -5,8 +5,8 @@ .dependencies = .{ .xcode_frameworks = .{ - .url = "git+https://github.com/hexops/xcode-frameworks#a6bf82e032d4d9923ad5c222d466710fcc05f249", - .hash = "12208da4dfcd9b53fb367375fb612ec73f38e53015f1ce6ae6d6e8437a637078e170", + .url = "git+https://github.com/hexops/xcode-frameworks#9a45f3ac977fd25dff77e58c6de1870b6808c4a7", + .hash = "122098b9174895f9708bc824b0f9e550c401892c40a900006459acf2cbf78acd99bb", .lazy = true, }, .emsdk = .{ diff --git a/cmake/LibraryConfigurations.cmake b/cmake/LibraryConfigurations.cmake index fb7898306..00dda033a 100644 --- a/cmake/LibraryConfigurations.cmake +++ b/cmake/LibraryConfigurations.cmake @@ -69,6 +69,14 @@ elseif (${PLATFORM} MATCHES "Android") set(CMAKE_POSITION_INDEPENDENT_CODE ON) list(APPEND raylib_sources ${ANDROID_NDK}/sources/android/native_app_glue/android_native_app_glue.c) include_directories(${ANDROID_NDK}/sources/android/native_app_glue) + + # NOTE: We remove '-Wl,--no-undefined' (set by default) as it conflicts with '-Wl,-undefined,dynamic_lookup' needed + # for compiling with the missing 'void main(void)' declaration in `android_main()`. + # We also remove other unnecessary or problematic flags. + + string(REPLACE "-Wl,--no-undefined -Qunused-arguments" "" CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS}") + string(REPLACE "-static-libstdc++" "" CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS}") + set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--exclude-libs,libatomic.a -Wl,--build-id -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings -u ANativeActivity_onCreate -Wl,-undefined,dynamic_lookup") find_library(OPENGL_LIBRARY OpenGL) diff --git a/examples/CMakeLists.txt b/examples/CMakeLists.txt index 64b6d7604..f77ece4c0 100644 --- a/examples/CMakeLists.txt +++ b/examples/CMakeLists.txt @@ -124,7 +124,21 @@ endif () # The rlgl_standalone example only targets desktop, without shared libraries. if (BUILD_SHARED_LIBS OR NOT ${PLATFORM} MATCHES "Desktop") list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/rlgl_standalone.c) +endif() +# The audio examples fail to link if raylib is built without raudio +if (NOT SUPPORT_MODULE_RAUDIO) + list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_mixed_processor.c) + list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_module_playing.c) + list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_music_stream.c) + list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_raw_stream.c) + list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_sound_loading.c) + list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_sound_multi.c) + list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/audio/audio_stream_effects.c) + + list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/embedded_files_loading.c) + list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/textures/textures_sprite_button.c) + list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/textures/textures_sprite_explosion.c) endif() include_directories(BEFORE SYSTEM others/external/include) diff --git a/examples/Makefile b/examples/Makefile index c02cad434..12d798b50 100644 --- a/examples/Makefile +++ b/examples/Makefile @@ -30,7 +30,7 @@ # > PLATFORM_ANDROID: # - Android (ARM, ARM64) # -# Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) +# Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) # # This software is provided "as-is", without any express or implied warranty. In no event # will the authors be held liable for any damages arising from the use of this software. diff --git a/examples/Makefile.Android b/examples/Makefile.Android index 01d88fa49..c00da171e 100644 --- a/examples/Makefile.Android +++ b/examples/Makefile.Android @@ -2,7 +2,7 @@ # # raylib makefile for Android project (APK building) # -# Copyright (c) 2017-2024 Ramon Santamaria (@raysan5) +# Copyright (c) 2017-2025 Ramon Santamaria (@raysan5) # # This software is provided "as-is", without any express or implied warranty. In no event # will the authors be held liable for any damages arising from the use of this software. diff --git a/examples/Makefile.Web b/examples/Makefile.Web index a4470e09f..90345f97d 100644 --- a/examples/Makefile.Web +++ b/examples/Makefile.Web @@ -2,7 +2,7 @@ # # raylib makefile for Web platform # -# Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) +# Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) # # This software is provided "as-is", without any express or implied warranty. In no event # will the authors be held liable for any damages arising from the use of this software. diff --git a/examples/build.zig b/examples/build.zig index df0cdf8c1..301381df3 100644 --- a/examples/build.zig +++ b/examples/build.zig @@ -46,7 +46,7 @@ fn add_module(comptime module: []const u8, b: *std.Build, target: std.Build.Reso exe.linkSystemLibrary("gdi32"); exe.linkSystemLibrary("opengl32"); - exe.defineCMacro("PLATFORM_DESKTOP", null); + exe.root_module.addCMacro("PLATFORM_DESKTOP", ""); }, .linux => { exe.linkSystemLibrary("GL"); @@ -55,7 +55,7 @@ fn add_module(comptime module: []const u8, b: *std.Build, target: std.Build.Reso exe.linkSystemLibrary("m"); exe.linkSystemLibrary("X11"); - exe.defineCMacro("PLATFORM_DESKTOP", null); + exe.root_module.addCMacro("PLATFORM_DESKTOP", ""); }, .macos => { exe.linkFramework("Foundation"); @@ -65,7 +65,7 @@ fn add_module(comptime module: []const u8, b: *std.Build, target: std.Build.Reso exe.linkFramework("CoreVideo"); exe.linkFramework("IOKit"); - exe.defineCMacro("PLATFORM_DESKTOP", null); + exe.root_module.addCMacro("PLATFORM_DESKTOP", ""); }, else => { @panic("Unsupported OS"); diff --git a/examples/core/core_3d_camera_split_screen.c b/examples/core/core_3d_camera_split_screen.c index 5294e8949..313b64f65 100644 --- a/examples/core/core_3d_camera_split_screen.c +++ b/examples/core/core_3d_camera_split_screen.c @@ -63,7 +63,7 @@ int main(void) // Update //---------------------------------------------------------------------------------- // If anyone moves this frame, how far will they move based on the time since the last frame - // this moves thigns at 10 world units per second, regardless of the actual FPS + // this moves things at 10 world units per second, regardless of the actual FPS float offsetThisFrame = 10.0f*GetFrameTime(); // Move Player1 forward and backwards (no turning) @@ -171,4 +171,4 @@ int main(void) //-------------------------------------------------------------------------------------- return 0; -} \ No newline at end of file +} diff --git a/examples/examples.rc b/examples/examples.rc index 4767ad480..e5024b731 100644 --- a/examples/examples.rc +++ b/examples/examples.rc @@ -13,7 +13,7 @@ BEGIN VALUE "FileDescription", "raylib example" VALUE "FileVersion", "1.0" VALUE "InternalName", "raylib-example" - VALUE "LegalCopyright", "(c) 2024 raylib technologies (@raylibtech)" + VALUE "LegalCopyright", "(c) 2025 raylib technologies (@raylibtech)" //VALUE "OriginalFilename", "raylib_app.exe" VALUE "ProductName", "raylib-example" VALUE "ProductVersion", "1.0" diff --git a/examples/models/resources/shaders/glsl330/skinning.vs b/examples/models/resources/shaders/glsl330/skinning.vs index 73ecca51e..43bbca76c 100644 --- a/examples/models/resources/shaders/glsl330/skinning.vs +++ b/examples/models/resources/shaders/glsl330/skinning.vs @@ -6,16 +6,19 @@ in vec3 vertexPosition; in vec2 vertexTexCoord; in vec4 vertexColor; +in vec3 vertexNormal; in vec4 vertexBoneIds; in vec4 vertexBoneWeights; // Input uniform values uniform mat4 mvp; +uniform mat4 matNormal; uniform mat4 boneMatrices[MAX_BONE_NUM]; // Output vertex attributes (to fragment shader) out vec2 fragTexCoord; out vec4 fragColor; +out