Making sure that are not malloc empty string or image
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9b78594354
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@ -840,28 +840,34 @@ EM_ASYNC_JS(void, RequestClipboardData, (void), {
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EM_JS(char*, GetLastPastedText, (void), {
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var str = window._lastClipboardString || "";
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var length = lengthBytesUTF8(str) + 1;
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var ptr = _malloc(length);
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stringToUTF8(str, ptr, length);
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return ptr;
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if (length > 1) {
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var ptr = _malloc(length);
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stringToUTF8(str, ptr, length);
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return ptr;
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}
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return 0;
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});
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// Returns the image created by RequestClipboardData from JS memory to Emscripten C memory
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EM_JS(unsigned char*, GetLastPastedImage, (int* width, int* height), {
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if (!window._lastImgData) return 0;
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if (window._lastImgData) {
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const data = window._lastImgData;
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if (data.length > 0) {
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const ptr = _malloc(data.length);
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HEAPU8.set(data, ptr);
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const data = window._lastImgData;
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const ptr = _malloc(data.length);
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HEAPU8.set(data, ptr);
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// Set the width and height via the pointers passed from C
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// HEAP32 handles the 4-byte integers
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if (width) setValue(width, window._lastImgWidth, 'i32');
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if (height) setValue(height, window._lastImgHeight, 'i32');
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// Set the width and height via the pointers passed from C
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// HEAP32 handles the 4-byte integers
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if (width) setValue(width, window._lastImgWidth, 'i32');
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if (height) setValue(height, window._lastImgHeight, 'i32');
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// Clear the JS buffer so we don't fetch the same image twice
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window._lastImgData = null;
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// Clear the JS buffer so we don't fetch the same image twice
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window._lastImgData = null;
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return ptr;
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return ptr;
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}
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}
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return 0;
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});
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// Get clipboard text content
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@ -818,28 +818,34 @@ EM_ASYNC_JS(void, RequestClipboardData, (void), {
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EM_JS(char*, GetLastPastedText, (void), {
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var str = window._lastClipboardString || "";
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var length = lengthBytesUTF8(str) + 1;
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var ptr = _malloc(length);
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stringToUTF8(str, ptr, length);
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return ptr;
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if (length > 1) {
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var ptr = _malloc(length);
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stringToUTF8(str, ptr, length);
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return ptr;
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}
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return 0;
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});
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// Returns the image created by RequestClipboardData from JS memory to Emscripten C memory
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EM_JS(unsigned char*, GetLastPastedImage, (int* width, int* height), {
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if (!window._lastImgData) return 0;
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if (window._lastImgData) {
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const data = window._lastImgData;
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if (data.length > 0) {
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const ptr = _malloc(data.length);
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HEAPU8.set(data, ptr);
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const data = window._lastImgData;
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const ptr = _malloc(data.length);
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HEAPU8.set(data, ptr);
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// Set the width and height via the pointers passed from C
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// HEAP32 handles the 4-byte integers
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if (width) setValue(width, window._lastImgWidth, 'i32');
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if (height) setValue(height, window._lastImgHeight, 'i32');
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// Set the width and height via the pointers passed from C
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// HEAP32 handles the 4-byte integers
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if (width) setValue(width, window._lastImgWidth, 'i32');
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if (height) setValue(height, window._lastImgHeight, 'i32');
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// Clear the JS buffer so we don't fetch the same image twice
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window._lastImgData = null;
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// Clear the JS buffer so we don't fetch the same image twice
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window._lastImgData = null;
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return ptr;
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return ptr;
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}
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}
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return 0;
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});
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// Get clipboard text content
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@ -868,7 +874,6 @@ Image GetClipboardImage(void)
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return image;
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}
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// Show mouse cursor
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void ShowCursor(void)
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{
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