diff --git a/examples/models/models_mesh_picking.c b/examples/models/models_mesh_picking.c index 29c550210..a790e978a 100644 --- a/examples/models/models_mesh_picking.c +++ b/examples/models/models_mesh_picking.c @@ -82,7 +82,6 @@ int main(void) // Check ray collision against ground quad RayCollision groundHitInfo = GetRayCollisionQuad(ray, g0, g1, g2, g3); - DrawPoint3D(g0, RED); if ((groundHitInfo.hit) && (groundHitInfo.distance < collision.distance)) {