vec3 fragNormal; void main() { @@ -29,9 +32,18 @@ void main() vertexBoneWeights.y*(boneMatrices[boneIndex1]*vec4(vertexPosition, 1.0)) + vertexBoneWeights.z*(boneMatrices[boneIndex2]*vec4(vertexPosition, 1.0)) + vertexBoneWeights.w*(boneMatrices[boneIndex3]*vec4(vertexPosition, 1.0)); - + + vec4 skinnedNormal = + vertexBoneWeights.x*(boneMatrices[boneIndex0]*vec4(vertexNormal, 0.0)) + + vertexBoneWeights.y*(boneMatrices[boneIndex1]*vec4(vertexNormal, 0.0)) + + vertexBoneWeights.z*(boneMatrices[boneIndex2]*vec4(vertexNormal, 0.0)) + + vertexBoneWeights.w*(boneMatrices[boneIndex3]*vec4(vertexNormal, 0.0)); + skinnedNormal.w = 0.0; + fragTexCoord = vertexTexCoord; fragColor = vertexColor; + fragNormal = normalize(vec3(matNormal*skinnedNormal)); + gl_Position = mvp*skinnedPosition; } \ No newline at end of file diff --git a/examples/shaders/resources/shaders/glsl100/pbr.fs b/examples/shaders/resources/shaders/glsl100/pbr.fs index 70e3b4885..48688ebe9 100644 --- a/examples/shaders/resources/shaders/glsl100/pbr.fs +++ b/examples/shaders/resources/shaders/glsl100/pbr.fs @@ -54,102 +54,108 @@ uniform vec3 viewPos; uniform vec3 ambientColor; uniform float ambient; -// refl in range 0 to 1 -// returns base reflectivity to 1 -// incrase reflectivity when surface view at larger angle -vec3 schlickFresnel(float hDotV,vec3 refl) +// Reflectivity in range 0.0 to 1.0 +// NOTE: Reflectivity is increased when surface view at larger angle +vec3 SchlickFresnel(float hDotV,vec3 refl) { - return refl + (1.0 - refl) * pow(1.0 - hDotV,5.0); + return refl + (1.0 - refl)*pow(1.0 - hDotV, 5.0); } -float ggxDistribution(float nDotH,float roughness) +float GgxDistribution(float nDotH,float roughness) { - float a = roughness * roughness * roughness * roughness; - float d = nDotH * nDotH * (a - 1.0) + 1.0; - d = PI * d * d; - return a / max(d,0.0000001); + float a = roughness*roughness*roughness*roughness; + float d = nDotH*nDotH*(a - 1.0) + 1.0; + d = PI*d*d; + return (a/max(d,0.0000001)); } -float geomSmith(float nDotV,float nDotL,float roughness) +float GeomSmith(float nDotV,float nDotL,float roughness) { - float r = roughness + 1.0; - float k = r * r / 8.0; - float ik = 1.0 - k; - float ggx1 = nDotV / (nDotV * ik + k); - float ggx2 = nDotL / (nDotL * ik + k); - return ggx1 * ggx2; + float r = roughness + 1.0; + float k = r*r/8.0; + float ik = 1.0 - k; + float ggx1 = nDotV/(nDotV*ik + k); + float ggx2 = nDotL/(nDotL*ik + k); + return ggx1*ggx2; } -vec3 pbr(){ - vec3 albedo = texture2D(albedoMap,vec2(fragTexCoord.x*tiling.x+offset.x,fragTexCoord.y*tiling.y+offset.y)).rgb; - albedo = vec3(albedoColor.x*albedo.x,albedoColor.y*albedo.y,albedoColor.z*albedo.z); - float metallic = clamp(metallicValue,0.0,1.0); - float roughness = clamp(roughnessValue,0.0,1.0); - float ao = clamp(aoValue,0.0,1.0); - if(useTexMRA == 1) { - vec4 mra = texture2D(mraMap, vec2(fragTexCoord.x * tiling.x + offset.x, fragTexCoord.y * tiling.y + offset.y)); - metallic = clamp(mra.r+metallicValue,0.04,1.0); - roughness = clamp(mra.g+roughnessValue,0.04,1.0); - ao = (mra.b+aoValue)*0.5; - } +vec3 ComputePBR() +{ + vec3 albedo = texture2D(albedoMap, vec2(fragTexCoord.x*tiling.x + offset.x, fragTexCoord.y*tiling.y + offset.y)).rgb; + albedo = vec3(albedoColor.x*albedo.x, albedoColor.y*albedo.y, albedoColor.z*albedo.z); + + float metallic = clamp(metallicValue, 0.0, 1.0); + float roughness = clamp(roughnessValue, 0.0, 1.0); + float ao = clamp(aoValue, 0.0, 1.0); + + if (useTexMRA == 1) + { + vec4 mra = texture2D(mraMap, vec2(fragTexCoord.x*tiling.x + offset.x, fragTexCoord.y*tiling.y + offset.y)); + metallic = clamp(mra.r + metallicValue, 0.04, 1.0); + roughness = clamp(mra.g + roughnessValue, 0.04, 1.0); + ao = (mra.b + aoValue)*0.5; + } + vec3 N = normalize(fragNormal); + if (useTexNormal == 1) + { + N = texture2D(normalMap, vec2(fragTexCoord.x*tiling.x + offset.y, fragTexCoord.y*tiling.y + offset.y)).rgb; + N = normalize(N*2.0 - 1.0); + N = normalize(N*TBN); + } + vec3 V = normalize(viewPos - fragPosition); - vec3 N = normalize(fragNormal); - if(useTexNormal == 1) { - N = texture2D(normalMap, vec2(fragTexCoord.x * tiling.x + offset.y, fragTexCoord.y * tiling.y + offset.y)).rgb; - N = normalize(N * 2.0 - 1.0); - N = normalize(N * TBN); - } + vec3 emissive = vec3(0); + emissive = (texture2D(emissiveMap, vec2(fragTexCoord.x*tiling.x + offset.x, fragTexCoord.y*tiling.y + offset.y)).rgb).g*emissiveColor.rgb*emissivePower*float(useTexEmissive); + + // return N;//vec3(metallic,metallic,metallic); + // If dia-electric use base reflectivity of 0.04 otherwise ut is a metal use albedo as base reflectivity + vec3 baseRefl = mix(vec3(0.04), albedo.rgb, metallic); + vec3 lightAccum = vec3(0.0); // Acumulate lighting lum + + for (int i = 0; i < 4; i++) + { + vec3 L = normalize(lights[i].position - fragPosition); // Compute light vector + vec3 H = normalize(V + L); // Compute halfway bisecting vector + float dist = length(lights[i].position - fragPosition); // Compute distance to light + float attenuation = 1.0/(dist*dist*0.23); // Compute attenuation + vec3 radiance = lights[i].color.rgb*lights[i].intensity*attenuation; // Compute input radiance, light energy comming in + + // Cook-Torrance BRDF distribution function + float nDotV = max(dot(N,V), 0.0000001); + float nDotL = max(dot(N,L), 0.0000001); + float hDotV = max(dot(H,V), 0.0); + float nDotH = max(dot(N,H), 0.0); + float D = GgxDistribution(nDotH, roughness); // Larger the more micro-facets aligned to H + float G = GeomSmith(nDotV, nDotL, roughness); // Smaller the more micro-facets shadow + vec3 F = SchlickFresnel(hDotV, baseRefl); // Fresnel proportion of specular reflectance + + vec3 spec = (D*G*F)/(4.0*nDotV*nDotL); - vec3 V = normalize(viewPos - fragPosition); + // Difuse and spec light can't be above 1.0 + // kD = 1.0 - kS diffuse component is equal 1.0 - spec comonent + vec3 kD = vec3(1.0) - F; - vec3 e = vec3(0); - e = (texture2D(emissiveMap, vec2(fragTexCoord.x*tiling.x+offset.x, fragTexCoord.y*tiling.y+offset.y)).rgb).g * emissiveColor.rgb*emissivePower * float(useTexEmissive); - - //return N;//vec3(metallic,metallic,metallic); - //if dia-electric use base reflectivity of 0.04 otherwise ut is a metal use albedo as base reflectivity - vec3 baseRefl = mix(vec3(0.04),albedo.rgb,metallic); - vec3 Lo = vec3(0.0); // acumulate lighting lum - - for(int i=0;i<4;++i){ - - vec3 L = normalize(lights[i].position - fragPosition); // calc light vector - vec3 H = normalize(V + L); // calc halfway bisecting vector - float dist = length(lights[i].position - fragPosition); // calc distance to light - float attenuation = 1.0 / (dist * dist * 0.23); // calc attenuation - vec3 radiance = lights[i].color.rgb * lights[i].intensity * attenuation; // calc input radiance,light energy comming in - - //Cook-Torrance BRDF distribution function - float nDotV = max(dot(N,V),0.0000001); - float nDotL = max(dot(N,L),0.0000001); - float hDotV = max(dot(H,V),0.0); - float nDotH = max(dot(N,H),0.0); - float D = ggxDistribution(nDotH,roughness); // larger the more micro-facets aligned to H - float G = geomSmith(nDotV,nDotL,roughness); // smaller the more micro-facets shadow - vec3 F = schlickFresnel(hDotV, baseRefl); // fresnel proportion of specular reflectance - - vec3 spec = (D * G * F) / (4.0 * nDotV * nDotL); - // difuse and spec light can't be above 1.0 - // kD = 1.0 - kS diffuse component is equal 1.0 - spec comonent - vec3 kD = vec3(1.0) - F; - //mult kD by the inverse of metallnes , only non-metals should have diffuse light - kD *= 1.0 - metallic; - Lo += ((kD * albedo.rgb / PI + spec) * radiance * nDotL)*float(lights[i].enabled); // angle of light has impact on result - } - vec3 