Add parameter validation

This commit is contained in:
asdqwe 2024-10-22 16:31:54 -03:00
parent 85b90d8816
commit 5e3f0fd546

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@ -3307,6 +3307,7 @@ float GetGamepadAxisMovement(int gamepad, int axis)
// Set gamepad global deadzone
void SetGamepadDeadzone(float deadzone)
{
if (deadzone < 0.0f) deadzone = 0.0f;
CORE.Input.Gamepad.globalDeadzone = deadzone;
}