CheckCollisionPointTriangle

This commit is contained in:
mkupiec1 2021-03-31 15:34:53 +02:00
parent b5aaf33058
commit 68688e455e

View File

@ -1468,7 +1468,7 @@ bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2
float gamma = 1.0f - alpha - beta; float gamma = 1.0f - alpha - beta;
if ((alpha > 0) && (beta > 0) & (gamma > 0)) collision = true; if ((alpha > 0) && (beta > 0) && (gamma > 0)) collision = true;
return collision; return collision;
} }