ambient_final = (ambientColor + albedo)* ambient * 0.5; - return ambient_final+Lo*ao+e; + // Mult kD by the inverse of metallnes, only non-metals should have diffuse light + kD *= 1.0 - metallic; + lightAccum += ((kD*albedo.rgb/PI + spec)*radiance*nDotL)*float(lights[i].enabled); // Angle of light has impact on result + } + + vec3 ambientFinal = (ambientColor + albedo)*ambient*0.5; + + return (ambientFinal + lightAccum*ao + emissive); } void main() { - vec3 color = pbr(); - - //HDR tonemapping - color = pow(color,color + vec3(1.0)); - //gamma correction - color = pow(color,vec3(1.0/2.2)); + vec3 color = ComputePBR(); - gl_FragColor = vec4(color,1.0); - + // HDR tonemapping + color = pow(color, color + vec3(1.0)); + + // Gamma correction + color = pow(color, vec3(1.0/2.2)); + + gl_FragColor = vec4(color,1.0); } diff --git a/examples/shaders/resources/shaders/glsl100/pbr.vs b/examples/shaders/resources/shaders/glsl100/pbr.vs index 87e142e07..a55c0ea4b 100644 --- a/examples/shaders/resources/shaders/glsl100/pbr.vs +++ b/examples/shaders/resources/shaders/glsl100/pbr.vs @@ -26,17 +26,17 @@ const float normalOffset = 0.1; // https://github.com/glslify/glsl-inverse mat3 inverse(mat3 m) { - float a00 = m[0][0], a01 = m[0][1], a02 = m[0][2]; - float a10 = m[1][0], a11 = m[1][1], a12 = m[1][2]; - float a20 = m[2][0], a21 = m[2][1], a22 = m[2][2]; + float a00 = m[0][0], a01 = m[0][1], a02 = m[0][2]; + float a10 = m[1][0], a11 = m[1][1], a12 = m[1][2]; + float a20 = m[2][0], a21 = m[2][1], a22 = m[2][2]; - float b01 = a22*a11 - a12*a21; - float b11 = -a22*a10 + a12*a20; - float b21 = a21*a10 - a11*a20; + float b01 = a22*a11 - a12*a21; + float b11 = -a22*a10 + a12*a20; + float b21 = a21*a10 - a11*a20; - float det = a00*b01 + a01*b11 + a02*b21; + float det = a00*b01 + a01*b11 + a02*b21; - return mat3(b01, (-a22*a01 + a02*a21), (a12*a01 - a02*a11), + return mat3(b01, (-a22*a01 + a02*a21), (a12*a01 - a02*a11), b11, (a22*a00 - a02*a20), (-a12*a00 + a02*a10), b21, (-a21*a00 + a01*a20), (a11*a00 - a01*a10))/det; } @@ -44,24 +44,23 @@ mat3 inverse(mat3 m) // https://github.com/glslify/glsl-transpose mat3 transpose(mat3 m) { - return mat3(m[0][0], m[1][0], m[2][0], + return mat3(m[0][0], m[1][0], m[2][0], m[0][1], m[1][1], m[2][1], m[0][2], m[1][2], m[2][2]); } void main() { - - // calc binormal from vertex normal and tangent + // Compute binormal from vertex normal and tangent vec3 vertexBinormal = cross(vertexNormal, vertexTangent); - // calc fragment normal based on normal transformations - mat3 normalMatrix = transpose(inverse(mat3(matModel))); - // calc fragment position based on model transformations + // Compute fragment normal based on normal transformations + mat3 normalMatrix = transpose(inverse(mat3(matModel))); + + // Compute fragment position based on model transformations fragPosition = vec3(matModel*vec4(vertexPosition, 1.0)); fragTexCoord = vertexTexCoord*2.0; - fragNormal = normalize(normalMatrix*vertexNormal); vec3 fragTangent = normalize(normalMatrix*vertexTangent); fragTangent = normalize(fragTangent - dot(fragTangent, fragNormal)*fragNormal); @@ -71,5 +70,5 @@ void main() TBN = transpose(mat3(fragTangent, fragBinormal, fragNormal)); // Calculate final vertex position - gl_Position = mvp * vec4(vertexPosition, 1.0); + gl_Position = mvp*vec4(vertexPosition, 1.0); } diff --git a/examples/shaders/resources/shaders/glsl120/pbr.fs b/examples/shaders/resources/shaders/glsl120/pbr.fs index 1c5eee00b..63241709b 100644 --- a/examples/shaders/resources/shaders/glsl120/pbr.fs +++ b/examples/shaders/resources/shaders/glsl120/pbr.fs @@ -22,7 +22,6 @@ varying vec3 fragNormal; varying vec4 shadowPos; varying mat3 TBN; - // Input uniform values uniform int numOfLights; uniform sampler2D albedoMap; @@ -53,102 +52,108 @@ uniform vec3 viewPos; uniform vec3 ambientColor; uniform float ambient; -// refl in range 0 to 1 -// returns base reflectivity to 1 -// incrase reflectivity when surface view at larger angle -vec3 schlickFresnel(float hDotV,vec3 refl) +// Reflectivity in range 0.0 to 1.0 +// NOTE: Reflectivity is increased when surface view at larger angle +vec3 SchlickFresnel(float hDotV,vec3 refl) { - return refl + (1.0 - refl) * pow(1.0 - hDotV,5.0); + return refl + (1.0 - refl)*pow(1.0 - hDotV, 5.0); } -float ggxDistribution(float nDotH,float roughness) +float GgxDistribution(float nDotH,float roughness) { - float a = roughness * roughness * roughness * roughness; - float d = nDotH * nDotH * (a - 1.0) + 1.0; - d = PI * d * d; - return a / max(d,0.0000001); + float a = roughness*roughness*roughness*roughness; + float d = nDotH*nDotH*(a - 1.0) + 1.0; + d = PI*d*d; + return (a/max(d,0.0000001)); } -float geomSmith(float nDotV,float nDotL,float roughness) +float GeomSmith(float nDotV,float nDotL,float roughness) { - float r = roughness + 1.0; - float k = r * r / 8.0; - float ik = 1.0 - k; - float ggx1 = nDotV / (nDotV * ik + k); - float ggx2 = nDotL / (nDotL * ik + k); - return ggx1 * ggx2; + float r = roughness + 1.0; + float k = r*r/8.0; + float ik = 1.0 - k; + float ggx1 = nDotV/(nDotV*ik + k); + float ggx2 = nDotL/(nDotL*ik + k); + return ggx1*ggx2; } -vec3 pbr(){ - vec3 albedo = texture2D(albedoMap,vec2(fragTexCoord.x*tiling.x+offset.x,fragTexCoord.y*tiling.y+offset.y)).rgb; - albedo = vec3(albedoColor.x*albedo.x,albedoColor.y*albedo.y,albedoColor.z*albedo.z); - float metallic = clamp(metallicValue,0.0,1.0); - float roughness = clamp(roughnessValue,0.0,1.0); - float ao = clamp(aoValue,0.0,1.0); - if(useTexMRA == 1) { - vec4 mra = texture2D(mraMap, vec2(fragTexCoord.x * tiling.x + offset.x, fragTexCoord.y * tiling.y + offset.y)); - metallic = clamp(mra.r+metallicValue,0.04,1.0); - roughness = clamp(mra.g+roughnessValue,0.04,1.0); - ao = (mra.b+aoValue)*0.5; - } +vec3 ComputePBR() +{ + vec3 albedo = texture2D(albedoMap, vec2(fragTexCoord.x*tiling.x + offset.x, fragTexCoord.y*tiling.y + offset.y)).rgb; + albedo = vec3(albedoColor.x*albedo.x, albedoColor.y*albedo.y, albedoColor.z*albedo.z); + + float metallic = clamp(metallicValue, 0.0, 1.0); + float roughness = clamp(roughnessValue, 0.0, 1.0); + float ao = clamp(aoValue, 0.0, 1.0); + + if (useTexMRA == 1) + { + vec4 mra = texture2D(mraMap, vec2(fragTexCoord.x*tiling.x + offset.x, fragTexCoord.y*tiling.y + offset.y)); + metallic = clamp(mra.r + metallicValue, 0.04, 1.0); + roughness = clamp(mra.g + roughnessValue, 0.04, 1.0); + ao = (mra.b + aoValue)*0.5; + } + vec3 N = normalize(fragNormal); + if (useTexNormal == 1) + { + N = texture2D(normalMap, vec2(fragTexCoord.x*tiling.x + offset.y, fragTexCoord.y*tiling.y + offset.y)).rgb; + N = normalize(N*2.0 - 1.0); + N = normalize(N*TBN); + } + vec3 V = normalize(viewPos - fragPosition); - vec3 N = normalize(fragNormal); - if(useTexNormal == 1) { - N = texture2D(normalMap, vec2(fragTexCoord.x * tiling.x + offset.y, fragTexCoord.y * tiling.y + offset.y)).rgb; - N = normalize(N * 2.0 - 1.0); - N = normalize(N * TBN); - } + vec3 emissive = vec3(0); + emissive = (texture2D(emissiveMap, vec2(fragTexCoord.x*tiling.x + offset.x, fragTexCoord.y*tiling.y + offset.y)).rgb).g*emissiveColor.rgb*emissivePower*float(useTexEmissive); + + // return N;//vec3(metallic,metallic,metallic); + // If dia-electric use base reflectivity of 0.04 otherwise ut is a metal use albedo as base reflectivity + vec3 baseRefl = mix(vec3(0.04), albedo.rgb, metallic); + vec3 lightAccum = vec3(0.0); // Acumulate lighting lum + + for (int i = 0; i < 4; i++) + { + vec3 L = normalize(lights[i].position - fragPosition); // Compute light vector + vec3 H = normalize(V + L); // Compute halfway bisecting vector + float dist = length(lights[i].position - fragPosition); // Compute distance to light + float attenuation = 