comma backend: add missing SetGamepadVibration (#5)
This commit is contained in:
parent
f5b0a7237c
commit
66030a7de6
|
|
@ -572,6 +572,10 @@ int SetGamepadMappings(const char *mappings) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration) {
|
||||||
|
TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform");
|
||||||
|
}
|
||||||
|
|
||||||
// Set mouse position XY
|
// Set mouse position XY
|
||||||
void SetMousePosition(int x, int y) {
|
void SetMousePosition(int x, int y) {
|
||||||
CORE.Input.Mouse.currentPosition = (Vector2){ (float)x, (float)y };
|
CORE.Input.Mouse.currentPosition = (Vector2){ (float)x, (float)y };
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user