1.0/(dist*dist*0.23); // Compute attenuation + vec3 radiance = lights[i].color.rgb*lights[i].intensity*attenuation; // Compute input radiance, light energy comming in + + // Cook-Torrance BRDF distribution function + float nDotV = max(dot(N,V), 0.0000001); + float nDotL = max(dot(N,L), 0.0000001); + float hDotV = max(dot(H,V), 0.0); + float nDotH = max(dot(N,H), 0.0); + float D = GgxDistribution(nDotH, roughness); // Larger the more micro-facets aligned to H + float G = GeomSmith(nDotV, nDotL, roughness); // Smaller the more micro-facets shadow + vec3 F = SchlickFresnel(hDotV, baseRefl); // Fresnel proportion of specular reflectance + + vec3 spec = (D*G*F)/(4.0*nDotV*nDotL); - vec3 V = normalize(viewPos - fragPosition); + // Difuse and spec light can't be above 1.0 + // kD = 1.0 - kS diffuse component is equal 1.0 - spec comonent + vec3 kD = vec3(1.0) - F; - vec3 e = vec3(0); - e = (texture2D(emissiveMap, vec2(fragTexCoord.x*tiling.x+offset.x, fragTexCoord.y*tiling.y+offset.y)).rgb).g * emissiveColor.rgb*emissivePower * float(useTexEmissive); - - //return N;//vec3(metallic,metallic,metallic); - //if dia-electric use base reflectivity of 0.04 otherwise ut is a metal use albedo as base reflectivity - vec3 baseRefl = mix(vec3(0.04),albedo.rgb,metallic); - vec3 Lo = vec3(0.0); // acumulate lighting lum - - for(int i=0;i - - + + - + @@ -2472,19 +2472,19 @@ - + - + - + - + - + diff --git a/parser/raylib_parser.c b/parser/raylib_parser.c index 94a715562..82e22f195 100644 --- a/parser/raylib_parser.c +++ b/parser/raylib_parser.c @@ -54,7 +54,7 @@ raylib-parser is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software: - Copyright (c) 2021-2024 Ramon Santamaria (@raysan5) + Copyright (c) 2021-2025 Ramon Santamaria (@raysan5) **********************************************************************************************/ @@ -1084,7 +1084,7 @@ static void ShowCommandLineInfo(void) printf("// //\n"); printf("// more info and bugs-report: github.com/raysan5/raylib/parser //\n"); printf("// //\n"); - printf("// Copyright (c) 2021-2024 Ramon Santamaria (@raysan5) //\n"); + printf("// Copyright (c) 2021-2025 Ramon Santamaria (@raysan5) //\n"); printf("// //\n"); printf("//////////////////////////////////////////////////////////////////////////////////\n\n"); diff --git a/projects/VS2022/raylib/raylib.vcxproj b/projects/VS2022/raylib/raylib.vcxproj index 0c03027a4..347ff5d11 100644 --- a/projects/VS2022/raylib/raylib.vcxproj +++ b/projects/VS2022/raylib/raylib.vcxproj @@ -302,6 +302,76 @@ + + true + true + true + true + true + true + true + true + + + true + true + true + true + true + true + true + true + + + true + true + true + true + true + true + true + true + + + true + true + true + true + true + true + true + true + + + true + true + true + true + true + true + true + true + + + true + true + true + true + true + true + true + true + + + true + true + true + true + true + true + true + true + diff --git a/projects/VS2022/raylib/raylib.vcxproj.filters b/projects/VS2022/raylib/raylib.vcxproj.filters new file mode 100644 index 000000000..182358229 --- /dev/null +++ b/projects/VS2022/raylib/raylib.vcxproj.filters @@ -0,0 +1,120 @@ + + + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files\Platform Files + + + Source Files\Platform Files + + + Source Files\Platform Files + + + Source Files\Platform Files + + + Source Files\Platform Files + + + Source Files\Platform Files + + + Source Files\Platform Files + + + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + + + + + + {88e8d1f8-5c93-4f9e-a856-819a1f82a387} + + + {cba93591-3674-4384-9325-bc0ae2d72b9b} + + + {d18433d7-0e5c-40d7-a39d-e0f11f80d183} + + + \ No newline at end of file diff --git a/projects/VSCode/main.c b/projects/VSCode/main.c index 5a2e342bd..cad32c2ef 100644 --- a/projects/VSCode/main.c +++ b/projects/VSCode/main.c @@ -15,7 +15,7 @@ * This example has been created using raylib 1.0 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) * ********************************************************************************************/ diff --git a/src/Makefile b/src/Makefile index b5fa2ecff..37554b2a0 100644 --- a/src/Makefile +++ b/src/Makefile @@ -33,7 +33,7 @@ # Many thanks to Milan Nikolic (@gen2brain) for implementing Android platform pipeline. # Many thanks to Emanuele Petriglia for his contribution on GNU/Linux pipeline. # -# Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) +# Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) # # This software is provided "as-is", without any express or implied warranty. In no event # will the authors be held liable for any damages arising from the use of this software. diff --git a/src/config.h b/src/config.h index 74e0a1353..f7b015305 100644 --- a/src/config.h +++ b/src/config.h @@ -6,7 +6,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2018-2024 Ahmad Fatoum & Ramon Santamaria (@raysan5) +* Copyright (c) 2018-2025 Ahmad Fatoum & Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. diff --git a/src/platforms/rcore_android.c b/src/platforms/rcore_android.c index faa00c98b..96ea367dc 100644 --- a/src/platforms/rcore_android.c +++ b/src/platforms/rcore_android.c @@ -27,7 +27,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) and contributors +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) and contributors * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. diff --git a/src/platforms/rcore_desktop_glfw.c b/src/platforms/rcore_desktop_glfw.c index cb61f7d81..dba821ddd 100644 --- a/src/platforms/rcore_desktop_glfw.c +++ b/src/platforms/rcore_desktop_glfw.c @@ -30,7 +30,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) and contributors +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) and contributors * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -223,11 +223,9 @@ void ToggleBorderlessWindowed(void) if (!wasOnFullscreen) CORE.Window.previousPosition = CORE.Window.position; CORE.Window.previousScreen = CORE.Window.screen; - // Set undecorated and topmost modes and flags + // Set undecorated flag glfwSetWindowAttrib(platform.handle, GLFW_DECORATED, GLFW_FALSE); CORE.Window.flags |= FLAG_WINDOW_UNDECORATED; - glfwSetWindowAttrib(platform.handle, GLFW_FLOATING, GLFW_TRUE); - CORE.Window.flags |= FLAG_WINDOW_TOPMOST; // Get monitor position and size int monitorPosX = 0; @@ -247,9 +245,7 @@ void ToggleBorderlessWindowed(void) } else { - // Remove topmost and undecorated modes and flags - glfwSetWindowAttrib(platform.handle, GLFW_FLOATING, GLFW_FALSE); - CORE.Window.flags &= ~FLAG_WINDOW_TOPMOST; + // Remove undecorated flag glfwSetWindowAttrib(platform.handle, GLFW_DECORATED, GLFW_TRUE); CORE.Window.flags &= ~FLAG_WINDOW_UNDECORATED; @@ -1021,6 +1017,9 @@ void EnableCursor(void) // Disables cursor (lock cursor) void DisableCursor(void) { + // Reset mouse position within the window area before disabling cursor + SetMousePosition(CORE.Window.screen.width, CORE.Window.screen.height); + glfwSetInputMode(platform.handle, GLFW_CURSOR, GLFW_CURSOR_DISABLED); // Set cursor position in the middle @@ -1248,12 +1247,13 @@ void PollInputEvents(void) CORE.Window.resizedLastFrame = false; - if (CORE.Window.eventWaiting) glfwWaitEvents(); // Wait for in input events before continue (drawing is paused) + if ((CORE.Window.eventWaiting) || (IsWindowState(FLAG_WINDOW_MINIMIZED) && !IsWindowState(FLAG_WINDOW_ALWAYS_RUN))) + { + glfwWaitEvents(); // Wait for in input events before continue (drawing is paused) + CORE.Time.previous = GetTime(); + } else glfwPollEvents(); // Poll input events: keyboard/mouse/window events (callbacks) -> Update keys state - // While window minimized, stop loop execution - while (IsWindowState(FLAG_WINDOW_MINIMIZED) && !IsWindowState(FLAG_WINDOW_ALWAYS_RUN)) glfwWaitEvents(); - CORE.Window.shouldClose = glfwWindowShouldClose(platform.handle); // Reset close status for next frame diff --git a/src/platforms/rcore_desktop_rgfw.c b/src/platforms/rcore_desktop_rgfw.c index ca756361a..800f54658 100644 --- a/src/platforms/rcore_desktop_rgfw.c +++ b/src/platforms/rcore_desktop_rgfw.c @@ -29,7 +29,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5), Colleague Riley and contributors +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5), Colleague Riley and contributors * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. diff --git a/src/platforms/rcore_desktop_sdl.c b/src/platforms/rcore_desktop_sdl.c index 3d1ac0bf3..4b3327ee1 100644 --- a/src/platforms/rcore_desktop_sdl.c +++ b/src/platforms/rcore_desktop_sdl.c @@ -29,7 +29,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) and contributors +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) and contributors * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -571,7 +571,7 @@ void SetWindowState(unsigned int flags) } if (flags & FLAG_WINDOW_ALWAYS_RUN) { - TRACELOG(LOG_WARNING, "SetWindowState() - FLAG_WINDOW_ALWAYS_RUN is not supported on PLATFORM_DESKTOP_SDL"); + CORE.Window.flags |= FLAG_WINDOW_ALWAYS_RUN; } if (flags & FLAG_WINDOW_TRANSPARENT) { @@ -658,7 +658,7 @@ void ClearWindowState(unsigned int flags) } if (flags & FLAG_WINDOW_ALWAYS_RUN) { - TRACELOG(LOG_WARNING, "ClearWindowState() - FLAG_WINDOW_ALWAYS_RUN is not supported on PLATFORM_DESKTOP_SDL"); + CORE.Window.flags &= ~FLAG_WINDOW_ALWAYS_RUN; } if (flags & FLAG_WINDOW_TRANSPARENT) { @@ -1378,6 +1378,12 @@ void PollInputEvents(void) CORE.Window.resizedLastFrame = false; + if ((CORE.Window.eventWaiting) || (((CORE.Window.flags & FLAG_WINDOW_MINIMIZED) > 0) && ((CORE.Window.flags & FLAG_WINDOW_ALWAYS_RUN) == 0))) + { + SDL_WaitEvent(NULL); + CORE.Time.previous = GetTime(); + } + SDL_Event event = { 0 }; while (SDL_PollEvent(&event) != 0) { diff --git a/src/platforms/rcore_drm.c b/src/platforms/rcore_drm.c index 09cb80556..36d255bc0 100644 --- a/src/platforms/rcore_drm.c +++ b/src/platforms/rcore_drm.c @@ -29,7 +29,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) and contributors +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) and contributors * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. diff --git a/src/platforms/rcore_template.c b/src/platforms/rcore_template.c index d7605950e..c532bf24f 100644 --- a/src/platforms/rcore_template.c +++ b/src/platforms/rcore_template.c @@ -27,7 +27,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) and contributors +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) and contributors * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. diff --git a/src/platforms/rcore_web.c b/src/platforms/rcore_web.c index d28ed55c2..78fd46f50 100644 --- a/src/platforms/rcore_web.c +++ b/src/platforms/rcore_web.c @@ -26,7 +26,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) and contributors +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) and contributors * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -133,6 +133,7 @@ static void CursorEnterCallback(GLFWwindow *window, int enter); static EM_BOOL EmscriptenFullscreenChangeCallback(int eventType, const EmscriptenFullscreenChangeEvent *event, void *userData); // static EM_BOOL EmscriptenWindowResizedCallback(int eventType, const EmscriptenUiEvent *event, void *userData); static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent *event, void *userData); +static EM_BOOL EmscriptenFocusCallback(int eventType, const EmscriptenFocusEvent *focusEvent, void *userData); // Emscripten input callback events static EM_BOOL EmscriptenMouseMoveCallback(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData); @@ -1369,6 +1370,10 @@ int InitPlatform(void) // Support gamepad events (not provided by GLFW3 on emscripten) emscripten_set_gamepadconnected_callback(NULL, 1, EmscriptenGamepadCallback); emscripten_set_gamepaddisconnected_callback(NULL, 1, EmscriptenGamepadCallback); + + // Support focus events + emscripten_set_blur_callback("#canvas", platform.handle, 1, EmscriptenFocusCallback); + emscripten_set_focus_callback("#canvas", platform.handle, 1, EmscriptenFocusCallback); //---------------------------------------------------------------------------- // Initialize timing system @@ -1732,6 +1737,18 @@ static EM_BOOL EmscriptenGamepadCallback(int eventType, const EmscriptenGamepadE return 1; // The event was consumed by the callback handler } +static EM_BOOL EmscriptenFocusCallback(int eventType, const EmscriptenFocusEvent *focusEvent, void *userData) +{ + EM_BOOL consumed = 1; + switch (eventType) + { + case EMSCRIPTEN_EVENT_BLUR: WindowFocusCallback(userData, 0); break; + case EMSCRIPTEN_EVENT_FOCUS: WindowFocusCallback(userData, 1); break; + default: consumed = 0; break; + } + return consumed; +} + // Register touch input events static EM_BOOL EmscriptenTouchCallback(int eventType, const EmscriptenTouchEvent *touchEvent, void *userData) { @@ -1795,7 +1812,23 @@ static EM_BOOL EmscriptenTouchCallback(int eventType, const EmscriptenTouchEvent if (eventType == EMSCRIPTEN_EVENT_TOUCHEND) { - CORE.Input.Touch.pointCount--; + // Identify the EMSCRIPTEN_EVENT_TOUCHEND and remove it from the list + for (int i = 0; i < CORE.Input.Touch.pointCount; i++) + { + if (touchEvent->touches[i].isChanged) + { + // Move all touch points one position up + for (int j = i; j < CORE.Input.Touch.pointCount - 1; j++) + { + CORE.Input.Touch.pointId[j] = CORE.Input.Touch.pointId[j + 1]; + CORE.Input.Touch.position[j] = CORE.Input.Touch.position[j + 1]; + } + // Decrease touch points count to remove the last one + CORE.Input.Touch.pointCount--; + break; + } + } + // Clamp pointCount to avoid negative values if (CORE.Input.Touch.pointCount < 0) CORE.Input.Touch.pointCount = 0; } diff --git a/src/raudio.c b/src/raudio.c index cc596ec11..a143c5ff5 100644 --- a/src/raudio.c +++ b/src/raudio.c @@ -50,7 +50,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -1125,7 +1125,7 @@ bool ExportWaveAsCode(Wave wave, const char *fileName) byteCount += sprintf(txtData + byteCount, "// more info and bugs-report: github.com/raysan5/raylib //\n"); byteCount += sprintf(txtData + byteCount, "// feedback and support: ray[at]raylib.com //\n"); byteCount += sprintf(txtData + byteCount, "// //\n"); - byteCount += sprintf(txtData + byteCount, "// Copyright (c) 2018-2024 Ramon Santamaria (@raysan5) //\n"); + byteCount += sprintf(txtData + byteCount, "// Copyright (c) 2018-2025 Ramon Santamaria (@raysan5) //\n"); byteCount += sprintf(txtData + byteCount, "// //\n"); byteCount += sprintf(txtData + byteCount, "//////////////////////////////////////////////////////////////////////////////////\n\n"); diff --git a/src/raylib.dll.rc b/src/raylib.dll.rc index 2f02b495c..7ad39c76f 100644 --- a/src/raylib.dll.rc +++ b/src/raylib.dll.rc @@ -13,7 +13,7 @@ BEGIN VALUE "FileDescription", "raylib dynamic library (www.raylib.com)" VALUE "FileVersion", "5.5.0" VALUE "InternalName", "raylib.dll" - VALUE "LegalCopyright", "(c) 2024 Ramon Santamaria (@raysan5)" + VALUE "LegalCopyright", "(c) 2025 Ramon Santamaria (@raysan5)" VALUE "OriginalFilename", "raylib.dll" VALUE "ProductName", "raylib" VALUE "ProductVersion", "5.5.0" diff --git a/src/raylib.dll.rc.data b/src/raylib.dll.rc.data index 64d2a1cd5..db6b924a7 100644 Binary files a/src/raylib.dll.rc.data and b/src/raylib.dll.rc.data differ diff --git a/src/raylib.h b/src/raylib.h index 7e1a1f838..27a8ab049 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -63,7 +63,7 @@ * raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified, * BSD-like license that allows static linking with closed source software: * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -1510,15 +1510,15 @@ RLAPI const char *TextFormat(const char *text, ...); RLAPI const char *TextSubtext(const char *text, int position, int length); // Get a piece of a text string RLAPI char *TextReplace(const char *text, const char *replace, const char *by); // Replace text string (WARNING: memory must be freed!) RLAPI char *TextInsert(const char *text, const char *insert, int position); // Insert text in a position (WARNING: memory must be freed!) -RLAPI const char *TextJoin(const char **textList, int count, const char *delimiter); // Join text strings with delimiter -RLAPI const char **TextSplit(const char *text, char delimiter, int *count); // Split text into multiple strings +RLAPI char *TextJoin(char **textList, int count, const char *delimiter); // Join text strings with delimiter +RLAPI char **TextSplit(const char *text, char delimiter, int *count); // Split text into multiple strings RLAPI void TextAppend(char *text, const char *append, int *position); // Append text at specific position and move cursor! RLAPI int TextFindIndex(const char *text, const char *find); // Find first text occurrence within a string -RLAPI const char *TextToUpper(const char *text); // Get upper case version of provided string -RLAPI const char *TextToLower(const char *text); // Get lower case version of provided string -RLAPI const char *TextToPascal(const char *text); // Get Pascal case notation version of provided string -RLAPI const char *TextToSnake(const char *text); // Get Snake case notation version of provided string -RLAPI const char *TextToCamel(const char *text); // Get Camel case notation version of provided string +RLAPI char *TextToUpper(const char *text); // Get upper case version of provided string +RLAPI char *TextToLower(const char *text); // Get lower case version of provided string +RLAPI char *TextToPascal(const char *text); // Get Pascal case notation version of provided string +RLAPI char *TextToSnake(const char *text); // Get Snake case notation version of provided string +RLAPI char *TextToCamel(const char *text); // Get Camel case notation version of provided string RLAPI int TextToInteger(const char *text); // Get integer value from text RLAPI float TextToFloat(const char *text); // Get float value from text diff --git a/src/raylib.rc b/src/raylib.rc index 327b2c4de..7de8382bd 100644 --- a/src/raylib.rc +++ b/src/raylib.rc @@ -13,7 +13,7 @@ BEGIN VALUE "FileDescription", "raylib application (www.raylib.com)" VALUE "FileVersion", "5.5.0" VALUE "InternalName", "raylib" - VALUE "LegalCopyright", "(c) 2024 Ramon Santamaria (@raysan5)" + VALUE "LegalCopyright", "(c) 2025 Ramon Santamaria (@raysan5)" VALUE "OriginalFilename", "raylib" VALUE "ProductName", "raylib app" VALUE "ProductVersion", "5.5.0" diff --git a/src/raylib.rc.data b/src/raylib.rc.data index ceeafa682..8727d2130 100644 Binary files a/src/raylib.rc.data and b/src/raylib.rc.data differ diff --git a/src/raymath.h b/src/raymath.h index 9d712027c..bee21b4f6 100644 --- a/src/raymath.h +++ b/src/raymath.h @@ -32,7 +32,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2015-2024 Ramon Santamaria (@raysan5) +* Copyright (c) 2015-2025 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. diff --git a/src/rcamera.h b/src/rcamera.h index ab998ae03..a598e1107 100644 --- a/src/rcamera.h +++ b/src/rcamera.h @@ -20,7 +20,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2022-2024 Christoph Wagner (@Crydsch) & Ramon Santamaria (@raysan5) +* Copyright (c) 2022-2025 Christoph Wagner (@Crydsch) & Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. diff --git a/src/rcore.c b/src/rcore.c index 5ba24a5b8..a90a60387 100644 --- a/src/rcore.c +++ b/src/rcore.c @@ -70,7 +70,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) and contributors +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) and contributors * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -1326,9 +1326,10 @@ Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode) shader.id = rlLoadShaderCode(vsCode, fsCode); - // After shader loading, we TRY to set default location names - if (shader.id > 0) + if (shader.id == rlGetShaderIdDefault()) shader.locs = rlGetShaderLocsDefault(); + else if (shader.id > 0) { + // After custom shader loading, we TRY to set default location names // Default shader attribute locations have been binded before linking: // vertex position location = 0 // vertex texcoord location = 1 @@ -1930,7 +1931,7 @@ bool IsFileExtension(const char *fileName, const char *ext) { #if defined(SUPPORT_MODULE_RTEXT) && defined(SUPPORT_TEXT_MANIPULATION) int extCount = 0; - const char **checkExts = TextSplit(ext, ';', &extCount); // WARNING: Module required: rtext + char **checkExts = TextSplit(ext, ';', &extCount); // WARNING: Module required: rtext char fileExtLower[MAX_FILE_EXTENSION_LENGTH + 1] = { 0 }; strncpy(fileExtLower, TextToLower(fileExt), MAX_FILE_EXTENSION_LENGTH); // WARNING: Module required: rtext @@ -2999,7 +3000,7 @@ bool ExportAutomationEventList(AutomationEventList list, const char *fileName) byteCount += sprintf(txtData + byteCount, "# more info and bugs-report: github.com/raysan5/raylib\n"); byteCount += sprintf(txtData + byteCount, "# feedback and support: ray[at]raylib.com\n"); byteCount += sprintf(txtData + byteCount, "#\n"); - byteCount += sprintf(txtData + byteCount, "# Copyright (c) 2023-2024 Ramon Santamaria (@raysan5)\n"); + byteCount += sprintf(txtData + byteCount, "# Copyright (c) 2023-2025 Ramon Santamaria (@raysan5)\n"); byteCount += sprintf(txtData + byteCount, "#\n\n"); // Add events data diff --git a/src/rgestures.h b/src/rgestures.h index b5624be56..1bf4e0555 100644 --- a/src/rgestures.h +++ b/src/rgestures.h @@ -21,7 +21,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2014-2024 Ramon Santamaria (@raysan5) +* Copyright (c) 2014-2025 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. diff --git a/src/rglfw.c b/src/rglfw.c index 2282955a1..b167955bc 100644 --- a/src/rglfw.c +++ b/src/rglfw.c @@ -7,7 +7,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2017-2024 Ramon Santamaria (@raysan5) +* Copyright (c) 2017-2025 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. diff --git a/src/rlgl.h b/src/rlgl.h index 5fd523b3c..574b860b0 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -10,7 +10,7 @@ * When choosing an OpenGL backend different than OpenGL 1.1, some internal buffer are * initialized on rlglInit() to accumulate vertex data * -* When an internal state change is required all the stored vertex data is renderer in batch, +* When an internal state change is required all the stored vertex data is rendered in batch, * additionally, rlDrawRenderBatchActive() could be called to force flushing of the batch * * Some resources are also loaded for convenience, here the complete list: @@ -88,7 +88,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2014-2024 Ramon Santamaria (@raysan5) +* Copyright (c) 2014-2025 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -3666,29 +3666,37 @@ void *rlReadTexturePixels(unsigned int id, int width, int height, int format) // Read screen pixel data (color buffer) unsigned char *rlReadScreenPixels(int width, int height) { - unsigned char *screenData = (unsigned char *)RL_CALLOC(width*height*4, sizeof(unsigned char)); + unsigned char *imgData = (unsigned char *)RL_CALLOC(width*height*4, sizeof(unsigned char)); // NOTE 1: glReadPixels returns image flipped vertically -> (0,0) is the bottom left corner of the framebuffer // NOTE 2: We are getting alpha channel! Be careful, it can be transparent if not cleared properly! - glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, screenData); + glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, imgData); // Flip image vertically! - unsigned char *imgData = (unsigned char *)RL_MALLOC(width*height*4*sizeof(unsigned char)); - - for (int y = height - 1; y >= 0; y--) + // NOTE: Alpha value has already been applied to RGB in framebuffer, we don't need it! + for (int y = height - 1; y >= height / 2; y--) { - for (int x = 0; x < (width*4); x++) + for (int x = 0; x < (width*4); x += 4) { - imgData[((height - 1) - y)*width*4 + x] = screenData[(y*width*4) + x]; // Flip line + size_t s = ((height - 1) - y)*width*4 + x; + size_t e = y*width*4 + x; - // Set alpha component value to 255 (no trasparent image retrieval) - // NOTE: Alpha value has already been applied to RGB in framebuffer, we don't need it! - if (((x + 1)%4) == 0) imgData[((height - 1) - y)*width*4 + x] = 255; + unsigned char r = imgData[s]; + unsigned char g = imgData[s+1]; + unsigned char b = imgData[s+2]; + + imgData[s] = imgData[e]; + imgData[s+1] = imgData[e+1]; + imgData[s+2] = imgData[e+2]; + imgData[s+3] = 255; // Set alpha component value to 255 (no trasparent image retrieval) + + imgData[e] = r; + imgData[e+1] = g; + imgData[e+2] = b; + imgData[e+3] = 255; // Ditto } } - RL_FREE(screenData); - return imgData; // NOTE: image data should be freed } diff --git a/src/rmodels.c b/src/rmodels.c index c62267de4..ed0ce9136 100644 --- a/src/rmodels.c +++ b/src/rmodels.c @@ -21,7 +21,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -1960,7 +1960,7 @@ bool ExportMesh(Mesh mesh, const char *fileName) byteCount += sprintf(txtData + byteCount, "# // more info and bugs-report: github.com/raysan5/raylib //\n"); byteCount += sprintf(txtData + byteCount, "# // feedback and support: ray[at]raylib.com //\n"); byteCount += sprintf(txtData + byteCount, "# // //\n"); - byteCount += sprintf(txtData + byteCount, "# // Copyright (c) 2018-2024 Ramon Santamaria (@raysan5) //\n"); + byteCount += sprintf(txtData + byteCount, "# // Copyright (c) 2018-2025 Ramon Santamaria (@raysan5) //\n"); byteCount += sprintf(txtData + byteCount, "# // //\n"); byteCount += sprintf(txtData + byteCount, "# //////////////////////////////////////////////////////////////////////////////////\n\n"); byteCount += sprintf(txtData + byteCount, "# Vertex Count: %i\n", mesh.vertexCount); @@ -4570,12 +4570,14 @@ static Model LoadIQM(const char *fileName) if (memcmp(iqmHeader->magic, IQM_MAGIC, sizeof(IQM_MAGIC)) != 0) { TRACELOG(LOG_WARNING, "MODEL: [%s] IQM file is not a valid model", fileName); + UnloadFileData(fileData); return model; } if (iqmHeader->version != IQM_VERSION) { TRACELOG(LOG_WARNING, "MODEL: [%s] IQM file version not supported (%i)", fileName, iqmHeader->version); + UnloadFileData(fileData); return model; } @@ -4891,12 +4893,14 @@ static ModelAnimation *LoadModelAnimationsIQM(const char *fileName, int *animCou if (memcmp(iqmHeader->magic, IQM_MAGIC, sizeof(IQM_MAGIC)) != 0) { TRACELOG(LOG_WARNING, "MODEL: [%s] IQM file is not a valid model", fileName); + UnloadFileData(fileData); return NULL; } if (iqmHeader->version != IQM_VERSION) { TRACELOG(LOG_WARNING, "MODEL: [%s] IQM file version not supported (%i)", fileName, iqmHeader->version); + UnloadFileData(fileData); return NULL; } diff --git a/src/rshapes.c b/src/rshapes.c index ece5513b3..7b967fbdb 100644 --- a/src/rshapes.c +++ b/src/rshapes.c @@ -25,7 +25,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -807,22 +807,25 @@ void DrawRectangleGradientEx(Rectangle rec, Color topLeft, Color bottomLeft, Col // but it solves another issue: https://github.com/raysan5/raylib/issues/3884 void DrawRectangleLines(int posX, int posY, int width, int height, Color color) { - Matrix mat = rlGetMatrixModelview(); - float zoomFactor = 0.5f/mat.m0; + Matrix mat = rlGetMatrixTransform(); + float xOffset = 0.5f/mat.m0; + float yOffset = 0.5f/mat.m5; + rlBegin(RL_LINES); rlColor4ub(color.r, color.g, color.b, color.a); - rlVertex2f((float)posX - zoomFactor, (float)posY); - rlVertex2f((float)posX + (float)width + zoomFactor, (float)posY); + rlVertex2f((float)posX + xOffset, (float)posY + yOffset); + rlVertex2f((float)posX + (float)width - xOffset, (float)posY + yOffset); - rlVertex2f((float)posX + (float)width, (float)posY - zoomFactor); - rlVertex2f((float)posX + (float)width, (float)posY + (float)height + zoomFactor); + rlVertex2f((float)posX + (float)width - xOffset, (float)posY + yOffset); + rlVertex2f((float)posX + (float)width - xOffset, (float)posY + (float)height - yOffset); - rlVertex2f((float)posX + (float)width + zoomFactor, (float)posY + (float)height); - rlVertex2f((float)posX - zoomFactor, (float)posY + (float)height); + rlVertex2f((float)posX + (float)width - xOffset, (float)posY + (float)height - yOffset); + rlVertex2f((float)posX + xOffset, (float)posY + (float)height - yOffset); - rlVertex2f((float)posX, (float)posY + (float)height + zoomFactor); - rlVertex2f((float)posX, (float)posY - zoomFactor); + rlVertex2f((float)posX + xOffset, (float)posY + (float)height - yOffset); + rlVertex2f((float)posX + xOffset, (float)posY + yOffset); rlEnd(); + /* // Previous implementation, it has issues... but it does not require view matrix... #if defined(SUPPORT_QUADS_DRAW_MODE) @@ -845,7 +848,7 @@ void DrawRectangleLines(int posX, int posY, int width, int height, Color color) rlVertex2f((float)posX + 1, (float)posY + (float)height); rlVertex2f((float)posX + 1, (float)posY + 1); rlEnd(); -//#endif +#endif */ } @@ -1160,18 +1163,29 @@ void DrawRectangleRoundedLinesEx(Rectangle rec, float roundness, int segments, f P5 ================== P4 */ const Vector2 point[16] = { - {(float)rec.x + innerRadius, rec.y - lineThick}, {(float)(rec.x + rec.width) - innerRadius, rec.y - lineThick}, { rec.x + rec.width + lineThick, (float)rec.y + innerRadius }, // PO, P1, P2 - {rec.x + rec.width + lineThick, (float)(rec.y + rec.height) - innerRadius}, {(float)(rec.x + rec.width) - innerRadius, rec.y + rec.height + lineThick}, // P3, P4 - {(float)rec.x + innerRadius, rec.y + rec.height + lineThick}, { rec.x - lineThick, (float)(rec.y + rec.height) - innerRadius}, {rec.x - lineThick, (float)rec.y + innerRadius}, // P5, P6, P7 - {(float)rec.x + innerRadius, rec.y}, {(float)(rec.x + rec.width) - innerRadius, rec.y}, // P8, P9 - { rec.x + rec.width, (float)rec.y + innerRadius }, {rec.x + rec.width, (float)(rec.y + rec.height) - innerRadius}, // P10, P11 - {(float)(rec.x + rec.width) - innerRadius, rec.y + rec.height}, {(float)rec.x + innerRadius, rec.y + rec.height}, // P12, P13 - { rec.x, (float)(rec.y + rec.height) - innerRadius}, {rec.x, (float)rec.y + innerRadius} // P14, P15 + {(float)rec.x + innerRadius + 0.5f, rec.y - lineThick + 0.5f}, + {(float)(rec.x + rec.width) - innerRadius - 0.5f, rec.y - lineThick + 0.5f}, + {rec.x + rec.width + lineThick - 0.5f, (float)rec.y + innerRadius + 0.5f}, // PO, P1, P2 + {rec.x + rec.width + lineThick - 0.5f, (float)(rec.y + rec.height) - innerRadius - 0.5f}, + {(float)(rec.x + rec.width) - innerRadius - 0.5f, rec.y + rec.height + lineThick - 0.5f}, // P3, P4 + {(float)rec.x + innerRadius + 0.5f, rec.y + rec.height + lineThick - 0.5f}, + {rec.x - lineThick + 0.5f, (float)(rec.y + rec.height) - innerRadius - 0.5f}, + {rec.x - lineThick + 0.5f, (float)rec.y + innerRadius + 0.5f}, // P5, P6, P7 + {(float)rec.x + innerRadius + 0.5f, rec.y + 0.5f}, + {(float)(rec.x + rec.width) - innerRadius - 0.5f, rec.y + 0.5f}, // P8, P9 + {rec.x + rec.width - 0.5f, (float)rec.y + innerRadius + 0.5f}, + {rec.x + rec.width - 0.5f, (float)(rec.y + rec.height) - innerRadius - 0.5f}, // P10, P11 + {(float)(rec.x + rec.width) - innerRadius - 0.5f, rec.y + rec.height - 0.5f}, + {(float)rec.x + innerRadius + 0.5f, rec.y + rec.height - 0.5f}, // P12, P13 + {rec.x + 0.5f, (float)(rec.y + rec.height) - innerRadius - 0.5f}, + {rec.x + 0.5f, (float)rec.y + innerRadius + 0.5f} // P14, P15 }; const Vector2 centers[4] = { - {(float)rec.x + innerRadius, (float)rec.y + innerRadius}, {(float)(rec.x + rec.width) - innerRadius, (float)rec.y + innerRadius}, // P16, P17 - {(float)(rec.x + rec.width) - innerRadius, (float)(rec.y + rec.height) - innerRadius}, {(float)rec.x + innerRadius, (float)(rec.y + rec.height) - innerRadius} // P18, P19 + {(float)rec.x + innerRadius + 0.5f, (float)rec.y + innerRadius + 0.5f}, + {(float)(rec.x + rec.width) - innerRadius - 0.5f, (float)rec.y + innerRadius + 0.5f}, // P16, P17 + {(float)(rec.x + rec.width) - innerRadius - 0.5f, (float)(rec.y + rec.height) - innerRadius - 0.5f}, + {(float)rec.x + innerRadius + 0.5f, (float)(rec.y + rec.height) - innerRadius - 0.5f} // P18, P19 }; const float angles[4] = { 180.0f, 270.0f, 0.0f, 90.0f }; diff --git a/src/rtext.c b/src/rtext.c index b60c8cb1d..d8d290053 100644 --- a/src/rtext.c +++ b/src/rtext.c @@ -34,7 +34,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -247,8 +247,8 @@ extern void LoadFontDefault(void) // we must consider data as little-endian order (alpha + gray) ((unsigned short *)imFont.data)[i + j] = 0xffff; } - else - { + else + { ((unsigned char *)imFont.data)[(i + j)*sizeof(short)] = 0xFF; ((unsigned char *)imFont.data)[(i + j)*sizeof(short) + 1] = 0x00; } @@ -989,7 +989,7 @@ bool ExportFontAsCode(Font font, const char *fileName) byteCount += sprintf(txtData + byteCount, "// more info and bugs-report: github.com/raysan5/raylib //\n"); byteCount += sprintf(txtData + byteCount, "// feedback and support: ray[at]raylib.com //\n"); byteCount += sprintf(txtData + byteCount, "// //\n"); - byteCount += sprintf(txtData + byteCount, "// Copyright (c) 2018-2024 Ramon Santamaria (@raysan5) //\n"); + byteCount += sprintf(txtData + byteCount, "// Copyright (c) 2018-2025 Ramon Santamaria (@raysan5) //\n"); byteCount += sprintf(txtData + byteCount, "// //\n"); byteCount += sprintf(txtData + byteCount, "// ---------------------------------------------------------------------------------- //\n"); byteCount += sprintf(txtData + byteCount, "// //\n"); @@ -1629,7 +1629,7 @@ char *TextInsert(const char *text, const char *insert, int position) // Join text strings with delimiter // REQUIRES: memset(), memcpy() -const char *TextJoin(const char **textList, int count, const char *delimiter) +char *TextJoin(char **textList, int count, const char *delimiter) { static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); @@ -1663,7 +1663,7 @@ const char *TextJoin(const char **textList, int count, const char *delimiter) // Split string into multiple strings // REQUIRES: memset() -const char **TextSplit(const char *text, char delimiter, int *count) +char **TextSplit(const char *text, char delimiter, int *count) { // NOTE: Current implementation returns a copy of the provided string with '\0' (string end delimiter) // inserted between strings defined by "delimiter" parameter. No memory is dynamically allocated, @@ -1671,7 +1671,7 @@ const char **TextSplit(const char *text, char delimiter, int *count) // 1. Maximum number of possible split strings is set by MAX_TEXTSPLIT_COUNT // 2. Maximum size of text to split is MAX_TEXT_BUFFER_LENGTH - static const char *result[MAX_TEXTSPLIT_COUNT] = { NULL }; + static char *result[MAX_TEXTSPLIT_COUNT] = { NULL }; static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); @@ -1727,7 +1727,7 @@ int TextFindIndex(const char *text, const char *find) // Get upper case version of provided string // WARNING: Limited functionality, only basic characters set // TODO: Support UTF-8 diacritics to upper-case, check codepoints -const char *TextToUpper(const char *text) +char *TextToUpper(const char *text) { static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); @@ -1746,7 +1746,7 @@ const char *TextToUpper(const char *text) // Get lower case version of provided string // WARNING: Limited functionality, only basic characters set -const char *TextToLower(const char *text) +char *TextToLower(const char *text) { static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); @@ -1765,7 +1765,7 @@ const char *TextToLower(const char *text) // Get Pascal case notation version of provided string // WARNING: Limited functionality, only basic characters set -const char *TextToPascal(const char *text) +char *TextToPascal(const char *text) { static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); @@ -1793,7 +1793,7 @@ const char *TextToPascal(const char *text) // Get snake case notation version of provided string // WARNING: Limited functionality, only basic characters set -const char *TextToSnake(const char *text) +char *TextToSnake(const char *text) { static char buffer[MAX_TEXT_BUFFER_LENGTH] = {0}; memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); @@ -1821,7 +1821,7 @@ const char *TextToSnake(const char *text) // Get Camel case notation version of provided string // WARNING: Limited functionality, only basic characters set -const char *TextToCamel(const char *text) +char *TextToCamel(const char *text) { static char buffer[MAX_TEXT_BUFFER_LENGTH] = {0}; memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); diff --git a/src/rtextures.c b/src/rtextures.c index e0ae5f4af..5248f1f4c 100644 --- a/src/rtextures.c +++ b/src/rtextures.c @@ -42,7 +42,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) +* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -761,7 +761,7 @@ bool ExportImageAsCode(Image image, const char *fileName) byteCount += sprintf(txtData + byteCount, "// more info and bugs-report: github.com/raysan5/raylib //\n"); byteCount += sprintf(txtData + byteCount, "// feedback and support: ray[at]raylib.com //\n"); byteCount += sprintf(txtData + byteCount, "// //\n"); - byteCount += sprintf(txtData + byteCount, "// Copyright (c) 2018-2024 Ramon Santamaria (@raysan5) //\n"); + byteCount += sprintf(txtData + byteCount, "// Copyright (c) 2018-2025 Ramon Santamaria (@raysan5) //\n"); byteCount += sprintf(txtData + byteCount, "// //\n"); byteCount += sprintf(txtData + byteCount, "////////////////////////////////////////////////////////////////////////////////////////\n\n"); diff --git a/src/utils.c b/src/utils.c index c5d9748d4..5c189845b 100644 --- a/src/utils.c +++ b/src/utils.c @@ -10,7 +10,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2014-2024 Ramon Santamaria (@raysan5) +* Copyright (c) 2014-2025 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -308,7 +308,7 @@ bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileN byteCount += sprintf(txtData + byteCount, "// more info and bugs-report: github.com/raysan5/raylib //\n"); byteCount += sprintf(txtData + byteCount, "// feedback and support: ray[at]raylib.com //\n"); byteCount += sprintf(txtData + byteCount, "// //\n"); - byteCount += sprintf(txtData + byteCount, "// Copyright (c) 2022-2024 Ramon Santamaria (@raysan5) //\n"); + byteCount += sprintf(txtData + byteCount, "// Copyright (c) 2022-2025 Ramon Santamaria (@raysan5) //\n"); byteCount += sprintf(txtData + byteCount, "// //\n"); byteCount += sprintf(txtData + byteCount, "////////////////////////////////////////////////////////////////////////////////////////\n\n"); diff --git a/src/utils.h b/src/utils.h index 23eca8ee9..271d0d2c7 100644 --- a/src/utils.h +++ b/src/utils.h @@ -5,7 +5,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2014-2024 Ramon Santamaria (@raysan5) +* Copyright (c) 2014-2025 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software.